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Everything posted by Ondraasek
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thank you I will try it tomorrow, thanks a lot. I have the main problem, that I couldnt do any damage on building. Will try your fix. Thanks a lot! really appreciate your help
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Hi, it worked in previous versions, but now I have "Remove Ownership From Bases": true, But when abandoned event is started, ownership is not removed and TruePVE and Raid plugin is blocking damage on the building. Can you advise? it worked like week ago. Thanks a lot. This is my whole config: { "Purge Settings": [ { "Permission": "abandonedbases.vip", "Lifetime (Days)": "2", "Conversions Before Destroying Base": 1 }, { "Permission": "abandonedbases.veteran", "Lifetime (Days)": "2", "Conversions Before Destroying Base": 1 }, { "Permission": "abandonedbases.basic", "Lifetime (Days)": "2", "Conversions Before Destroying Base": 1 } ], "Abandoned Settings": { "Automatic Conversions Disabled Between These Times": [ { "Enabled": false, "Start Time": "00:00", "End Time": "12:00" }, { "Enabled": false, "Start Time": "12:00", "End Time": "00:00" } ], "Auto Turrets": { "Enabled": false, "Aim Cone": 5.0, "Ammo": 256, "Infinite Ammo": false, "Minimum Damage Modifier": 1.0, "Maximum Damage Modifier": 1.0, "Start Health": 1000.0, "Sight Range": 30.0, "Double Sight Range When Shot": false, "Set Hostile (False = Do Not Set Any Mode)": true, "Has Power": false, "Requires Power Source": false, "Remove Equipped Weapon": false, "Random Weapons To Equip When Unequipped": [ "rifle.ak" ] }, "Blacklisted Commands": [ "command1", "command2", "command3" ], "BotSpawn Profile Names": [ "profile_name_1", "profile_name_2" ], "Allow PVP": true, "Block RestoreUponDeath Plugin For PVP Bases": false, "Block RestoreUponDeath Plugin For PVE Bases": false, "Block RestoreUponDeath Plugin For Sleepers": true, "Cooldown Between Conversions": 3600.0, "Economics Cost To Manually Convert (0 = disabled)": 0.0, "ServerRewards Cost To Manually Convert (0 = disabled)": 0, "Marker Name (Minutes)": "Abandoned Player Base [{time}m]", "Marker Name (Seconds)": "Abandoned Player Base [{time}s]", "Foundations Required": 4, "Walls Required": 3, "Include Twig Structures": false, "Sphere Amount": 10, "Sphere Radius": 50.0, "Use Dynamic Sphere Radius": false, "Max Dynamic Radius": 75.0, "Min Custom Sphere Radius": 25.0, "Max Custom Sphere Radius": 75.0, "Players Cannot Loot Wounded Players": true, "PVP Delay": 15.0, "Despawn Timer": 1800.0, "Reset Despawn Timer When Base Is Attacked": true, "Do Not Destroy Base When Despawn Timer Expires": false, "Do Not Destroy Manually Converted Base When Despawn Timer Expires": false, "Backpacks Can Be Opened": true, "Corpses Can Be Looted By Anyone": true, "Backpacks Can Be Looted By Anyone": false, "Time To Wait Between Spawns": 15.0, "Use Map Marker": true, "Require Event Be Finished Before It Can Be Canceled": true, "Check If Abandoned Bases Are Too Close Together": true }, "Messages": { "Advanced Alerts UI": { "Enabled": true, "Anchor Min": "0.35 0.85", "Anchor Max": "0.65 0.95", "Time Shown": 5.0 }, "Notify Plugin - Type (-1 = disabled)": 0, "UI Popup Interval": 1.0, "Send Messages To Player": true }, "Run Once On Server Startup": false, "Run Every X Seconds": 10800, "Kill Inactive Sleepers": false, "Let Players Kill Abandoned Sleepers": false, "Remove Ownership From Bases": true, "Steam Chat ID": 0 }
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Hi, convoy is refreshing map and when you wanna use drone from outpost, you are not able to see items at shops, because of refreshing. Is possible to disable it somethow? Thanks a lot
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I have 2.4.3 version which seems to be current, so I dont know
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after update I have new error wehen spawning raidable base: 04/10 21:32:46 | Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: RaidableBases - True (Boolean), NpcSpawn (False (Boolean))
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2.2.2 found 2.2.3 on your drive, try to update NPC Spawn, and PVEMode is the latest
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Oh got it thank you
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Hi using NPC spawn + this plugin and I am getting at console: 22/4/09 22:22:26 | Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: NpcSpawn - True (Boolean), PveMode (False (Boolean)) do you know why? thanks a lot
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Hi, cooking is very funny, but I cant figure out how to use market. Because if I have for example mapple syrup at /ibag, and click on the sell, it says I dont have one. Do you know whats wrong? thanks
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yes Found it, thanks a lot for your help. youre doing the best work!
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Hi I just bought this plugin and wanna set up ownership to the events, but have no idea how. At config PVEMode.json I have: { "The time to clear the information of the players' damage to NPC after NPC has take the last damage [sec.]": 60, "Block a player from entering the event area if he is the owner of another event? [true/false]": false, "Ignore administrators? [true/false]": false, "Configuration version": { "Major": 1, "Minor": 0, "Patch": 3 } } Where to add this:? JObject config = new JObject { ["Damage"] = 500f, ["ScaleDamage"] = new JArray { new JObject { ["Type"] = "NPC", ["Scale"] = 1f }, new JObject { ["Type"] = "Bradley", ["Scale"] = 2f } }, ["LootCrate"] = false, ["HackCrate"] = false, ["LootNpc"] = false, ["DamageNpc"] = false, ["DamageTank"] = false, ["TargetNpc"] = false, ["TargetTank"] = false, ["CanEnter"] = false, ["CanEnterCooldownPlayer"] = true, ["TimeExitOwner"] = 300, ["AlertTime"] = 60, ["RestoreUponDeath"] = true, ["CooldownOwner"] = 86400, ["Darkening"] = 12 }; Or how to connect it with plugins? I tried to add it to data/pvemode.json, but no luck. Thanks a lot
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Hello is possible to set event owner? Like who pulled it and did it will take a loot? To avoid griefing on PVE. thank you so much
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Hi, I bought multiple events from you and will buy more, but, when I loaded events at the same time, its respawning all events at the same time. Is possible to run airevent, after 1 hour power plant event etc. not just all events in the same moment? Thanks a lot
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Hello, just happened a funny thing. Convoy hit raidable base on the road and server instantly crashed. Its not a big problem, but would be great to fix this. Like convoy despawn or whatever. Thanks a lot
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Hi, this is not the biggest issue at all. But idea for improvement. When player is flying on jetpack, he can loot other's air drops called by supply signal. Is possible to somehow restric jetpacks that players wont be able to loot airdrops in the sky? Thank you
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Hey, I am using NTeleporation plugin on my server and if player has jetpack and teleport to his home, it cause death and items lost. Do you have an idea what to do? Thanks a lot
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I know. this is how far from the player. But I am trying it figure out, If there is so many TCs on the map, so sometimes raidable bases have no free space to spawn and its refunding instantly. Is possible to allow buyable raids to spawn closer to any player's base on the map? like more bases can be on the map. I dont want to do like 5-6k map, thank you
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is it this? "Spawn Bases X Distance Apart": 150.0,
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yes It was because of the map. so many TCs around. can I change the radius how far can be base from the players base? Thanks
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Hi, is posible to auto start this event? I have "Automatic startup": true, but I didnt notice for a long time that its starting or something like that. is possible somehow to schedule this event to be running like every a couple of hours? If destroyed? Thanks a lot
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Hey, why nightmare bases have no TC? We tried to destroy everything and to TC at all. Thanks a l ot.. and do you have another packs? I wanna buy more