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r0gi

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Everything posted by r0gi

  1. r0gi

    Skin names for inserted skins

    ideas ?
  2. r0gi

    Skins delete

    yes, this is what i mean.
  3. r0gi

    Skin names for inserted skins

  4. r0gi

    Skin names for inserted skins

    Hi, When I add skins, the skins all have the same name. E.g. Large Wooden Box The other skins that are already available all have names like BBQ Box. Why doesn't it take the names of the newly added skins? It is then extremely difficult to search for a skin by name if you are looking for a specific Sulfur Box skin, for example
  5. r0gi

    Skins delete

    How can i delete Skins ?
  6. r0gi

    loot skinned items dont work

    Hello...I have the problem that the loot from NPCs and the skinned items don't seem to work. It works for all other events. }, { "ShortName": "researchpaper", "Minimum": 2, "Maximum": 8, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 2572099660, "Name (empty - default)": "Dollar" } This is our Money....but it dont dropt Dollar, it drops reseachpaper without skin
  7. r0gi

    No heli npcs

    i dont have heli npcs too
  8. r0gi

    Skinned Items as Reward

    Hi, can ich set skinned Items as reward ?
  9. Thank you. I´ll check it later. Then I have to see how I can convince the community that the map will not be Crisis on Thursday
  10. Decay is ready ? Than lets change
  11. Sorry but that's rude. Then take the map down and sell it when it's finished. But you're making money from a bunch of errors that you're selling here. I'm massively disappointed here Give me the money back
  12. It’s really disappointing how flawed this map is. The monuments are positioned too low and are partially buried in the ground. There are numerous spots where you get stuck, along with faulty alpha maps where you fall through the map. No railway connections — and these are just a few of the issues we noticed within an hour. Charging so much money for such a flawed product is simply unacceptable. I would like to request a refund. i want my money back
  13. r0gi

    Kill Quest NPC with BetterNPC

    ?
  14. r0gi

    Plugin doesnt work now

    Found error und resolved.....pls close
  15. r0gi

    Plugin doesnt work now

    Hi, i have this error since today. yesterday it still worked
  16. r0gi

    evenrything can be pickup

    there is a big issue. Everything can be picked up with the "use" button - nothing respawns. Also players can grab each others stuff
  17. Hi. 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? oilfireballsmall 10/06 15:52:31 | Entity is NULL but is still in saveList - not destroyed properly? Heli Signal (Easy) I Have 1.2.20
  18. r0gi

    Console Error Invalid URI

    i will test ist
  19. r0gi

    Console Error Invalid URI

    Here is the complete error again. It always occurs when the event starts
  20. r0gi

    Console Error Invalid URI

    Hi, can you help me with the error ? Look Picture
  21. r0gi

    conflict

    okay, thank you
  22. r0gi

    conflict

    private void OnServerInitialized() { _instance = this; _controller = new OvenController(); LoadData(); // Check if StackModifier is active if (plugins.Exists("StackModifier")) { Unsubscribe(nameof(CanStackItem)); PrintWarning("CanStackItem-Hook deaktiviert, because StackModifier is active."); } else { // If StackModifier is not active, subscribe to hook Subscribe(nameof(CanStackItem)); } // Further initializations... } from a friend...I should ask if that will help you fix it?
  23. r0gi

    conflict

    That was the default setting. I changed the values to 1. But that didn't improve the situation. Error still occurs
  24. r0gi

    conflict

    here FurnaceUpgrades.json StackModifier.json

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