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NooBlet

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Everything posted by NooBlet

  1. NooBlet

    Issues with plugin

    ok lets try this . seeing i cant reproduce this . supply lis of your other plugins so i can see if there is something that could cause this
  2. NooBlet

    Issues with plugin

    what is your oxide version?
  3. NooBlet

    Issues with plugin

    Changed Status from Pending to Can't Reproduce
  4. NooBlet

    Issues with plugin

  5. NooBlet

    Issues with plugin

    uploading video to youtube now . it did work myside ..... i have a update ready with a hightcheck logic change will upload that now .... see if that makes difference
  6. NooBlet

    Issues with plugin

    loading in now with your settings hang tight
  7. NooBlet

    Issues with plugin

    the plugin does work . confirm config . and all permissions is applyed correctly and if it doesnt work please supply error code in console
  8. NooBlet

    Issues with plugin

    dont really understand the use for a pad to just shoot you in air to die
  9. NooBlet

    Issues with plugin

    the plugin works exactly as video . can be placed anywhere ... make sure permissions is applied correctly . and plugin is made for the automatic parachute but has an option to release early .
  10. NooBlet

    Launch Pad

    You wanted to deploy at any hieght . With setting usequickrelease . True . Then set quickrealesemaxhieght ro 500 . Then in launch click mouse and deploy parachute ant any height before max is reached .... thats the only way code will allow it...... ive spend many hours getting this plugin to work the way i wanted it . And not all is possible with what rust allows us to be able to change
  11. NooBlet

    Launch Pad

    Can you please stop changing my code and then want support . I added 2 settings to release when you want . I did what you asked . If you going to continue to change my code . I cant help you
  12. NooBlet

    Launch Pad

    im not sure what you asking . bc there is a Hight setting
  13. the spawn and fetch has to do with a raycast and some entity's dont get seen . so spawn happens at closes ground level . ill have a rethink about spawn method . ill have a change soon
  14. NooBlet

    Noheli

    It is posible . Will make a plan when i get home after work
  15. NooBlet

    Noheli

    Changed Status from Pending to Not a Bug
  16. NooBlet

    Launch Pad

    ok im glad . hope you enjoy
  17. NooBlet

    Launch Pad

    you sure the skinids are a match ... .. . . .
  18. NooBlet

    Launch Pad

    on my way to work now ...... wil check when i get back
  19. NooBlet

    error console

    any news on changes dins update ..... i can seem to reproduce this error
  20. NooBlet

    Launch Pad

    just make sure the SkinID is what you have in the launchPad config
  21. NooBlet

    Launch Pad

  22. NooBlet

    Launch Pad

    and then using this config . { "ShortName -> Items": { "crate_normal": [ { "1. ShortName": "electric.pressurepad", "2. Chance": 20.0, "3. Minimal amount": 1, "4. Maximal Amount": 1, "5. Skin Id": 2478929353, "6. Display Name": "LaunchPad", "7. Blueprint": false, "8. Min Spawn Height": 0.0, "9. Max Spawn Height": 0.0 }, ], "crate_elite": [ { "1. ShortName": "electric.pressurepad", "2. Chance": 20.0, "3. Minimal amount": 1, "4. Maximal Amount": 1, "5. Skin Id": 2478929353, "6. Display Name": "LaunchPad", "7. Blueprint": false, "8. Min Spawn Height": 0.0, "9. Max Spawn Height": 0.0 }, ] }, "Max Extra Items Per Container": 2 } just tested and works myside ....
  23. NooBlet

    Launch Pad

    maybe this can help Doc . . https://umod.org/plugins/extra-loot
  24. NooBlet

    Launch Pad

    im sorry . adding the logic into this simple plugin is not a viable option at moment.... messing with loottables is no easy task
  25. Changed Status from Pending to Work in Progress

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