Jump to content

NooBlet

Creator
  • Posts

    1,509
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by NooBlet

  1. NooBlet

    Chicken Launcher

    i its i in the workings and is having some issues to fix first but there will be the attacking sound in future
  2. more changed in the works with MyTugBoat health changes mini dock deployable changes (probably ,not sure yet) player controlled weapons for water combat
  3. NooBlet

    No Shark?

    Changed Fixed In to 1.0.4
  4. NooBlet

    No Shark?

    Ok . Ill have a look at whats availible when my power comes on
  5. NooBlet

    No Shark?

    No not simpleshark.enable simpleshark.population
  6. NooBlet

    No Shark?

    Changed Status from Can't Reproduce to Not a Bug
  7. NooBlet

    No Shark?

    Ok can you check if there is a simpleshark.population var . If so then setting it to 0 will stop spawns but not disable the shark
  8. NooBlet

    No Shark?

    Thanks
  9. NooBlet

    No Shark?

    Ok . So im in a powercut in my country . So in hour time ill jump on and test that setting . I feel that might fisable plugin from spawning it . If i can confirm thats the case ill get a workaround for you but im 90% sure this is the problem . As the error indicateds that shark was not spawned ..... disableing the simple shark is most likely the culpret
  10. NooBlet

    No Shark?

    Ok does any of your other plugin block sharks from spawning in water . Or can you confirm there are sharks roaming arround naturaly
  11. NooBlet

    No Shark?

    Supply config file . Server plugin list . Oxide verstion rust server version and any errors in console
  12. NooBlet

    Heli Wars

    yes .. with the ping system (till i can find away that the pings dont go to teammates) on event start teams gets saved to data file . and recreated on event end. only wat at moment i found to eliminate the double pings between teamates
  13. sory for delay . but with my country 's power cuts and a boat load of plugins(comming and current ) and own server to run ... time is limited
  14. Changed Status from Not a Bug to Work in Progress
  15. NooBlet

    My TugBoat

    this meens . the player that did this is an admin or has auth level 1 or 2
  16. NooBlet

    My TugBoat

    @SlayersRust just tested it on my server and no you cant spawn multiple as normal player
  17. NooBlet

    My TugBoat

    Ill have a look at code in 2hour when i get home but normal player should not be able to spawn multiple
  18. NooBlet

    My TugBoat

    Only admins can spawn multiple . Player are blocked to only one
  19. you have to give me time its is a big rewrite to do this
  20. NooBlet

    My TugBoat

    update released @rrex
  21. NooBlet

    My TugBoat

    TUGBOATS ? .ILL ADD SOMTHING FOR THAT
  22. NooBlet

    My TugBoat

    not sure what you asking .... you want the normal spawn boats to be invincible ?
  23. ok give me a day or so . ill try get you a copy of with rustplugin instead of covalence
  24. NooBlet

    My TugBoat

    As the tugboat despawn rate is so hight you can only spawn once per irl day . I feel thats fine . And offcourse cant spawn if you already have one ... ill get a cooldown on fetch in yes
  25. Changed Status from Pending to Not a Bug

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.5m
Total downloads
Customers
11.2k
Customers served
Files Sold
160.2k
Total sales
Payments
3.4m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.