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walkinrey

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Everything posted by walkinrey

  1. Changed Status from Pending to Work in Progress
  2. walkinrey

    New idea

    Changed Status from Pending to Closed
  3. walkinrey

    New idea

    it will be, but only as separate plugin, npcs will drive motorcycles and bicycles on roads & offroad
  4. walkinrey

    bugs

    Changed Status from Pending to Closed
  5. i'll release a new update in a few minutes, please enable new options to disable damage to owner/players entities, these options are designed to disable targeting
  6. Changed Status from Pending to Closed Changed Fixed In to Next Version
  7. what's the plugin version? i think i fixed it in last version, also checked now, despawns correctly when stuck by the way any errors in the console?
  8. Changed Status from Pending to Closed Changed Fixed In to 1.4.7
  9. can i see your config file?
  10. Changed Status from Pending to Closed Changed Fixed In to Next Version
  11. Changed Status from Pending to Closed Changed Fixed In to 1.7.8
  12. working on it
  13. working on it
  14. walkinrey

    bugs

    or we can make it faster if you contact me at discord directly, my nickname is same how i see it just requires a minor change in the plugin file it's this plugin, right? https://umod.org/plugins/vehicle-license
  15. walkinrey

    bugs

    it's good if you can contact the developer, i need a support of CanUseLockedEntity hook in VehicleLicense, here is the detailed description from VehicleDeployedLocks page https://umod.org/plugins/vehicle-deployed-locks
  16. walkinrey

    sleep

    i don't really think that it's related to plugin, it's something related to networking and rendering on client & server
  17. walkinrey

    sleep

    you mean frankenstein icon on the map?
  18. walkinrey

    bugs

    yep it’s because of that, for now only VehicleDeployedLocks are supported there is no api in VehicleLicense to check the ownership but i will take a look at it later
  19. walkinrey

    sleep

    Changed Status from Pending to Closed Changed Fixed In to 1.7.7
  20. walkinrey

    teleport

    Changed Status from Pending to Closed
  21. walkinrey

    sleep

    ok will be added in next update
  22. walkinrey

    teleport

    It’s most probably because of this setting "Teleport bot to destination if no path is found?": true can you please try to disable it and check again?
  23. walkinrey

    sleep

    you want to remove bot’s loot after player disconnects?
  24. how i remember we got it working but some changes are needed in RaidableBases to allow damage from npcs
  25. walkinrey

    sleep

    Can i see your config file?
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