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CAOCAO

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Everything posted by CAOCAO

  1. CAOCAO

    Action Turret

    The other day, a user who claimed to be in the "Test Add" chat saw the add-on feature in his chat. At first he thought it was you, but later he remembered seeing the add-on feature details you replied to this post, and thought it was the add-on feature. This is interesting.
  2. I have carefully researched recommended plugins related to health features, but unfortunately, none of them include the functionality I described. Plugins like Medics, Extra Life, Extra Tea, Custom Mixing, Injuries And Diseases, Cooking, Custom Mixing Table, Life Support, and other health or medical-related plugins have already been tested and applied on this server. I have been following this livestream for three years, but this server has never been publicly accessible. The server is always among the first to test newly released plugins from the plugin marketplace, integrating them into the game and creating a very innovative server structure. Most plugins and prefabs released on Codefling.com have been tested and used on this server, and newly launched plugins on Codefling are usually tested within a few days. For a time, I thought this server was designed specifically to test and verify plugin functionalities for Codefling.com. However, I remain deeply interested in a few specific features from that server — one of them is the dynamic increase and decrease of maximum health (Max HP). I never knew exactly how this was achieved. Through research and observation, I discovered that it behaves similarly to the dynamic backpack size (level/experimental) feature provided by the Backpacks plugin — but instead of backpack capacity, it dynamically adjusts Max HP. I believe this assumption is correct, though I have no plugin development experience to fully confirm it. Meanwhile, this server also uses plugins like Command Items, Custom Icon Creator, Extra Loot, and Backpacks to dynamically increase backpack size as players collect custom items. Those custom items can be linked to `.addsize *` commands for backpacks. However, I currently don't know of any plugin that allows setting maximum health using something like an "Increase *" command for Max HP, or a description similar to that. I do know that the Custom Medics plugin has a MaxHealthIncrease setting, but it uses a duration and can only apply a temporary, fixed-value increase, rather than dynamically increasing or decreasing Max HP. Of course, I don't have any plugin development skills or experience. I'm simply a Rust fan and a small server owner who is passionate about realizing this type of feature. I'm seeking the help and advice of plugin developers here. I'm also deeply grateful to my friends who are willing to spend time answering my questions and providing suggestions. We also look forward to the new plugins that YaMang-w will soon release, bringing us even better gaming experiences!
  3. Thank you very much for your reply! As you mentioned, the functionality described on the server was indeed achieved using a combination of Command Items, Custom Icon Creator, and Extra Loot plugins to run it. However, I may not have clearly expressed the specific "HP Dynamic Growth" functionality. The detailed feature is: For example, users normally have a maximum health (Max HP) of 100 by default. But the server initially sets all PVP players to 200 HP and PVE players to 100 HP. By using a custom "+1HP" item, the user's Max HP increases to 201. Using another "+1HP" increases it to 202, and so on. Using a "+5HP" custom item would raise the Max HP to 207. Additionally, some special custom items **decrease** Max HP — dropping a player’s limit down to 40, 20, or even as low as 5 (where the default is 100). Even if the player uses healing items afterward, they can only heal back up to their new maximum (e.g., 40 or 20), not higher. Meanwhile, the server caps the absolute Max HP at 400. Players can only accumulate HP by continuously collecting and using these custom items. Even after reaching 400, using more items has no effect. Currently, most plugins only allow setting a player’s Max HP statically when using certain items (usually treated as consumables), but **not** dynamically increasing or decreasing it. So my question is: **Is there any plugin that can dynamically increase or decrease a player's Max HP limit through using custom items or commands?**
  4. I saw a server during a Rust livestream that had a special feature: It allowed players to collect custom loot and then issue commands through a "Command Items" plugin, similar to the "Dynamic Backpack Size (Level/Experimental)" feature described elsewhere. The logic for upgrading backpack capacity was implemented by configuring 'Backpack', and the `addsize*` command dynamically increased HP limits. I'm wondering — are there any plugins that can achieve this kind of functionality or offer similar documentation? I know that the "Better Health" plugin can set max health values based on VIP permissions, and some plugins allow fetching specified HP limits via custom fields and upgrading accordingly. However, I haven't found any plugin that supports *dynamically* increasing or decreasing values via command. Was this implemented using existing plugins, or is it a new feature developed by "Rust Official"? The livestream claimed the server was a private/internal test server, but no confirmation was given.
  5. CAOCAO

    Commands Item

    Can plugin command items execute multiple instructions simultaneously? For example:“ Item Settings (custom name)”: { “Supply Space Fanny Drop”: { “Item short name”: “grenade.smoke”, “Item skin”: 2867732572, “Commands”: [ “withdraw $player.id 100” “backpack.addsize 5 $player.id” “backpacks.noblacklist $player.id” “4” “5” “6” ············ ],
  6. CAOCAO

    Death Effects

    I've seen this plugin's kill effect used in some PVP add-ons, where it's tied to specific weapons with certain skins. It should allow the configuration to define which weapons can be obtained, and other players can earn them by killing the weapon’s owner. As long as a player has the weapon, they should be able to trigger the effect. This should be a standout feature of the plugin and worth redesigning. I haven’t seen any other plugins offering this kind of functionality. If this goal can be achieved, I think it’ll be even more valuable!
  7. CAOCAO

    Death Effects

    Can it be refined so that the kill effect is triggered only when using a specific weapon or skin, instead of just granting it to players via permission?
  8. CAOCAO

    ExtraEvents

    Does this plugin only support one player's mission at a time? Can it support assigning a mission to a specific player within a set time window, targeting a defined area? For example: kill a specific creature, boss, or NPC within a time limit — even if that NPC was spawned by another plugin. Does "PlayerBattle" support assigning timed, personalized objectives to a single player (like “kill X target within Y minutes”)? Also, is it possible to customize the notification messages shown to the player during the mission?
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