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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    conflict

    Changed Status from Pending to Closed
  2. walkinrey

    conflict

    https://umod.org/plugins/console-filter
  3. it's possible to receive animals as items through command so you need an additional plugin to execute command while player gathering an animal
  4. yep not really catched what do you mean
  5. walkinrey

    Train crossing roads

    fixed, you also need to change prefabs to these: "trainwagona.entity", "trainwagonb.entity", "trainwagonc.entity", "trainwagond.entity", "trainwagone.entity"
  6. walkinrey

    Train crossing roads

    add next values: "trainwagona", "trainwagonb", "trainwagonc", "trainwagond", "trainwagone", "train_wagon_e", "train_wagon_a", "train_wagon_b", "train_wagon_c", "train_wagon_d"
  7. walkinrey

    Train crossing roads

    how i see on your screenshot you need add 'trainwagona.entity' to the config
  8. walkinrey

    Train crossing roads

    "Despawn vehicle if it collides with next prefabs": [ "train_wagon", "trainwagon" ], no prefab added here
  9. walkinrey

    Personal NPC

    walkinrey#2924
  10. walkinrey

    Train crossing roads

    show me your config
  11. walkinrey

    NPC attacks own traps

    Changed Status from Pending to Closed
  12. walkinrey

    Train crossing roads

    Changed Status from Work in Progress to Closed
  13. Changed Status from Pending to Closed
  14. you need to create road pathes using recorder command Version 1.0.6 Added the ability to create your own unique paths for traffic. To create a new path, enter the /trafficdrivers recorder command and then press R - the path recording will begin, every second a point will be added to the created path. To finish recording the path, press R again.
  15. do you have any other errors in the console?
  16. walkinrey

    NPC attacks own traps

    you can add traps to ignore list in the config - if bot will attacked by trap, he will not attack back them
  17. walkinrey

    Train crossing roads

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  18. walkinrey

    Train crossing roads

    oh, its a really trouble i'll add despawn options for vehicles when they damage the train, and some despawn options for vehicles where the driver is dead
  19. Changed Status from Pending to Closed
  20. walkinrey

    Farm Barn

    "For growing various plants (hemp, pumpkin, corn, etc.), players receive special points that they can spend in a farm barn in an NPC town." "/farmbarn balance - shows the player his current balance in the farm barn" so it's have it's own economic system called 'Farm Barn Points', player receiving them for growing various plants and then spending in the farm barn in the npc town for various items
  21. walkinrey

    Farm Barn

    it have it's own economic system farmbarn isn't a prefab, it's building with cupboard, not recommended to move anywhere
  22. no, it's not possible as i know
  23. walkinrey

    Personal NPC

    can u please write me in discord, i can show you a server where you can test it walkinrey#2924
  24. walkinrey

    Personal NPC

    No, it doesn't conflict with the betternpc plugin, it was tested on more than 15 servers, all is good
  25. markermanager plugin is not supporting this feature
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