Jump to content

NooBlet

Creator
  • Posts

    1,530
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by NooBlet

  1. you can just google in c# how to do a smpt call . but this should be something like this : private void SendEmail(string recipientEmail, string messageBody) { string smtpHost = "your-local-smtp-server"; int smtpPort = 25; using (var smtpClient = new SmtpClient(smtpHost, smtpPort)) { smtpClient.UseDefaultCredentials = true; var mailMessage = new MailMessage { From = new MailAddress("[email protected]"), Subject = "Rust Server Notification", Body = messageBody, }; mailMessage.To.Add(recipientEmail); smtpClient.Send(mailMessage); } } but this is just a google search . not tested . so you prob need to test this a bit and tinker to get it to work
  2. no its not . but what you can do is this private class ConfigData { [JsonProperty(PropertyName = "Number of bears per square kilometer")] public int BearPopulation { get; set; } } and then your out put should look like this { "Number of bears per square kilometer": 2, }
  3. halloweendungeon.population "0" xmasdungeon.xmaspopulation "0" same as said above . with in console writecfg and add to settings.cfg now when the event time comes i just use 0.5
  4. yea talking about dungeons . if you have low pop (20 or so players .) setting the dungeon populations to like 0.5 should be fine thats what i do and it works fine . ppl get bored of them anyway in day or 2
  5. in my experience the entity count has a major factor to fps on server when it coms to lower server specs . instead of lowering map size . first try this . spawn.max_density 0.5 spawn.min_density 0.5 in server console and follow up with writecfg also make sure the top is also included in your settings.cfg then after restart you should load less entitys (animals ,ores, trees and collectables) as i see it with lower pop servers you dont need so much resources ... and this (atleast for us) jumpt our server fps from 50-60 up to 100 - 120. hope this helps
  6. NooBlet

    Heavy Rig

    check what the update does for you
  7. NooBlet

    Heavy Rig

    bc im assuming you have multiple oilrigs (like more than one small rig) so as i didnt have the mindset of custom maps that might do that when creating it , the check for that was never added . but none the less . check update 1.3.9 for the attempted fix for that . where there will be a check if the oilrig is the one the player is at . so that should fix your problem
  8. NooBlet

    Heavy Rig

    question ... proc map or custom ? @GooberGrape
  9. NooBlet

    not working

    and after
  10. NooBlet

    not working

    so is that message in console ? because i just change default in stead of 10 drop chance to 11 . saved it upload plugin and did event . when i was done . config did not reset and then i reloaded plugin and still didnot change
  11. NooBlet

    not working

    only time config override will happen is on there is no config or config is corrupted or broken .
  12. NooBlet

    Heavy Rig

    @Oldbtchsgaming i see now you still did not supply any info i ask in the support ticket . but keep complaining about this not working ... it works for everyone else . and you dont supply whats not working or the video i ask to show me what you do so we can find the issue yourside . so please stop saying it doesnt work and supply me with the info asked in the support ticket to show what doesnt work . this runs in my personal server sins realease and we never had it not work . so baal on yourside to supply the info in the support ticket .
  13. NooBlet

    Heavy Rig

    I dont understand what you are saying .... that is the config that should be there . for one . open support
  14. i can if you need
  15. Changed Status from Pending to Closed
  16. we removed the binox . due to binox have a rangefinder native to game
  17. Version 1.0.3

    411 downloads

    SimpleRangeFinder just adds your aiming range to scope's ingame , for the sniper boys Permissions SimpleRangeFinder.use - Grands players ability to use SimpleRangeFinder.binocular - Grands players ability to use in Binox (althow not needed just added to help ppl that want it) Simple plugin just upload ,add Perms and it works . no config needed
    Free
  18. NooBlet

    The Red Button

    Im very exited today to announce that Support for Payback2 is in the works . i received the go ahead from Tommy himself and will pop a update soon . the question will be . what punishments would you like to see in TheRedButton
  19. NooBlet

    not working

    due to no response and unwillingness to provide info im asking for ,im turning off this ticket
  20. NooBlet

    not working

    Changed Status from Pending to No Response
  21. NooBlet

    not working

    just make the video as i asked and confirm main crate is hacked
  22. NooBlet

    not working

    still waiting on response
  23. NooBlet

    Damage is no longer done.

    Changed Status from Pending to Can't Reproduce
  24. NooBlet

    Damage is no longer done.

    ok so . this comes back to what i said . one of the updates that required you to delete config . you did not do . this then corrupted the config and caused a wrapper error to happen .. this then effect explosions ... the only way to fix this is to completely delete all nadeplus files . and wait till you wipe your server .. clean map and all files in server folder ( blueprints , player identity's) . so clean wipe ... then you can add nadeplus back in. here is where we found out what the cause is https://codefling.com/files/sc/17258-the-rocket-bullet-drawing-remains/

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.7m
Total downloads
Customers
11.6k
Customers served
Files Sold
165.9k
Total sales
Payments
3.6m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.