Jump to content

HighOnTek

Member
  • Posts

    399
  • Joined

  • Last visited

Everything posted by HighOnTek

  1. HighOnTek

    MAP ISSUE??

    Tested couple other custom maps, they worked without issue... no weird prefab errors or text in map. Would love to use Kong: Skull Island again but had to switch to Synecdoche for now. Hope you can get it fixed soon
  2. I see what you mean. I reloaded the plugin and get similar results. [BetterNpc] Plugin loading progress at 49% [BetterNpc] Plugin loading progress at 56% NullReferenceException: Object reference not set to an instance of an object Stops there...
  3. Not sure if the issue is with NPCSpawn or BetterNPC ... but after Force Wipe today, none of the custom NPC's appear to be loading. The normal NPC's you would expect to see load fine, but for example Kong Skull Island map, I have all the appropriate plugins and data files loaded and none of the custom NPCs are spawning around the map, or custom monuments. This became an issue with this force wipe.
  4. HighOnTek

    Not Spawning NPCs

    Not sure if the issue is with BetterNPC or NPCSpawn ... but after Force Wipe today, none of the custom NPC's appear to be loading. The normal NPC's you would expect to see load fine, but for example Kong Skull Island map, I have all the appropriate plugins and files loaded and none of the custom NPCs are spawning. This became an issue with this force wipe.
  5. HighOnTek

    MAP ISSUE??

    This is what I'm seeing on the map, freshly loaded today after force wipe. What's causing this?
  6. This is at Ranch, when you make a selection ... nothing happens, doesn't work... if that helps narrow down the issue.
  7. I am not running the MAP version with bots, I opted to go with no bots except the standard vanilla NPC's etc. so not sure if this is why... but it would appear the Ranch and Large Horse Barn stores aren't working, no interactive shop.
  8. HighOnTek

    CH47 (Chinook) Annoyances

    The Chinook appears to get stuck sometimes on the world trade center tower ... now sure if this can be fixed or not?
  9. I've provided an attachment, but this large pillar like mountain structure ... its possible to get into it where I put the arrow ... you can literally move around almost around the whole thing.. could be exploited for sure. This should be addressed ASAP
  10. HighOnTek

    Skinner

    I've a feeling I know what he did ... he probably gave this perm --> Skinner.permskintry - enables try feature when using /Skinrequests Warning: trying a skin will make a copy of that item. Only give this perm to admins who are allowed to spawn items. Which has a warning, that it will duplicate an item. Should be for Admin use as it will essentially spawn an item from what I understand. I did not give this to myself in my TEST environment when testing so no wonder I couldn't duplicate an item. lol Least without him answering, this is what I suspect is going on for him.
  11. HighOnTek

    Skinner

    Very true. Lots of players though don't hang out in these sites, and I would like to think all admins and owners who utilize this plugin aren't about to mass spread an exploit that could be used on their own servers. That being said, I am trying to weight my options right now... I am currently using Skin Controller, thinking about going back to Skinner but don't want to introduce an exploit that could be used on my servers to upset the balance.
  12. HighOnTek

    Skinner

    Can you tell me step by step how to duplicate items? I tried and couldn't replicate so what am I missing?
  13. Odd. Checked mine on multiple servers and none of mine were effected. If you have a backup of the Data folder you could try shutting server off, overwrite files and star server again... see if that resolved your issue.
  14. @AminoThis issue has been one for little while now, I see other support tickets with same issue. Any idea on when you'll get this fixed... or you completely stumped as to what's going on, maybe don't know how to fix? Not like you to not fix something that's a known issue... so must be a good reason, yes?
  15. HighOnTek

    Seeing these Console Errors

    Any reason I would be getting these console errors when it attempts to spawn a raidable base every now and then? 05/08 13:02:36 | ExType: TypeInitializationException 05/08 13:02:36 | Exception while calling NextTick callback (DllNotFoundException: libgdiplus.so.0 assembly:<unknown assembly> type:<unknown type> member:(null)) at (wrapper managed-to-native) System.Drawing.GDIPlus.GdiplusStartup(ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x000b0] in <04abc238e1e64b378e01047493bf1e72>:0
  16. HighOnTek

    No Box option

    I bought your plugin "StackEverything" and works just fine with that, all boxes lock. Thanks
  17. HighOnTek

    No Box option

    I use ChestStack, but I could check out your other plugin. I'll take a look for it
  18. HighOnTek

    No Box option

    I tore out the plugin completely, along with config and data files ... re-installed it and left the default config, checked perms... went into /autolock and enabled boxes and storage containers... tested again and still only puts a lock on the 1st box down... not any of the stacked boxes.
  19. HighOnTek

    No Box option

    I don't get it, I have both those options set already and still doesn't apply locks to boxes above the 1st. Can you share your config maybe please, I'll give that a try... maybe I've something misconfigured?
  20. HighOnTek

    No Box option

    That resolved the issue ... the box now applies a codelock I use another plugin called ChestStack, I noticed that the locks do not apply to any box except the 1st on the ground. The previous codelock plugin I used applied to every box no matter if they were stacked or not. I opted to try your plugin because I like the in-game interface and options. Is it possible for you to expand on this a bit, make it so boxes that get stacked also get locks applied? I'll attach and image so you can see what I mean...
  21. HighOnTek

    No Box option

    I applied your update, I'll see if that resolved the issue when I can get on to check it out.
  22. HighOnTek

    No Box option

    This is all I see ...
  23. HighOnTek

    No Box option

    I get that, but I do not see small or large wood box as an option where you say to enable Lock. I saw the barrel storage ones... that's it. It's already set to true --> "Allow automatic lock on Boxes by default. (Default: FALSE)": true, where I would have thought I needed to set that setting for boxes ... but again when I go into /codelock it doesn't show in the list and when I place a box it does not place a lock. Works for doors, but not boxes. Am I missing something else?
  24. HighOnTek

    No Box option

    { "TimeZone": "Europe/London", "ChatPrefix": "UltimateLocker", "AllowAdminToBypassCodeLock (Allows admin to bypass Code Lock without using commands). Default False.)": false, "Chat Command": [ "ul", "ultimatelocker" ], "Auto Lock Configuration": { "Chat Command": [ "autolock", "codelock" ], "Add Lock manually - Chat Command": "locker", "Use only Key Lock. [true] to allow only Key Lock. [false] to allow both Key Lock and Code Lock. (Default: FALSE)": false, "RESYNC DEFAULT SETTINGS for all players. If set to [true], resets all player settings to the default settings configured. Once the settings are reset, the parameter will automatically be reset to false. (Default: FALSE)": false, "FORCE SHARE LOCKS WITH CLAN/TEAM MEMBERS. [true] to force all players to share locks with clan/team members. [false] to force all players to NOT share locks with clan/team members. [null] to use the player's default settings by UI. (Default: null)": null, "Player default settings": { "Allow automatic lock placement by default. (Default: FALSE)": true, "Allow automatic placement of Key Locks if there are no Code Locks in the inventory. (Default: TRUE)": true, "Allow Guest Code by default. (Default: FALSE)": true, "Allow automatic Share locks with clan/team members by default. (Default: TRUE)": true, "Enable streamer mode by default. (Default: FALSE)": false, "Allow automatic lock on Doors by default. (Default: TRUE)": true, "Allow automatic lock on Windows by default. (Default: TRUE)": true, "Allow automatic lock on Boxes by default. (Default: FALSE)": true, "Allow automatic lock on Storage Container by default. (Default: FALSE)": true, "Allow automatic lock on Lockers by default. (Default: TRUE)": true, "Allow automatic lock on TC (Cupboards) by default. (Default: TRUE)": true, "Allow automatic lock on Vehicle by default. (Default: TRUE)": true, "Allow automatic lock closing when dismount of the vehicle by default. (Default: TRUE)": true, "Allow automatic lock on Medieval entity by default. (Default: FALSE)": false, "Allow automatic lock on Furnace by default. (Default: FALSE)": false, "Allow automatic lock on Vending Machine by default. (Default: FALSE)": false, "Allow automatic lock on Composter by default. (Default: FALSE)": false, "Allow automatic lock on Mixing Table by default. (Default: FALSE)": false, "Allow automatic lock on Planter by default. (Default: FALSE)": false, "Allow automatic lock on Auto Turret by default. (Default: FALSE)": false, "Allow automatic lock on SAM Site by default. (Default: FALSE)": false, "Allow automatic lock on Traps by default. (Default: FALSE)": false, "Allow automatic lock on Weapon Rack by default. (Default: TRUE)": true, "Allow automatic lock on Stash by default. (Default: FALSE)": false, "Allow automatic lock on Neon Sign by default. (Default: FALSE)": false, "Allow automatic lock on Other Lockable Entities by default. (Default: FALSE)": false, "Allow automatic lock on Other Custom Entities by default. (Default: FALSE)": false }, "Player Auto Closing default settings": { "Allow automatic closing by default. (Default: FALSE)": false, "Allow automatic closing of Door by default. (Default: FALSE)": false, "Allow automatic closing of Double Door by default. (Default: FALSE)": false, "Allow automatic closing of Window by default. (Default: FALSE)": false, "Allow automatic closing of Garage by default. (Default: FALSE)": false, "Allow automatic closing of Ladder Hatch by default. (Default: FALSE)": false, "Allow automatic closing of External Gate by default. (Default: FALSE)": false, "Allow automatic closing of Fence Gate by default. (Default: FALSE)": false, "Allow automatic closing of Legacy Wood Shelter Door by default. (Default: FALSE)": false } }, "Auto Closing Configuration": { "Add Door Closer manually - Chat Command": "closer", "Remove Door Closer manually - Chat Command": "uncloser", "Player Can Pickup Door Closer. (Default: TRUE)": true, "Player Can Remove Door Closer? (If set to FALSE, only allows removal via command /uncloser). (Default: TRUE)": true, "Enable automatic closing of Door. (Default: FALSE)": false, "Enable automatic closing of Double Door. (Default: FALSE)": false, "Enable automatic closing of Window. (Default: FALSE)": false, "Enable automatic closing of Garage. (Default: FALSE)": false, "Enable automatic closing of Ladder Hatch. (Default: FALSE)": false, "Enable automatic closing of External Gate. (Default: FALSE)": false, "Enable automatic closing of Fence Gate. (Default: FALSE)": false, "Enable automatic closing of Legacy Wood Shelter Door. (Default: FALSE)": false, "Minimum Closing Delay Time. (Default: 10 seconds)": 10, "Maximum Closing Delay Time. (Default: 60 seconds)": 60, "Default Closing Delay Time. (Default: 30 seconds)": 30 }, "Requires Building Privilege to place Code Locks. (Default: TRUE)": true, "Requires Building Privilege to place Code Locks in unowned vehicles. (Default: FALSE)": false, "Allow deployment of Code Lock in vehicles owned by other players. (Default: FALSE)": false, "Allow deployment of Code Lock in unowned vehicles. (Default: TRUE)": true, "Allow pushing vehicles blocked by the Code Lock (Default: TRUE)": true, "Set player as owner when placing a Mining Quarry or Pump Jack (also static). (Default: TRUE)": true, "Enable Lock": { "Vehicles": [ { "ItemName": "Minicopter", "EnableLock": false, "PrefabName": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Scrap Transport Helicopter", "EnableLock": false, "PrefabName": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Attack Helicopter", "EnableLock": false, "PrefabName": "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Armored / Hot Air Balloon", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Kayak", "EnableLock": false, "PrefabName": "assets/content/vehicles/boats/kayak/kayak.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Row Boat", "EnableLock": false, "PrefabName": "assets/content/vehicles/boats/rowboat/rowboat.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "RHIB", "EnableLock": false, "PrefabName": "assets/content/vehicles/boats/rhib/rhib.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Tugboat", "EnableLock": false, "PrefabName": "assets/content/vehicles/boats/tugboat/tugboat.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Submarinesolo", "EnableLock": false, "PrefabName": "assets/content/vehicles/submarine/submarinesolo.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Submarine Duo", "EnableLock": false, "PrefabName": "assets/content/vehicles/submarine/submarineduo.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Horse", "EnableLock": false, "PrefabName": "assets/content/vehicles/horse/ridablehorse.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Tomaha Snowmobile", "EnableLock": false, "PrefabName": "assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Snowmobile", "EnableLock": false, "PrefabName": "assets/content/vehicles/snowmobiles/snowmobile.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Sedan", "EnableLock": false, "PrefabName": "assets/content/vehicles/sedan_a/sedantest.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "2 Module Car", "EnableLock": false, "PrefabName": "assets/content/vehicles/modularcar/2module_car_spawned.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "3 Module Car", "EnableLock": false, "PrefabName": "assets/content/vehicles/modularcar/3module_car_spawned.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "4 Module Car", "EnableLock": false, "PrefabName": "assets/content/vehicles/modularcar/4module_car_spawned.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Car Chassis 2 Module Car", "EnableLock": false, "PrefabName": "assets/content/vehicles/modularcar/car_chassis_2module.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Car Chassis 3 Module Car", "EnableLock": false, "PrefabName": "assets/content/vehicles/modularcar/car_chassis_3module.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Car Chassis 4 Module Car", "EnableLock": false, "PrefabName": "assets/content/vehicles/modularcar/car_chassis_4module.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Motorbike", "EnableLock": false, "PrefabName": "assets/content/vehicles/bikes/motorbike.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Motorbike With Sidecar", "EnableLock": false, "PrefabName": "assets/content/vehicles/bikes/motorbike_sidecar.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Pedal Bike", "EnableLock": false, "PrefabName": "assets/content/vehicles/bikes/pedalbike.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Pedal Trike", "EnableLock": false, "PrefabName": "assets/content/vehicles/bikes/pedaltrike.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Mounted Ballista", "EnableLock": false, "PrefabName": "assets/content/vehicles/siegeweapons/ballista/ballista.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Battering Ram", "EnableLock": false, "PrefabName": "assets/content/vehicles/siegeweapons/batteringram/batteringram.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Catapult", "EnableLock": false, "PrefabName": "assets/content/vehicles/siegeweapons/catapult/catapult.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Siege Tower", "EnableLock": false, "PrefabName": "assets/content/vehicles/siegeweapons/siegetower/siegetower.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Ballista", "EnableLock": false, "PrefabName": "assets/content/vehicles/siegeweapons/ballista/ballistagun.static.entity.prefab", "RequiredPermission": [ "" ] } ], "Deployables": [ { "ItemName": "Large Furnace", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/furnace.large/furnace.large.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Furnace", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/furnace/furnace.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Legacy Furnace", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Refinery", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Electric Furnace", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Stone Fireplace", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/fireplace/fireplace.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "BBQ", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/bbq/bbq.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Hobo Barrel", "EnableLock": false, "PrefabName": "assets/prefabs/misc/twitch/hobobarrel/hobobarrel.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Storage Barrel B", "EnableLock": false, "PrefabName": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_b.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Storage Barrel C", "EnableLock": false, "PrefabName": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Bamboo Barrel", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Wicker Barrel", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_horizontal/wicker_barrel.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "RHIB Storage", "EnableLock": false, "PrefabName": "assets/content/vehicles/boats/rhib/subents/rhib_storage.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Metal Shop Front", "EnableLock": false, "PrefabName": "assets/prefabs/building/wall.frame.shopfront/wall.frame.shopfront.metal.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Dropbox", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/dropbox/dropbox.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Mail Box", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/mailbox/mailbox.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Vending Machine", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/vendingmachine/vendingmachine.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Computer Station", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/computerstation/computerstation.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Twitch Rivals Desk", "EnableLock": false, "PrefabName": "assets/prefabs/misc/twitch/twitch_rivals_2023_desk/twitchrivals2023_desk.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Mixing Table", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Composter", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/composter/composter.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Small Planter Box", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/planters/planter.small.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Large Planter Box", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/planters/planter.large.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Triangle Planter Box", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/planters/planter.triangle.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Minecart Planter", "EnableLock": false, "PrefabName": "assets/prefabs/misc/decor_dlc/minecart planter/minecart.planter.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Bath Tub Planter", "EnableLock": false, "PrefabName": "assets/prefabs/misc/decor_dlc/bath tub planter/bathtub.planter.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Rail Road Planter", "EnableLock": false, "PrefabName": "assets/prefabs/misc/decor_dlc/rail road planter/railroadplanter.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Triangle Rail Road Planter", "EnableLock": false, "PrefabName": "assets/prefabs/misc/decor_dlc/rail road planter/triangle_railroad_planter.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Single Plant Pot", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/plant pots/plantpot.single.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Beehive", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/beehive/beehive.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Chicken Coop", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/chickencoop/chickencoop.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Hitch & Trough", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/hitch & trough/hitchtrough.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Small Water Catcher", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/water catcher/water_catcher_small.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Large Water Catcher", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/water catcher/water_catcher_large.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Water Barrel", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/liquidbarrel/waterbarrel.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Powered Water Purifier", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Fluid Switch & Pump", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/fluidswitch/fluidswitch.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Repair Bench", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/repair bench/repairbench_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Research Table", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/research table/researchtable_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Workbench Level 1", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Workbench Level 2", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Workbench Level 3", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Cooking Workbench", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/cookingworkbench/cookingworkbench.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Engineering Workbench", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/io research table/io.table.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Hopper", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/hopper/hopper.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Button", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/button/button.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Switch", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/simpleswitch/switch.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Smart Switch", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/app/smartswitch/smartswitch.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Timer", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/timers/timer.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Small Generator", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/generators/fuel generator/small_fuel_generator.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "SAM Site", "EnableLock": false, "PrefabName": "assets/prefabs/npc/sam_site_turret/sam_site_turret_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Auto Turret", "EnableLock": false, "PrefabName": "assets/prefabs/npc/autoturret/autoturret_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Flame Turret", "EnableLock": false, "PrefabName": "assets/prefabs/npc/flame turret/flameturret.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Shotgun Trap", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/single shot trap/guntrap.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Modular Car Lift", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/modular car lift/electrical.modularcarlift.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Snow Machine", "EnableLock": false, "PrefabName": "assets/prefabs/misc/xmas/snow_machine/models/snowmachine.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Fogger-3000", "EnableLock": false, "PrefabName": "assets/content/props/fog machine/fogmachine.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Elevator", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/elevator/elevator_lift.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Mining Quarry", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/quarry/mining_quarry.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Mining Quarry Static", "EnableLock": false, "PrefabName": "assets/bundled/prefabs/static/miningquarry_static.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Pump Jack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/oil jack/mining.pumpjack.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Pump Jack Static", "EnableLock": false, "PrefabName": "assets/bundled/prefabs/static/pumpjack-static.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Tall Weapon Rack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_tall.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Horizontal Weapon Rack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_horizontal.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Wide Weapon Rack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_wide.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Weapon Rack Stand", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_stand.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Frontier Bolts Single Item Rack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_single1.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Frontier Horseshoe Single Item Rack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_single2.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Frontier Horns Single Item Rack", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/weaponracks/weaponrack_single3.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Small Stash", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/small stash/small_stash_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Chippy Arcade Game", "EnableLock": false, "PrefabName": "assets/prefabs/misc/chippy arcade/chippyarcademachine.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Strobe Light", "EnableLock": false, "PrefabName": "assets/content/props/strobe light/strobelight.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Laser Light", "EnableLock": false, "PrefabName": "assets/prefabs/voiceaudio/laserlight/laserlight.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Sound Light", "EnableLock": false, "PrefabName": "assets/prefabs/voiceaudio/soundlight/soundlight.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Small Neon Sign", "EnableLock": false, "PrefabName": "assets/prefabs/misc/xmas/neon_sign/sign.neon.125x125.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Medium Neon Sign", "EnableLock": false, "PrefabName": "assets/prefabs/misc/xmas/neon_sign/sign.neon.125x215.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Large Neon Sign", "EnableLock": false, "PrefabName": "assets/prefabs/misc/xmas/neon_sign/sign.neon.xl.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Medium Animated Neon Sign", "EnableLock": false, "PrefabName": "assets/prefabs/misc/xmas/neon_sign/sign.neon.125x215.animated.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Large Animated Neon Sign", "EnableLock": false, "PrefabName": "assets/prefabs/misc/xmas/neon_sign/sign.neon.xl.animated.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Search Light", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/search light/searchlight.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "CCTV Camera", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/cctvcamera/cctv_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "PTZ CCTV Camera", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/ptz security camera/ptz_cctv_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "RF Broadcaster", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/gates/rfbroadcaster/rfbroadcaster.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "RF Receiver", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/gates/rfreceiver/rfreceiver.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Industrial Conveyor", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/industrialconveyor/industrialconveyor.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Industrial Crafter", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/playerioents/industrialcrafter/industrialcrafter.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Wheelbarrow Piano", "EnableLock": false, "PrefabName": "assets/prefabs/instruments/piano/piano.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Junkyard Drum Kit", "EnableLock": false, "PrefabName": "assets/prefabs/instruments/drumkit/drumkit.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Boom Box", "EnableLock": false, "PrefabName": "assets/prefabs/voiceaudio/boombox/boombox.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Chinese Lantern", "EnableLock": false, "PrefabName": "assets/prefabs/misc/chinesenewyear/chineselantern/chineselantern.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Chinese Lantern White", "EnableLock": false, "PrefabName": "assets/prefabs/misc/chinesenewyear/chineselantern/chineselantern_white.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Tuna Can Lamp", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/tuna can wall lamp/tunalight.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Lantern", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/lantern/lantern.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Camp Fire", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/campfire/campfire.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Cursed Cauldron", "EnableLock": false, "PrefabName": "assets/prefabs/misc/halloween/cursed_cauldron/cursedcauldron.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Skull Fire Pit", "EnableLock": false, "PrefabName": "assets/prefabs/misc/halloween/skull_fire_pit/skull_fire_pit.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Jack O Lantern Angry", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/jack o lantern/jackolantern.angry.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Jack O Lantern Happy", "EnableLock": false, "PrefabName": "assets/prefabs/deployable/jack o lantern/jackolantern.happy.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Wood Shutters", "EnableLock": false, "PrefabName": "assets/prefabs/building/wall.window.shutter/shutter.wood.a.prefab", "RequiredPermission": [ "" ] } ] }, "VersionNumber": { "Major": 1, "Minor": 3, "Patch": 3 } } Here it is ...
1.9m

Downloads

Total number of downloads.

9.1k

Customers

Total customers served.

133.6k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.