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Marte6

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Everything posted by Marte6

  1. Marte6

    Bug: Placement Issue

    Changed Status from Pending to Can't Reproduce
  2. Marte6

    Bug: Placement Issue

    Hey! That might be caused by another plugin. I’ve been testing it here and can’t reproduce the issue – everything works fine when placing the recycler. Could you double-check if another plugin might be interfering? Let me know what you find!
  3. Marte6

    Dungeon Events

    Hey, thanks for the suggestions! About adding custom difficulties – it’s a bit complex, and with five already, I think it’s a good number for now. For the bots getting stuck near doors, I’ll try making them avoid getting too close – that should help. And the autospawn delay – great idea, I’ll add that along with a max-per-difficulty option. Appreciate the feedback!
  4. Marte6

    Dungeon Events

    Dungeon Events 3.5.0 - What's New Totally revamped dungeon builder – layouts now branch out, reconnect, and give each room multiple exits, making every run feel fresher and trickier., Custom loot boxes – admins can now set any box prefab and skin directly in the config; no more hard-coded small wood box., Finishing-bonus tweaks – when you clear a dungeon, the exit portal pops up beside a nearby player, and every garagedoor inside disappears so you can stroll out.
  5. Marte6

    Suggestion

    Changed Status from Pending to Can't Reproduce
  6. Marte6

    Efficient of recycler?!

    Changed Status from Pending to Not a Bug
  7. Marte6

    Efficient of recycler?!

    Hello, I'll try to add it in the next update
  8. Changed Status from Pending to Not a Bug
  9. Hello, I'll try to add it in the next update
  10. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.8.3
  11. @Kobani @ChardaZAR I just updated the plugin to try to stop these errors—let's see if it fixes it.
  12. @ChardaZARI sent you a version of the plugin via private message that saves logs—please take a look.
  13. In version 1.8.0, I changed the way they initialize. Let's see if it happens again after the next server restart—let me know.
  14. Hello, I'm looking into stopping this error in the console. Regarding the recycler reverting to a normal one, did you update to the latest version of IndustrialRecycler before the error happened? Have you restarted the server, or was this the first time after updating the plugin?
  15. Marte6

    Industrial Furnace

    I’ve just released a fix—your stove will now keep burning while you’re offline. I hadn’t addressed it earlier because I missed the earlier comments; in situations like this, opening a ticket is usually the quickest way to get it on my radar. Sorry for the inconvenience, and thanks for letting me know!
  16. Industrial Recycler - 1.8.0 - What's New Added Virtual Recycler (accessed by default with /irec) for instant, portable recycling. Command name configurable., Updated speed perks now affect every recycler managed by the plugin., Added UI "Go to Input/Output/Recycler" buttons for industrial recyclers., Updated startup: coroutine delay ensures safe recycler restoration., Added automatic hardware rebuild on load and thorough cleanup on unload., Improved performance with hash-set tracking instead of global scans.
  17. As many were asking for it, I decided to add it! Command /irec, but it can be customized in the settings.
  18. Marte6

    Request

    Changed Status from Pending to Not a Bug
  19. Marte6

    Request

    As many were asking for it, I decided to add it! Command /irec, but it can be customized in the settings.
  20. Marte6

    Suggestion

    Hello @Takeshi, is there any information I mentioned above?
  21. Changed Status from Pending to Not a Bug
  22. Each NPC has a maximum distance they can travel, and inside the portal spawn room, they’re blocked from entering. This is intentional because if a player dies and re-enters, the room's door closes to prevent NPCs from killing players during the loading phase. For now, I can’t see a way to support this, but maybe in a major future update I’ll be able to rework that logic.
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