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Everything posted by dustyhansen
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- 71 comments
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- #limit
- #advanceentitylimit
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Almost always? I have tested it, we run the event regularly and there are always 3-5 bradley crates that drop inside of the train car and cannot be accessed by the player. Why would I open this ticket if it wasn't happening regularly?
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Loot table is not really a full 2x. Yes, players will get 2x scrap and 2x road signs, but when it comes to the crates, especially heli and bradley they will be disappointed. For example, heli crate loot can actually spawn less loot than a vanilla heli crate, up to 67% less loot in one example (556 ammo). My players are frequently getting less than vanilla rates on crates and complaining because they expect a 2x to be higher than vanilla, not less. If a vanilla crate spawns 120 556 then this should spawn at least 120-240, but instead is configured to go as low as 80. I get that I can change this, but that defeats the whole point of buying a premade loot table. I tried discussing this with the creator, but there was no progress made there.
- 15 comments
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- #alpha
- #alphaloot
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(and 45 more)
Tagged with:
- #alpha
- #alphaloot
- #2x loot table
- #loot table
- #loot table 2x
- #2x server
- #2x config
- #x2 config
- #alpha loots
- #alpha 2x
- #alpha loot config
- #alpha loot cfg
- #loot cfg
- #cfg loot table
- #better loot
- #alpha loot
- #2x loot tables
- #2x server config
- #2x server cfg
- #better loot 2x
- #2x loot config
- #2x loot
- #2x loot cfg
- #cfg
- #loot config
- #2x server files
- #2x files
- #config
- #config 2x
- #2x alpha
- #2x alphaloot
- #alphaloot 2x
- #x2 loot table
- #best loot table
- #best server
- #2x server loot
- #2x server loot tables
- #best loot
- #best loot tables
- #2x best server
- #2x server configs
- #2x server setup
- #server setup
- #server installation
- #2x server installation
- #2x loot tables pack
- #2x loot tables package
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Another Gruber quality map! I love that I can purchase his maps in confidence knowing that I am getting a great map with minimal to no issues that my players will enjoy. This has plenty to explore and is laid out well. We did find a few issues in our testing, but they were addressed immediately via a support request. My players are enjoying the map and unique build locations and custom monuments.
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- 8 comments
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- #quarry
- #controller
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Have you had a chance to look at this at all?
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Dude. I'm not asking for a custom loot table and I am not wanting a fixed loot table. You are missing my point entirely. I want my players to not have a greater chance of getting less than vanilla loot rates on a 2x, that is all. There is a way to do it, it would mean that you you would set the minimum amounts to at least vanilla rates, though they should be higher, and still use ranges and the features of AlphaLoot as intended. You are the one that configured it so they can get 80 556 in a crate that has 120 on a vanilla server. I don't want you to update your loot table, I will just leave a review and move on. I don't want to use your products if you are going to have this kind of response to questions about why things are configured as they are. If you are going to advertise a 2x loot table, it should generate 2x the loot of vanilla or at least players should have a higher probability of getting 2x than less than vanilla rates. If you disagree with that statement, then we aren't going to find common ground here. Thanks for your time.
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Is the conversation over?
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he said to give you this info, does this help at all? This is the part of the code you can send to the other dev: [ConsoleCommand("gq")] private void GiveQuarryCommandCmd(ConsoleSystem.Arg arg)
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Does this mean my review was denied?
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This has nothing to do with Raidable Base compatibility. This is the plugin creator changing the definition of raiding. And changing the owner ID to something other than 0 would have many more downtstream impacts than having a config option in this plugin that simply gave us a choice.
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I want my players to be raid blocked when raiding a base. As your plugin advertises.
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and why do you think this decision is the right one for all players and shouldn't be configurable?
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Why do I not get raid blocked when raiding a Raidable Base from the plugin?
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Alright, well clearly I didn't make up the error message that references your plugin above. And I don't use the same shop plugin as you do. When I type the command in console it works fine. I opened a support ticket with the shop plugin and he doesn't seem to think it is his plugin, so what am I supposed to do? https://codefling.com/files/sc/18664-error-when-buying-command/?tab=comments#comment-92385
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So do I, but this one is a problem. Does this look correct to you? "quarry-0": { "Command (if set, ignore item)": [ "gq {userId}" ], "Shortname": "", "Skin ID": 15, "Amount": 1, "Item Name": "", "Display Name": "Quarry Computer", "Is Blueprint": false, "Icon URL (if skin not 0)": "https://alliant.nyc3.cdn.digitaloceanspaces.com/ShoppyStock/ShopItems/98%20-%207s1zxub.png", "Price": 15000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": true, "Discount Permission (value)": {}, "Required Permission": "shoppystock.vip2", "Display Blacklist Permission": "", "Daily Buy Max": 0, "Wipe Buy Max": 2, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 } Here is the other ticket I have: https://codefling.com/files/support/18497-quarry-limit/
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I am getting the following error when a player buys a Quarry Computer from the shop. The command is "gq {userId}" and it works just fine when I type the command in the console, but when Shoppy Stock issues the command we get the error. Failed executing console command 'gq' in 'Quarry Computer v1.4.1 by Marte6' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.QuarryComputer.GiveQuarryCommandCmd(Arg arg) in /home/container/carbon/plugins/QuarryComputer.cs:line 1277 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) 01/16 18:53:36 | [ShoppyStock] Player Milfred (76561198328184183) purchased x1 Quarry Computer for 15k SCRAP. Here is the Quarry Computer plugin from here that I am using. The developer can't reproduce this with his shop plugin:
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But you put double periods again. It will still have the same issue. Why are you doing "1..3" instead of "1.3"?
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Well I would question how many of us are using forced PVP and PVE areas on the same map and also want PVP delays. That seems like a very small population to cater to and I would say that server owners in this situation just have to deal with this challenge their own way if they choose to have such a complicated setup. I wouldn't expect a plugin developer to address this challenge.
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