RustyB
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Everything posted by RustyB
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Same issue here The raid protection is working, but the plugin no longer displays public messages. Messages still appear when you enter the admin command to check status. So it's like hitting an entity doesn't trigger the chat message anymore
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It doesn't seem to protect the doors on a tugboat, is there a way to solve that please?
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- 28 comments
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PENALTY FOR PLAYER THAT LOG OFF MID-RAID
RustyB replied to Jeremy Kravitz's Support Request in Support
Is there still support for this plugin?? -
- 109 comments
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- #rust weather control
- #weather presets
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Thanks for the suggestion but that's not really what I'm looking for indeed. Building over there needs to stay a bit of a challenge.
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Hey thank you for that! I'll test it this weekend
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With the latest update, it's no longer possible to place foundations at the bottom of the sea outside of squares with coordinates I mean in that yellow area here: Would it be possible to get a plugin that allows it again?
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PENALTY FOR PLAYER THAT LOG OFF MID-RAID
RustyB replied to Jeremy Kravitz's Support Request in Support
Hello! Has it been added? I'm not sure I could find something that suspends ORP when a raid has already started. That would be much better than having ORP start on a timer -
Hello! I'd be very interested in getting that new TC softcore behaviour as a plugin and be able to have this feature on a non-softcore server. The way it works is when the TC is broken, it leaves a corpse and the raiders can't place a new TC for a set amount of time. That would be a great tool for server who don't allow griefing. Or alternatively, the TC privileges perduring for X hours after the TC destruction for the associated building.
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The status doesn't countdown when AdvanceStatus is installed (as well as simplestatus) The Status appear correctly but if you have "Daily raids 3/3" it will stay at 3/3 always and not decrease. Basically, the status doesn't refresh.
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reloading advancedstatus before simplestatus fixed the issue.
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I have advancedstatus and simplestatus, and when displaying the raid limit mod (with simple status) all advancedstatus element overlap with the daily raid count.
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Fixed it by adding this: void OnEntitySpawned(BaseEntity entity) { SleepingBag bag = entity as SleepingBag; if (bag == null) { string spn = entity.ShortPrefabName; if (spn.Equals("bed_deployed", StringComparison.OrdinalIgnoreCase) || spn.Equals("beachtowel_deployed", StringComparison.OrdinalIgnoreCase)) bag = entity.GetComponent<SleepingBag>(); } if (bag == null) return; NextTick(() => { BasePlayer player = BasePlayer.FindByID(bag.deployerUserID); if (player != null) HandlePlayerRespawn(player); }); }
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Actually it works when I respawn in a bag/bed but not when I place a new one.
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If advanced status and simple status are both present, the icon image doesn't display for bed timer status
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Nothing appears... Fuel display works correctly but not bed status. Config file has been left by default. And I can't find any permission to give... Does it need updating maybe?
