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Mikel Rae

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Everything posted by Mikel Rae

  1. Does this count ZombieHorde NPC's as player kills?
  2. Disabling the patrol helicopter fixes all the issues I had.
  3. If you don't see anything wrong in the code regarding the patrol heli we can assume it's just a plugin compatibility issue.
  4. It doesn't make much sense but there's a significant difference in overall plugin performance when it is disabled.
  5. My issues seem to have been resolved once I removed the patrol helicopter from spawning.
  6. Mikel Rae

    Raid Limits

    Does this work with RaidableBases?
  7. I used the Event Manager as a solution, I wasn't using it prior. It was just the spamming of the event that needed to be fixed because players like the event I couldn't just disable it so I had to find a way to get it running.
  8. I use oxide on the live server and Carbon on the test server currently.
  9. Also if you're reviewing the code, can you see any reason that this event has similar hook times to RaidableBases, which does a lot more in terms of activity on the server?
  10. Players have reported and I have witnessed the event going on the entire day. A group of five players can clear this event fairly quickly, so it doesn't quite line up with your assumption. Also this is something relatively new happening with no changes to the config in that time.
  11. Let's say there are 14 players on and the event is set to start at 15 players. The moment there are 15 players the event starts. It will end then start again for how ever many times the criteria was not met previously.
  12. AirfieldEvent.json
  13. Mikel Rae

    Bunker 12

    Figured I did something wrong lol.
  14. Mikel Rae

    Bike Light

    Can the sound be disabled?
    Well-made bases. The similar exteriors make it less likely that frequent raiders won't always take the easiest route, making it more of a challenge and, in turn, keeping them entertained for longer periods of time.
  15. Mikel Rae

    Bunker 12

    Is this intended to be filled with water or did I make a mistake?
  16. @Krungh CrowDoes this work alongside this?
  17. Default config or not issues arise. The most consistent way to get it to mess up is to increase the minimum players to a number higher than you have on. Also log from where?
  18. You should probably fix the issue first, eh?
  19. No. I just use an external plugin to trigger the event now.
  20. Forgot I wrote this lol. My RustEdit dll got corrupted somehow.
  21. Did the recent update break something? The doors aren’t opening anymore.
  22. Mikel Rae

    Timers not working properly

    I believe the timers aren't working properly as the event is being spammed repeatedly.
  23. Prefab count? Also can a top down/grid size view be shown?
  24. Prefab count?
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