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DocNorris

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Everything posted by DocNorris

  1. DocNorris

    Anticheat+

    New update is broken, just spams error 401 in the console! and lags out the server. This probs doesnt help the issue having 10k lines of this in the code.
  2. DocNorris

    Anticheat+

    Has this mod been fixed or does it give off millions of false positives still? Last time I used it every player was getting flagged for cheating
  3. DocNorris

    Please fix error spam

    I havent had the error pop up since, Im so confused
  4. DocNorris

    Please fix error spam

    Sorry I will test today
  5. DocNorris

    Please fix error spam

    Thanks bud appreciate it
  6. DocNorris

    Please fix error spam

    Yes I use carbon, I cant sorry as I removed the mod due to error spam and lag issues. Please can you do that on your own server I don't use my servers for beta testing broken plugins for Devs anymore as it causes issues with the server
  7. DocNorris

    Please fix error spam

    Im not sure who is killing who sorry all I know is the error is spamming the console
  8. DocNorris

    Please fix error spam

    Any news when will this be fixed? Failed to call internal hook 'OnEntityDeath' on plugin 'KillFeed v1.0.3' [1779071345] (Object reference not set to an instance of an object) at void Oxide.Plugins.KillFeed.RegisterDeath(BaseCombatEntity target, HitInfo info) in C:/TCAFiles/Users/Doc/4290/carbon/plugins/KillFeed.cs:line 371 at void Oxide.Plugins.KillFeed.OnEntityDeath(BasePlayer entity, HitInfo info) in C:/TCAFiles/Users/Doc/4290/carbon/plugins/KillFeed.cs:line 305 at object Oxide.Plugins.KillFeed.InternalCallHook(uint hook, object[] args) in KillFeed.cs/Internal:line 208
  9. Changed Status from Work in Progress to Closed Changed Fixed In to 2.0.1
  10. All fixed sorry about that
  11. Changed Status from Pending to Work in Progress
  12. DocNorris

    Does the Map work?

    https://github.com/k1lly0u/Oxide.Ext.RustEdit/ you need to install this to your server
  13. DocNorris

    Does the Map work?

    Hi, yes this map should be working. Make sure you have the rust edit extension installed
  14. Try this mod bud. This might work on the custom monuments https://umod.org/plugins/remove-puzzle-doors only issue is some of the orswitches might be floating in the door entrances blocking people to pass
  15. Sorry bud but these things happen unfortunately. Facepunch need to stop adding new items and changing the paths to entity's. You can try and update the map like robj video but I really dont think it will work. I have tried to edit io before mid wipe and it never worked for me
  16. You can try it , but because it is a io edit I dont think it will work. Sometimes a map wipe is needed for major changes
  17. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  18. Fixed. Map wipe is needed for the changes to take place sorry for the issue
  19. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  20. Hi, all the monument doors are fixed now including the train tracks. The fuse holder is on the drill by the entrance of hawks nest tunnel. The middle switch turns on the red card room , left switch green card room, right switch turns on the lights. Road signs are intentional to keep the entity count down. You can add edit the map if you want them. Sorry for the issues, Facepunch changed the path to some of the door controllers by the looks of it, I have replaced them with manipulators Map wipe is needed for the changes to take place
  21. Changed Status from Pending to Work in Progress
  22. Changed Status from Pending to Work in Progress
  23. DocNorris

    River Island 4k

    Thanks I will fix it and check for others
  24. DocNorris

    River Island 4k

    I have fixed the terrain issues. I cant find anything wrong with area 51 though. Everything seems to be working for me
  25. DocNorris

    River Island 4k

    Hi sorry I just seen these messages. I havent changed anything on this map. I will look into it now

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