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Everything posted by Zeeuss
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Hey there, there were some problems with logging 'commands' category, which I solved by using better hook for that. Otherwise I've not got any negative feedback about performance. I also add to every category option to disable logging for it, to make sure you can disable them if you don't need them(save some performance)
- 39 comments
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- #administration
- #logging
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Everything added in ZLogs 0.1.6 Now the logs look like this:
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Changed Status from Pending to Work in Progress
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Hey there, thank you for the suggestion. When I get time I will add hemp, stone etc.. collection to the pick ups, add the npc kills. And will check if I could use the name to support plugins like the cooking one etc..
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- 39 comments
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- #administration
- #logging
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Changed Status from Work in Progress to Closed Changed Fixed In to 0.1.4
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Okay, I'll have time hopefully tomorrow so I will look on it. Probably it can't get the initiator(Player)
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- 39 comments
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- #administration
- #logging
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Hello, is that still a problem? Just tested it and it seems to work
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Changed Status from Pending to Closed
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Changed Status from Pending to Work in Progress
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The garbage collect is because of the logging of commands which basically logs many things. I will try to look into the "Unknown" spamming asap..
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Hey there, could you send the whole error here please?
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Version 0.1.0
760 downloads
What is it? A simple command to jump from one place to another. How to use it? Look at anything and type /jump and you will be teleported to the place you are looking at if the place is further than the MaxDistance in config you will be teleported (MaxDistance meters) into that direction. Permission jump.use -- Gives you ability to use the /jump command ChatCommand /jump Configuration { "Max jump distance": 300.0 }Free- 3 comments
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Version 0.1.0
349 downloads
What is it ZPunisher is a utility for punishing cheaters or bad players a better/funnier way Permissions zpunisher.use -- Gives you access to all commands Commands zpunisher -- Opens a GUI where you can choose a player and then punish him zpunisher {playerNameOrID} -- Opens punish menu with already selected player zpunisher.freeze {playerNameOrID} -- Freezes the player zpunisher.unfreeze {playerNameOrID} -- Unfreezes the player zpunisher.lag {playerNameOrID} -- Start lagging the player zpunisher.stoplag {playerNameOrID} -- Stops lagging the player zpunisher.kill {playerNameOrID} -- Kills the player zpunisher.rocket {playerNameOrID} -- Starts rocketing the player zpunisher.stoprocket {playerNameOrID} -- Stops rocketing the player zpunisher.ignite {playerNameOrID} -- Ignites the player zpunisher.extinguish {playerNameOrID} -- Extinguishes the player zpunisher.stop {playerNameOrID} -- Stops all effects on the player All these commands except the main one with GUI can be used even in console Features Target's info: Target's Name Target's ID Target's IP Address Target's Ping Target's Status (Alive/Dead) Target's XYZ pos with TP button Refresh button Freezer: Once you execute this command on the player he won't be able to move untill you stop the effect Lagger: Once you execute this command on the player his game will start lagging soon untill he won't be able to do anything/untill his game crashes Rocketboy: Once you execute this command on the player an hv rockets are gonna start spawning in him Simple Kill: Once you execute this command on the player he will die Igniter: Once you execute this command a fire will spawn on a player and will follow it untill it disappears Stop All Effects Button: You think that the player had enough? Or have you forgot which effects you gave him? No worries just click the button and all the effects are gone! Localization: { ["noPlayer"] = "There's not such a player", ["stopAllSyntax"] = "Syntax: /zpunisher.stop player", ["stoppedAll"] = "Stopped all effects on: {0}", ["freezeSyntax"] = "Syntax: /zpunisher.freeze player", ["startFreeze"] = "Starting to freeze: {0}", ["unfreezeSyntax"] = "Syntax: /zpunisher.unfreeze player", ["stoppedFreezing"] = "Stopped freezing: {0}", ["lagSyntax"] = "Syntax: /zpunisher.lag player", ["startLag"] = "Starting to lag: {0}", ["stopLagSyntax"] = "Syntax: /zpunisher.stoplag player", ["stoppedLag"] = "Stopped lagging: {0}", ["killSyntax"] = "Syntax: /zpunisher.kill player", ["killMsg"] = "You have killed: {0}", ["rocketSyntax"] = "Syntax: /zpunisher.rocket player", ["startRocket"] = "Started rocketing: {0}", ["stopRocketSyntax"] = "Syntax: /zpunisher.stoprocket player", ["stopRocket"] = "Stopped rocketing: {0}", ["igniteSyntax"] = "Syntax: /zpunisher.ignite player", ["startIgnite"] = "Ignited: {0}", ["extSyntax"] = "Syntax: /zpunisher.extinguish player", ["startExt"] = "Poured water on: {0}", ["infoTitle"] = "Target's Info:", ["infoName"] = "Name: {0}", ["infoID"] = "ID: {0}", ["infoIP"] = "IP Address: {0}", ["infoPing"] = "Ping: {0}ms", ["infoStatusAlive"] = "Status: <color=#52bd36>Alive</color>", ["infoStatusDead"] = "Status: <color=#c70000>Dead</color>", ["infoPos"] = "XYZ Position: {0},{1},{2}", ["infoTPBttn"] = "TP", ["infoRefresh"] = "Refresh", ["choosePl"] = "Choose a player:", ["dsc"] = "..........Description..........", ["freezer"] = "Freezer", ["freezerDsc"] = "Once you execute this command on the player he won't be able to move untill you stop the effect", ["enable"] = "Enable", ["disable"] = "Disable", ["kill"] = "Kill", ["lagger"] = "Lagger", ["lagDsc"] = "Once you execute this command on the player his game will start lagging soon untill he won't be able to do anything/untill his game crashes", ["lagPS"] = "P.S. If you enable this on yourself you must disable it via console - zpunisher.stoplag {Your nick}", ["rocketer"] = "Rocketboy", ["rocketerDsc"] = "Once you execute this command on the player an hv rockets are gonna start spawning in him", ["ignite"] = "Ignite", ["pw"] = "Pour Water", ["killTitle"] = "Simple Kill", ["killDsc"] = "Once you execute this command on the player he will die", ["igniterTitle"] = "Igniter", ["igniterDsc"] = "Once you execute this command a fire will spawn on a player and will follow it untill it disappears", ["stopAllEffects"] = "Stop All Effects!", ["previous"] = "Previous", ["Next"] = "Next" }Free