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Zeeuss

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Everything posted by Zeeuss

  1. Zeeuss

    ZLogs

    Hey there, there were some problems with logging 'commands' category, which I solved by using better hook for that. Otherwise I've not got any negative feedback about performance. I also add to every category option to disable logging for it, to make sure you can disable them if you don't need them(save some performance)
  2. Zeeuss

    suggest & issue

    Everything added in ZLogs 0.1.6 Now the logs look like this:
  3. Zeeuss

    suggest & issue

    Changed Status from Pending to Work in Progress
  4. Zeeuss

    suggest & issue

    Hey there, thank you for the suggestion. When I get time I will add hemp, stone etc.. collection to the pick ups, add the npc kills. And will check if I could use the name to support plugins like the cooking one etc..
  5. Zeeuss

    ZMail

    Thank you, great idea!
  6. Zeeuss

    ZLogs

    Hi there, at the moment it all works only on data files, but in future I might add option for that
  7. Zeeuss

    ZLogs

    Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.4
  8. Zeeuss

    ZLogs

    For ZLogs 0.1.4 Errors while compiling should be fixed. Changed hook OnClientCommand -> OnPlayerCommand (Won't log useless commands like chat.say etc..)
  9. Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.4
  10. Zeeuss

    ZLogs

    Changed Status from Pending to Work in Progress
  11. Okay, I'll have time hopefully tomorrow so I will look on it. Probably it can't get the initiator(Player)
  12. Zeeuss

    ZLogs

    New 0.1.3 version will no longer log "no_input" command, but it's weird that the spam was just by 1 player.
  13. Hello, is that still a problem? Just tested it and it seems to work
  14. Zeeuss

    problem with plugin

    Changed Status from Pending to Closed
  15. Changed Status from Pending to Work in Progress
  16. The garbage collect is because of the logging of commands which basically logs many things. I will try to look into the "Unknown" spamming asap..
  17. Zeeuss

    ZMail

    I am sorry, I've just checked the CUI documentation for carbon and it seems different and unfortunately I know nothing about Carbon...
  18. Zeeuss

    ZMail

    Hey there, that is probably the issue that you are using Carbon, since noone reported any errors while using oxide
  19. Zeeuss

    problem with plugin

    Hey there, could you send the whole error here please?
  20. Zeeuss

    Jump

    Version 0.1.0

    760 downloads

    What is it? A simple command to jump from one place to another. How to use it? Look at anything and type /jump and you will be teleported to the place you are looking at if the place is further than the MaxDistance in config you will be teleported (MaxDistance meters) into that direction. Permission jump.use -- Gives you ability to use the /jump command ChatCommand /jump Configuration { "Max jump distance": 300.0 }
    Free
  21. Zeeuss

    ZMail

    In config you can set Get message on connection to true and if they log in, they will get a notification. But yea I am planning on adding that icon but the question is where on screen should I put it
  22. Zeeuss

    ZMail

    Added notification system, on player connect and real-time notification which tells you how many emails are unread. + Unread messages are now in lighter color, when you open them they are marked as read then.
  23. Zeeuss

    ZMail

    Added these 2 permissions. Planning to add notification feature in the future
  24. Zeeuss

    ZMail

    Added "Find Online Players" menu under the New Email category
  25. Zeeuss

    ZPunisher

    Version 0.1.0

    349 downloads

    What is it ZPunisher is a utility for punishing cheaters or bad players a better/funnier way Permissions zpunisher.use -- Gives you access to all commands Commands zpunisher -- Opens a GUI where you can choose a player and then punish him zpunisher {playerNameOrID} -- Opens punish menu with already selected player zpunisher.freeze {playerNameOrID} -- Freezes the player zpunisher.unfreeze {playerNameOrID} -- Unfreezes the player zpunisher.lag {playerNameOrID} -- Start lagging the player zpunisher.stoplag {playerNameOrID} -- Stops lagging the player zpunisher.kill {playerNameOrID} -- Kills the player zpunisher.rocket {playerNameOrID} -- Starts rocketing the player zpunisher.stoprocket {playerNameOrID} -- Stops rocketing the player zpunisher.ignite {playerNameOrID} -- Ignites the player zpunisher.extinguish {playerNameOrID} -- Extinguishes the player zpunisher.stop {playerNameOrID} -- Stops all effects on the player All these commands except the main one with GUI can be used even in console Features Target's info: Target's Name Target's ID Target's IP Address Target's Ping Target's Status (Alive/Dead) Target's XYZ pos with TP button Refresh button Freezer: Once you execute this command on the player he won't be able to move untill you stop the effect Lagger: Once you execute this command on the player his game will start lagging soon untill he won't be able to do anything/untill his game crashes Rocketboy: Once you execute this command on the player an hv rockets are gonna start spawning in him Simple Kill: Once you execute this command on the player he will die Igniter: Once you execute this command a fire will spawn on a player and will follow it untill it disappears Stop All Effects Button: You think that the player had enough? Or have you forgot which effects you gave him? No worries just click the button and all the effects are gone! Localization: { ["noPlayer"] = "There's not such a player", ["stopAllSyntax"] = "Syntax: /zpunisher.stop player", ["stoppedAll"] = "Stopped all effects on: {0}", ["freezeSyntax"] = "Syntax: /zpunisher.freeze player", ["startFreeze"] = "Starting to freeze: {0}", ["unfreezeSyntax"] = "Syntax: /zpunisher.unfreeze player", ["stoppedFreezing"] = "Stopped freezing: {0}", ["lagSyntax"] = "Syntax: /zpunisher.lag player", ["startLag"] = "Starting to lag: {0}", ["stopLagSyntax"] = "Syntax: /zpunisher.stoplag player", ["stoppedLag"] = "Stopped lagging: {0}", ["killSyntax"] = "Syntax: /zpunisher.kill player", ["killMsg"] = "You have killed: {0}", ["rocketSyntax"] = "Syntax: /zpunisher.rocket player", ["startRocket"] = "Started rocketing: {0}", ["stopRocketSyntax"] = "Syntax: /zpunisher.stoprocket player", ["stopRocket"] = "Stopped rocketing: {0}", ["igniteSyntax"] = "Syntax: /zpunisher.ignite player", ["startIgnite"] = "Ignited: {0}", ["extSyntax"] = "Syntax: /zpunisher.extinguish player", ["startExt"] = "Poured water on: {0}", ["infoTitle"] = "Target's Info:", ["infoName"] = "Name: {0}", ["infoID"] = "ID: {0}", ["infoIP"] = "IP Address: {0}", ["infoPing"] = "Ping: {0}ms", ["infoStatusAlive"] = "Status: <color=#52bd36>Alive</color>", ["infoStatusDead"] = "Status: <color=#c70000>Dead</color>", ["infoPos"] = "XYZ Position: {0},{1},{2}", ["infoTPBttn"] = "TP", ["infoRefresh"] = "Refresh", ["choosePl"] = "Choose a player:", ["dsc"] = "..........Description..........", ["freezer"] = "Freezer", ["freezerDsc"] = "Once you execute this command on the player he won't be able to move untill you stop the effect", ["enable"] = "Enable", ["disable"] = "Disable", ["kill"] = "Kill", ["lagger"] = "Lagger", ["lagDsc"] = "Once you execute this command on the player his game will start lagging soon untill he won't be able to do anything/untill his game crashes", ["lagPS"] = "P.S. If you enable this on yourself you must disable it via console - zpunisher.stoplag {Your nick}", ["rocketer"] = "Rocketboy", ["rocketerDsc"] = "Once you execute this command on the player an hv rockets are gonna start spawning in him", ["ignite"] = "Ignite", ["pw"] = "Pour Water", ["killTitle"] = "Simple Kill", ["killDsc"] = "Once you execute this command on the player he will die", ["igniterTitle"] = "Igniter", ["igniterDsc"] = "Once you execute this command a fire will spawn on a player and will follow it untill it disappears", ["stopAllEffects"] = "Stop All Effects!", ["previous"] = "Previous", ["Next"] = "Next" }
    Free

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