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Everything posted by Kaho
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Hey, this error are "normal" and will happen to alot of custom maps/prefabs Nothing that effect the server. Its jsut Rust telling you that some parts are resized and not at a normal size state. Greetings Kaho
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oh damn... didnt see it sorry. But tis just a nasic plugin. Not going to add any variables or something. SOrry There are alot of plugins out there that just do the trick you need
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Electric works for me. Old save game in the Server files? Did a run on my testserver - puzzle works fine for me :<
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Will do a run on my testsserver now and re-check the electric.
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can you get me a screen of the dead door? tbf i saw last wipe that there wasnt a elevator button... i just forgott it. but added it this morning haha.
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Changed Status from Pending to Fixed Changed Fixed In to 4.0.2
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Hey Markiii new version is up
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- 95 comments
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- #custom
- #custom map
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(and 2 more)
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- 95 comments
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- #custom
- #custom map
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(and 2 more)
Tagged with:
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- 95 comments
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- #custom
- #custom map
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(and 2 more)
Tagged with:
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Hey Adam, the NoStability Plugin blocks the Upgrade of the Walls. https://umod.org/plugins/better-no-stability Any way to block this error? 2024-11-09_11-24-08.mp4
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Lakes water not visible for November 2024 update
Kaho replied to Suprnova74's Support Request in Support
Changed Status from Pending to Not a Bug Changed Fixed In to 5.0.0 -
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- 95 comments
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- #custom
- #custom map
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(and 2 more)
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Hey, using topgames and rust-server. TopGames works without problems and i get the points. RustServers does the Checks but dont add points... And it seems its like that like a long time (on my end) API is working as i can get the json when directly going with the browser Anyway i can check if points where given? or Debug? I dont even get "Added XX Points to player XX" as logs. Only for TopGames side.
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Switched from a free Plugin to this one. It feels comfortable and in combination with Temporary Permission a good combination to show your Players how much time is left. Progression bar feels very smooth, and it is working like it should. The Support is another point here: Great and fast! Keep up the good work!
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Yeaha adding a command like that would be awesome. But i think there would be a problem displaying the exact time. Because on my side the wipetimer (serverconfig) is set to 1 year to prevent the Bradley/F15 Event on the end of a wipe. Also alot of other ppl do it like this, with the extended ingame wipe timer. So would be easier to display "wipe" as remaining time and not the realtime hehe.
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Damn... Saw the Option in the Config already. So guess ill just display 35 days haha. Can be closed - sorry!
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Would be nice if you could add a permission till the Map wipes/new savegame is created. In Combination with your PermissionBar it would be a nice feature for Selling Permission in Shops
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Getting this issiue if a Player connects and dont Set a Voicerange / use Voice toggle. As soon as he use the VOicechat it Spams this Error in Console Guess there is something wrong with setting the default range when connecting? 10/04 13:34:01 | Failed to call hook 'OnPlayerVoice' on plugin 'VoiceLimiter v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.VoiceLimiter.OnPlayerVoice (BasePlayer player, System.Byte[] data) [0x0003b] in <07b394124ddb4edfa36e9b794c2a9c81>:0 at Oxide.Plugins.VoiceLimiter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <07b394124ddb4edfa36e9b794c2a9c81>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0