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Everything posted by Rainey
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No worries at all! I will add that to the options soon, it's a good suggestion! Give me a few days and I'll push a new update.
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Hello! Terrain and FlyHack violations are working properly on my end. They do throw a warning in console because it tries to show the GameTip to the kicked player, this doesn't affect the GameTips for other players. I will address this in an upcoming release. Or do you mean an option to hide these from showing as GameTips? Thanks! Rainey
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Congrats everyone! Thank you Death and the other Codefling staff for curating this sale and event!
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Changed Status from Work in Progress to Closed
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Awesome! Thank you for letting me know, please let me know if you encounter any more issues.
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I just released V1.5.2 which should fix this error, thank you again for letting me know and please let me know if you have any more problems.
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Changed Status from Pending to Work in Progress
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Changed Status from Work in Progress to Pending
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Changed Fixed In to 1.5.2
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Changed Status from Pending to Work in Progress
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Try and change line 455 from this: var value = listWithKeys[Random.Range(1, listWithKeys.Count)]; to this: var value = listWithKeys[Random.Range(0, listWithKeys.Count)]; It's getting confused when only 1 event is enabled because the index of that event (0) was less than what the random number generator was starting at (1). Changing the line above should fix the issue. Please let me know how it goes and I will submit an official update. Thank you for letting me know!
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Can you please send me your config file?
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Do you mean the industrial conveyer system? I found this article that gives a few admin convars you can try to mess with: https://rust.facepunch.com/news/industrial-update
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I'm not sure if a plugin exists but in theory it would be fairly simple to make a plugin that logs this Hook; this wouldn't account for logging the damaged base and who owns it, though, which I don't know if that would be possible. I'm sure a better developer can chime in. bool CanHelicopterStrafeTarget(PatrolHelicopterAI entity, BasePlayer target) { Puts("CanHelicopterStrafeTarget works!"); return true; }
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What you're referring to would be a CEL (Check Engine Light) which does indicate an error, not a warning... In that event then yes, there is something wrong that needs attended to. What Death is referring to, in the case of it being a warning rather than an error, would be more like the log that your ECU (Engine Control Unit) of your car keeps to monitor system functions regardless of malfunction or normal operation. I.E.: "Your modified exhaust is not supported by the stock ECU configuration but still functions fine and within spec: let's keep a log of that just in case someone is curious." What you have to understand is you are modifying the game from it's original intended function, with that is the inherent risk that the game itself is going to give you warnings that it would prefer things a certain way; not that the warning is necessarily breaking anything or affecting performance. You said yourself that you are not a developer, in that case if I were in your shoes I would probably just listen to what the developers are saying and disregard the warning. I believe there are even ways to turn off verbose warnings if you don't want to see nonessential warnings such as this.
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There is a bug with NPCs, specifically on Cargo and Missile Silo, that makes some of them have almost infinite health. As far as I know this is a Facepunch bug, not necessarily plugin related; here is the apparent quick-fix although I haven't confirmed it helps yet. projectile_vehiclecheck false
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Looks like they removed their plugin, shows up in Google (almost a year old) but goes to a 404 page. You might have luck messaging them directly on here since you have the developer name.
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Version 1.1.2
84 downloads
GameTipBroadcast is a simple plugin that will broadcast all SERVER global.say chat messages as GameTips with a configurable style & duration; additional option to hide GIVE notices included. NOTE: Will not work with BetterSay or other SERVER SAY plugins. Example Console Usage: global.say This is a GameTip notification! Join my Discord for support and updates: https://discord.gg/teSffnDQ7N Default Config { "GameTip Duration": 10.0, "GameTip Style (info OR alert OR error)": "info", "Hide GIVE Notices": true, "Hide KICKING Notices": true, "Version": { "Major": 1, "Minor": 1, "Patch": 2 } }$3.99 -
No need to apologize, I have a Discord (https://discord.gg/teSffnDQ7N) that I'm a bit quicker to respond on but I like having discussions here as well so others can chime in if they want. That's a good idea! I will add a couple config options in the upcoming release (date TBD) for each event to enable permissions for that particular event if desired and to set what those permissions are.
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Yup! You would basically duplicate what's in the Event Reward(s) [] group for as many winners as you'd like, here is an example of 2 winners (first and second) winning different rewards for their position in the event. Please let me know if you have any more questions! First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit "Event Reward(s)": [ { "Enable Reward": true, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": true, "Item Display Name": "Pookie", "Item Shortname": "pookie.bear", "Item Skin ID": 0, "Item Amount": 1 }, { "Enable Item": true, "Item Display Name": "Scrap", "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Display Name": "10,000 RP", "Command": "sr add {player.id} 10000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] }, { "Enable Reward": true, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>second place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": false, "Item Display Name": "Scrap", "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Display Name": "5,000 RP", "Command": "sr add {player.id} 5000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": true, "Kit Display Name": "Farm Kit", "Kit": "farmkit" } ] } ]
