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Everything posted by Marte6
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You can set the command onthe config file for whathever you want, you can use multiple commands , like is in the default theres 3 commands "getrecycler", "irecycler", "giverecycler" Update the skinID in you config file for this one "Recycler Item SkinId": 3357927081, The skinID is in the config file too { "Recycler Commands": [ "getrecycler", "irecycler", "giverecycler" ], "Standard Recycler Commands": [ "getstandardrecycler" ], "Max Recyclers Per Player": 1, "Max Recyclers Vip (industrialrecycler.vip)": 2, "Recycler Item SkinId": 3357927081, "Standard Recycler SkinId": 3363257468, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "Alternative Adapter Configuration": false, "Hide Storage Containers": false, "Only owner can access recycler": true, "Allow team members to access recycler": true, "Allow friends to access recycler": true, "Version": { "Major": 1, "Minor": 5, "Patch": 3 } }
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Update is out! Here’s how to add the recycler to your shop: Use the Command: For an industrial recycler, use giverecycler {SteamID64 or Name}. For a standard recycler, use getstandardrecycler {SteamID64 or Name}. or Set the Item Name: In the shop, set the item as "box.wooden.large". Use Skin ID 3357927081 for industrial recyclers or 3363257468 for standard ones to display the correct appearance. Here is the new config: { "Recycler Commands": [ "getrecycler", "irecycler", "giverecycler" ], "Standard Recycler Commands": [ "getstandardrecycler" ], "Max Recyclers Per Player": 1, "Max Recyclers Vip (industrialrecycler.vip)": 2, "Recycler Item SkinId": 3357927081, "Standard Recycler SkinId": 3363257468, "AnchorMin": "0.5 0", "AnchorMax": "0.5 0", "Alternative Adapter Configuration": false, "Hide Storage Containers": false, "Only owner can access recycler": true, "Allow team members to access recycler": true, "Allow friends to access recycler": true, "Version": { "Major": 1, "Minor": 5, "Patch": 0 } }
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Changed Status from Work in Progress to Not a Bug
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Changed Status from Pending to Work in Progress
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Yes, it’s possible! I’m actually finishing up some good updates, and I’ll be rolling out an update with this feature in an hour or less. Stay tuned!
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Version 1.6.2
356 downloads
Quarries have evolved into personal computers that can be placed within player bases, providing full customization. Everything, from fuel types to unlimited upgrades, is configurable, including upgrade requirements, mined items, and fuel. Seamlessly integrating with the industrial system. FEATURES Intuitive UI: Simulates old DOS programs for easy use Full Customization: Item output, fuel, and upgrade requirements can be adjusted Unlimited Upgrades: Use items, Economics, and ServerRewards for upgrades Base Placement: Quarry Computers can be placed inside bases Industrial Automation-Ready: With permissions for seamless integration Screen Activation: Easily see if the computer is on, with percentage displays Multi-Language Support: Fully translatable Player Permissions: Control how many quarries a player can own and upgrade Persistent Data: Upgrades and item levels are saved across restarts VIDEO SHOWCASE Here’s how to add the recycler to your shop: Use the Command: gq %steamID% PERMISSIONS "quarrycomputer.give" Grants the player the ability to use the customizable command (/gq <User>) to give themselves or other players a Quarry Computer. "quarrycomputer.industrialinput" AND "quarrycomputer.industrialoutput" Allows players to connect industrial storage adaptors to their quarries, enabling automated resource handling. "quarrycomputer.vip" Provides players with additional benefits or features, such as having a higher limit on the number of quarries they can deploy. "quarrycomputer.norequirements" Allows players to upgrade their quarries without needing to meet the usual item or resource requirements. "quarrycomputer.admin" Provides administrative control over players' quarries, such as the ability to manage or interact with any quarry regardless of ownership. CONFIGURATION You can have as many upgrade levels as you want. Use Economics and ServerRewards on the item shortnames to use currency. Any in-game item can be used. Requirements can utilize Economics and ServerRewards based on the item shortname. Item shortnames are validated when the plugin loads, with a warning issued if they need to be fixed.$15.00 -
Changed Status from Work in Progress to Not a Bug
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Changed Status from Pending to Work in Progress
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Yes, it’s already possible! They just need to aim the hammer at the adapters to pick it up.
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It looks like there was a small mistake in the command—the correct one is giverecycler. And to use the "box.wooden.large" item, the skin ID is 3357927081.
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Now you can also use the command givrecycler {SteamID64 or Name} to give the recycler directly.
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I’m really sorry about that! In the latest version, I changed the item to "box.wooden.large" specifically to avoid giving a test generator and also to allow rotation. You can switch the item to "box.wooden.large" to fix this issue. Thanks for your patience!
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Done! New Features: Configurable Recycling Delays: Introduced two new permissions: recyclerbox.delay1 and recyclerbox.delay2. Players with these permissions will experience a delay when recycling items. The delays can be configured in the plugin settings. Default delay durations are set in the configuration: DelayForPermission1: Sets the recycling delay for players with the recyclerbox.delay1 permission (default is 1 second). DelayForPermission2: Sets the recycling delay for players with the recyclerbox.delay2 permission (default is 2 seconds).
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Version 2.2.2
307 downloads
Transform your Rust server’s combat dynamics with TurboWeapons, a powerful plugin that allows you to customize firearm magazine capacities based on player VIP levels. Whether you want to reward your dedicated players with enhanced firepower or maintain balanced gameplay, TurboWeapons provides a flexible and intuitive system to achieve your goals. Key Features Three Distinct VIP Levels: Implement VIP1, VIP2, and VIP3 permissions (turboweapons.vip1, turboweapons.vip2, turboweapons.vip3), each offering unique magazine capacities for firearms. Tailor the firepower rewards to match your server’s progression and economy. Customizable Magazine Capacities: Assign separate MagazineCapacityVip1, MagazineCapacityVip2, and MagazineCapacityVip3 settings for each firearm in your configuration. Ensure that each VIP tier receives appropriate enhancements without affecting other levels. User-Friendly Configuration UI: Administrators can easily manage and adjust magazine capacities through an intuitive in-game UI. The updated interface replaces the old multiplier buttons with dedicated VIP selection buttons, allowing for seamless switching and editing of capacities for each VIP level. Fast Reload Support: Enhance gameplay with optional fast reload capabilities. Administrators can toggle fast reload settings per firearm, providing a tactical advantage to players who hold the necessary permissions. Dynamic Ammo Management: TurboWeapons intelligently handles ammo consumption and replenishment based on player permissions and VIP levels. It ensures that magazine capacities align with the configured settings, maintaining a balanced and engaging combat experience. Dependency Integration: Seamlessly integrates with popular plugins such as ImageLibrary, LangAPI, Notify, and SkillTree, allowing for extended functionality and customization. Configuration Flexibility: Customize each firearm’s magazine capacities independently for each VIP level. Adjust settings to fit your server’s unique balance requirements and player progression systems. Commands Admin Chat Commands: /turboweapons – Opens the TurboWeapons configuration UI. Permissions turboweapons.admin – Grants access to UI edit features. turboweapons.vip1 turboweapons.vip2 turboweapons.vip3 Dependencies ImageLibrary – Required for managing and displaying weapon icons in the UI. LangAPI – Optional, for enhanced language support and localization. Notify – Optional, for sending in-game notifications to players. Configuration TurboWeapons offers a comprehensive configuration system, allowing administrators to define default settings and customize each firearm’s capacities per VIP level. The configuration file includes: { "Use Notify Plugin": true, "Use LangAPI Plugin": true, "Weapon Configurations": [ { "Weapon Shortname": "blunderbuss", "Magazine Capacity (VIP1)": 2, "Magazine Capacity (VIP2)": 2, "Magazine Capacity (VIP3)": 2, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "hmlmg", "Magazine Capacity (VIP1)": 60, "Magazine Capacity (VIP2)": 60, "Magazine Capacity (VIP3)": 60, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "homingmissile.launcher", "Magazine Capacity (VIP1)": 1, "Magazine Capacity (VIP2)": 1, "Magazine Capacity (VIP3)": 1, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "lmg.m249", "Magazine Capacity (VIP1)": 100, "Magazine Capacity (VIP2)": 100, "Magazine Capacity (VIP3)": 100, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "minigun", "Magazine Capacity (VIP1)": 300, "Magazine Capacity (VIP2)": 300, "Magazine Capacity (VIP3)": 300, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "multiplegrenadelauncher", "Magazine Capacity (VIP1)": 6, "Magazine Capacity (VIP2)": 6, "Magazine Capacity (VIP3)": 6, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.eoka", "Magazine Capacity (VIP1)": 1, "Magazine Capacity (VIP2)": 1, "Magazine Capacity (VIP3)": 1, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.m92", "Magazine Capacity (VIP1)": 15, "Magazine Capacity (VIP2)": 15, "Magazine Capacity (VIP3)": 15, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.nailgun", "Magazine Capacity (VIP1)": 16, "Magazine Capacity (VIP2)": 16, "Magazine Capacity (VIP3)": 16, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.prototype17", "Magazine Capacity (VIP1)": 18, "Magazine Capacity (VIP2)": 18, "Magazine Capacity (VIP3)": 18, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.python", "Magazine Capacity (VIP1)": 6, "Magazine Capacity (VIP2)": 6, "Magazine Capacity (VIP3)": 6, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.revolver", "Magazine Capacity (VIP1)": 8, "Magazine Capacity (VIP2)": 8, "Magazine Capacity (VIP3)": 8, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "pistol.semiauto", "Magazine Capacity (VIP1)": 10, "Magazine Capacity (VIP2)": 10, "Magazine Capacity (VIP3)": 10, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "revolver.hc", "Magazine Capacity (VIP1)": 6, "Magazine Capacity (VIP2)": 6, "Magazine Capacity (VIP3)": 6, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.ak", "Magazine Capacity (VIP1)": 30, "Magazine Capacity (VIP2)": 30, "Magazine Capacity (VIP3)": 30, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.ak.diver", "Magazine Capacity (VIP1)": 30, "Magazine Capacity (VIP2)": 100, "Magazine Capacity (VIP3)": 30, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.ak.ice", "Magazine Capacity (VIP1)": 30, "Magazine Capacity (VIP2)": 30, "Magazine Capacity (VIP3)": 30, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.bolt", "Magazine Capacity (VIP1)": 4, "Magazine Capacity (VIP2)": 4, "Magazine Capacity (VIP3)": 4, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.l96", "Magazine Capacity (VIP1)": 5, "Magazine Capacity (VIP2)": 5, "Magazine Capacity (VIP3)": 5, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.lr300", "Magazine Capacity (VIP1)": 30, "Magazine Capacity (VIP2)": 30, "Magazine Capacity (VIP3)": 30, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.m39", "Magazine Capacity (VIP1)": 20, "Magazine Capacity (VIP2)": 20, "Magazine Capacity (VIP3)": 20, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.semiauto", "Magazine Capacity (VIP1)": 16, "Magazine Capacity (VIP2)": 16, "Magazine Capacity (VIP3)": 16, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rifle.sks", "Magazine Capacity (VIP1)": 15, "Magazine Capacity (VIP2)": 15, "Magazine Capacity (VIP3)": 15, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rocket.launcher", "Magazine Capacity (VIP1)": 1, "Magazine Capacity (VIP2)": 1, "Magazine Capacity (VIP3)": 1, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "rocket.launcher.dragon", "Magazine Capacity (VIP1)": 1, "Magazine Capacity (VIP2)": 10, "Magazine Capacity (VIP3)": 1, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "shotgun.double", "Magazine Capacity (VIP1)": 2, "Magazine Capacity (VIP2)": 2, "Magazine Capacity (VIP3)": 2, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "shotgun.m4", "Magazine Capacity (VIP1)": 6, "Magazine Capacity (VIP2)": 6, "Magazine Capacity (VIP3)": 6, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "shotgun.pump", "Magazine Capacity (VIP1)": 6, "Magazine Capacity (VIP2)": 6, "Magazine Capacity (VIP3)": 6, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "shotgun.spas12", "Magazine Capacity (VIP1)": 6, "Magazine Capacity (VIP2)": 6, "Magazine Capacity (VIP3)": 6, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "shotgun.waterpipe", "Magazine Capacity (VIP1)": 1, "Magazine Capacity (VIP2)": 1, "Magazine Capacity (VIP3)": 1, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "smg.2", "Magazine Capacity (VIP1)": 30, "Magazine Capacity (VIP2)": 30, "Magazine Capacity (VIP3)": 30, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "smg.mp5", "Magazine Capacity (VIP1)": 30, "Magazine Capacity (VIP2)": 30, "Magazine Capacity (VIP3)": 30, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "smg.thompson", "Magazine Capacity (VIP1)": 20, "Magazine Capacity (VIP2)": 20, "Magazine Capacity (VIP3)": 20, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "snowballgun", "Magazine Capacity (VIP1)": 50, "Magazine Capacity (VIP2)": 50, "Magazine Capacity (VIP3)": 50, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "speargun", "Magazine Capacity (VIP1)": 1, "Magazine Capacity (VIP2)": 1, "Magazine Capacity (VIP3)": 1, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true }, { "Weapon Shortname": "t1_smg", "Magazine Capacity (VIP1)": 18, "Magazine Capacity (VIP2)": 18, "Magazine Capacity (VIP3)": 18, "Fast Reload (VIP1)": false, "Fast Reload (VIP2)": true, "Fast Reload (VIP3)": true } ], "Version": { "Major": 2, "Minor": 1, "Patch": 0 } } TurboWeapons empowers you to create a more engaging and customizable combat environment on your Rust server. Reward your VIP players with enhanced firepower, maintain game balance, and provide an enriched gameplay experience with this versatile plugin!$15.00 -
- 66 comments
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- #recycler
- #industrial
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- 66 comments
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- 1
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- #recycler
- #industrial
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- 66 comments
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- 1
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- #recycler
- #industrial
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- 66 comments
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- #recycler
- #industrial
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Unfortunately, I can't remove them due to the use of the conveyor. However, you can only use the menu to open them.