Jump to content

walkinrey

Creator
  • Posts

    1,332
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by walkinrey

  1. walkinrey

    3 module only

    Changed Status from Pending to Closed
  2. walkinrey

    3 module only

    Hi, in the config: Set "Random modules count (2-4, 0 for random count)" to 0 Set "Modules (if you enter modules here the random modules option will not work)" to []
  3. Hi! It only requires ImageLibrary plugin to work. What do you mean by not working? Any errors in the console or smth? How do you spawn the bot?
  4. any logs/error messages/chat messages?
  5. Is it still in the console? Was the server restarted after trying new version?
  6. Changed Status from Work in Progress to Closed Changed Fixed In to 1.4.4
  7. Changed Status from Pending to Work in Progress
  8. something messed up a little after the last rust update, still working on it, wait for fix.
  9. walkinrey

    Goes crazy after new update

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  10. walkinrey

    Goes crazy after new update

    Changed Status from Pending to Work in Progress
  11. Changed Status from Pending to Closed Changed Fixed In to Next Version
  12. walkinrey

    Gets stuck. A lot

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  13. walkinrey

    is there a update

    Changed Status from Pending to Closed
  14. walkinrey

    Gets stuck. A lot

    Are these new cliffs on procedural map? Is the bot in follow mode? I'll check now
  15. walkinrey

    is there a update

    hi, i will take a look on it today, probably you just need to change the "road width" parameter in the config
  16. Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. works fine for me on vanilla with only PNPC, i'll add option to stop bradley from attacking pnpc
  18. hmmm i'll check it, i also see that you have NullReferenceException in the console, is it possible to send the console log (not oxide one)? it's output.txt in the root server folder
  19. Changed Status from Pending to Closed
  20. It’s because "Check for Prevent Building triggers": false I’ll update the plugin to fix the OnPlayerLootEnd error
  21. can i see your config?
  22. walkinrey

    Personal NPC

    take a look in the configuration, by default it's personalnpc.bot1
  23. try set it to much higher value, for example 99 if it won't work then can you please send me a config
  24. Set next parameters to basebuilderhard profile: "Build": { "Max allowable height of foundation": 5.1, "Start height to ground": 2.0, "Max depth when building in water": 3.5, "Checks": { "Check is close to road?": false, "Check is building blocked?": false, "Check for Prevent Building triggers": true, "Prevent Building check radius": 20.0 }, Ensure that you set them for the right profile, the problem was in max allowable height of foundation
  25. i'll check it now on my test server
2.2m

Downloads

Total number of downloads.

10.1k

Customers

Total customers served.

146.2k

Files Sold

Total number of files sold.

3.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.