-
Posts
54 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by mufasa
-
2x Loot Table Config (Better Loot V4 Compatible)
mufasa commented on fullwiped's file in Customizations
- 18 comments
-
- #2x
- #2x loot
-
(and 38 more)
Tagged with:
- #2x
- #2x loot
- #2x loot table
- #2x loot table config
- #2x cfg
- #2x config
- #2x loot config
- #loot config
- #loot
- #loot x2
- #x2 loot
- #x2 loot config
- #x2 loot table
- #rust cfg
- #rust config
- #rust 2x
- #2x server
- #2x server config
- #2x server cfg
- #2x server loot table
- #rust configs
- #2x server files
- #x2 server
- #2x server settings
- #2x better
- #2x better loot
- #2x better loot config
- #alphaloot 2x
- #2x alphaloot config
- #best config
- #best 2x config
- #rust 2x server
- #2x rust server config
- #2x rust server loot
- #2x loot tables
- #better
- #betterloot
- #better loot
- #better loot tables
- #2x better loot tables
-
2x Loot Table Config (Better Loot V4 Compatible)
mufasa commented on fullwiped's file in Customizations
- 18 comments
-
- #2x
- #2x loot
-
(and 38 more)
Tagged with:
- #2x
- #2x loot
- #2x loot table
- #2x loot table config
- #2x cfg
- #2x config
- #2x loot config
- #loot config
- #loot
- #loot x2
- #x2 loot
- #x2 loot config
- #x2 loot table
- #rust cfg
- #rust config
- #rust 2x
- #2x server
- #2x server config
- #2x server cfg
- #2x server loot table
- #rust configs
- #2x server files
- #x2 server
- #2x server settings
- #2x better
- #2x better loot
- #2x better loot config
- #alphaloot 2x
- #2x alphaloot config
- #best config
- #best 2x config
- #rust 2x server
- #2x rust server config
- #2x rust server loot
- #2x loot tables
- #better
- #betterloot
- #better loot
- #better loot tables
- #2x better loot tables
-
2x Loot Table Config (Better Loot V4 Compatible)
mufasa commented on fullwiped's file in Customizations
- 18 comments
-
- #2x
- #2x loot
-
(and 38 more)
Tagged with:
- #2x
- #2x loot
- #2x loot table
- #2x loot table config
- #2x cfg
- #2x config
- #2x loot config
- #loot config
- #loot
- #loot x2
- #x2 loot
- #x2 loot config
- #x2 loot table
- #rust cfg
- #rust config
- #rust 2x
- #2x server
- #2x server config
- #2x server cfg
- #2x server loot table
- #rust configs
- #2x server files
- #x2 server
- #2x server settings
- #2x better
- #2x better loot
- #2x better loot config
- #alphaloot 2x
- #2x alphaloot config
- #best config
- #best 2x config
- #rust 2x server
- #2x rust server config
- #2x rust server loot
- #2x loot tables
- #better
- #betterloot
- #better loot
- #better loot tables
- #2x better loot tables
-
- 315 comments
-
- 315 comments
-
- 1
-
-
- 315 comments
-
PREVIOUS MESSAGE DELETED! Sorry I asked a question which i was stupid and missed the answer in the comments However i cant find in either warmode or zone manager where i add the fact that someone who enters a zone changes to PVP or PVE regardless of their war mode setting. Can you point me in the right direction please. Thanks in Advance
- 315 comments
-
- 52 comments
-
- #hud
- #minimalist
-
(and 9 more)
Tagged with:
-
- 52 comments
-
- #hud
- #minimalist
-
(and 9 more)
Tagged with:
-
- 52 comments
-
- #hud
- #minimalist
-
(and 9 more)
Tagged with:
-
-
ive tried it in the oxide plugin folders and still get the same error, while im here we have noticed the cargo still goes through the island, there are many rocks in roads and terrain that is not smoothed and you can build in all monuments, is there something wrong with this?
-
i am doing that thats what i get in rcon
-
System.NullReferenceException: Object reference not set to an instance of an object at TreeManager.OnTreeSpawned (BaseEntity billboardEntity) [0x0007b] in <1d027c330abe4100a2beed140da8a4ac>:0 at TreeEntity.ServerInitPostNetworkGroupAssign () [0x00006] in <1d027c330abe4100a2beed140da8a4ac>:0 at BaseNetworkable.Spawn () [0x00061] in <1d027c330abe4100a2beed140da8a4ac>:0 at BaseEntity.Spawn () [0x00000] in <1d027c330abe4100a2beed140da8a4ac>:0 at SpawnHandler.Spawn (SpawnPopulationBase population, Prefab`1[T] prefab, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00122] in <1d027c330abe4100a2beed140da8a4ac>:0 at DensitySpawnPopulation.SubFill (SpawnHandler spawnHandler, SpawnDistribution distribution, System.Int32 numToFill, System.Boolean initialSpawn) [0x00210] in <1d027c330abe4100a2beed140da8a4ac>:0 at SpawnPopulationBase.Fill (SpawnHandler spawnHandler, SpawnDistribution distribution, System.Int32 numToFill, System.Boolean initialSpawn) [0x00052] in <1d027c330abe4100a2beed140da8a4ac>:0 at SpawnHandler.SpawnRepeating (SpawnPopulationBase population, SpawnDistribution distribution) [0x0003e] in <1d027c330abe4100a2beed140da8a4ac>:0 at SpawnHandler+d__29.MoveNext () [0x000b1] in <1d027c330abe4100a2beed140da8a4ac>:0 get this error, i assume this is the plugin that comes with the map?
-
Hi, I purchased this map last November to use in our December wipe and it was fantastic, unfortunately we couldnt use it again after the rust updates earlier in the year as it wasnt updated so it was only able to be used once. Its asking me to pay full price?
-
-
still getting these errors is there any ideas what to do?
-
I assume this will be tested and hopefully fixed soon?
-
ah ok, such a small thing can cause a big problem. I dont know how you map makers do it.
-
yes monthly for the last two years.. The server host couldnt understand it either as I asked them to help and they tried several times. It loads to a point but seems it doesnt put the server online. He then tried a procedural map removing all plugins to rule out a plugin issue which loaded instantly. He then tried again with the procedural but with plugins on and it loaded instantly. At this point we used a map by Wonder_Fox which loaded straight away. both with and without plugins active The server hosts even explained that another client was having the same issue at the same time but with another map they had bought yesterday (also via codefling)
-
Failed to call hook 'OnEconomicsBalanceUpdated' on plugin 'MinimalistHud v1.2.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.MinimalistHud.GetBalance (BasePlayer player) [0x0000b] in :0 at Oxide.Plugins.MinimalistHud.UpdateBalancePanel (BasePlayer player) [0x00021] in :0 at Oxide.Plugins.MinimalistHud.OnEconomicsBalanceUpdated (System.String playerId, System.Double amount) [0x00037] in :0 at Oxide.Plugins.MinimalistHud.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00369] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Still getting this error alot!
-
I bought the map today and just tried to load it in for force wipe
-
Hi, is anyone else having issues loading the map. I can load a procedual map onto my server but this custom map doesnt seem to load correctly?