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Khan

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Everything posted by Khan

  1. Did you enable anything in the config file ? You have to manually enable all the ones you want to use, save > reload > then re-die to see em.
  2. Khan

    Death Modifier

    @MOTH I've sent David the repairs for his "Shop UI" plugin, he's done nothing with it and probably won't release the update that fixes it.
  3. Just try setting it to economics and set the price to 0. should work
  4. Khan

    Monument Beds

    Version 1.0.5

    26 downloads

    Monument Beds allows players to respawn at randomized locations around selected monuments directly from the death screen. All behavior is fully configurable, allowing server owners to enable or disable specific monuments as needed. Supported locations include Outpost, Bandit Camp, Large Oil Rig, and 42+ additional monuments. The plugin creates multiple bed spawn points within each monument’s range when it initially loads and randomly selects an exact spawn location on respawn. This provides fair, varied spawns while preventing predictable or exploitable locations. More features and functionality are planned for future updates. Note: Monument Finder is required to be installed on the server for this plugin to function correctly. List of Monuments supported: Config
    $9.99
  5. I want to bring back the ability to increase codefling's cut per purchase again, and have the ability to earn points towards rewards like a free month of codefling+/pros subs. Or to feature a file, etc
  6. Changed Status from Pending to Closed Changed Fixed In to 1.1.9
  7. Khan

    NoEscape

    @Takeshi Just released a decent sized update. Lemme know how it works /
  8. Khan

    Bugged since update

    Changed Status from No Response to Fixed
  9. Khan

    Bugged since update

    Changed Status from Pending to No Response
  10. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.0.13
  11. Changed Status from Pending to Work in Progress
  12. Khan

    Number Guess

    Version 1.0.4

    110 downloads

    Allows players to guess a random number and awards the player with the closest guess. Built with a custom mono class with no timers to ensure best performance! Commands /guess ( configurable in the config ) Config { "Sets the Guess Command": "guess", "Chat Icon Steam 64-ID": 0, "Minimum number to Guess": 1, "Maximum number to Guess": 100, "Disable closest guess wins and only reward if they guess the correct number.": false, "Time in seconds for the contest to last": 60.0, "Time in seconds for the next contest to begin after previous one finished": 7200.0, "Minimum players online needed to start the event": 2, "Minimum Participants guessing needed to give out rewards": 2, "Reward item list: Will grab a random item in this list": { "tool.binoculars": 1, "scrap": 5, "scraptea.pure": 2, "cratecostume": 1, "autoturret": 1 } } Lang File { "AlreadyGuessed": "You have already guessed {0}, you cannot guess again.", "CorrectGuess": "Congratulations, you have guessed the correct number!", "ServerAnnounceCorrect": "{0} has guessed the correct number and won {1}x {2}!", "ClosestGuess": "Congratulations, you were the closest guess!", "ServerAnnounceClosest": "{0} was the closest guess and won {1}x {2}!", "NoEvent": "There currently is no event on-going, please wait for an event to start.", "EventStart": "It's that time again! use <color=red>/guess #</color> to guess a number in-between {0} and {1}!\nEvent will end in {2}", "RestartEvent": "Thank you for participating! The next event will begin in {0}", "InvalidGuess": "You have entered an invalid guess, please enter a number in-between {0} and {1}", "ValidGuess": "You have guessed the number {0}!", "NoGuessers": "Nobody has guessed a number, there is no winner!\nNew event will begin in {0}", "MinGuessers": "Minimum Participants of {0} were not met so the event was cancelled.\nNew event will begin in {1}", "WrongGuessers": "Nobody guessed the correct number, there is no winner!\nNew event will begin in {0}", }
    $4.99
  13. Khan

    StackModifier

    Changed Status from Pending to Closed
  14. Khan

    StackModifier

    You didn't by chance change the command to open the UI in the config did you? Also is there any kind of console error in the server console when you try to run the command ? I would try typing plugins and see if it shows as loaded. Default command to open the UI is just /stackmodifier all lower-cased. please make sure you granted yourself stackmodifier.admin to use the UI
  15. If we could get some basic documentation template layouts or designs that include the standard Features > Commands > Perms > Notes > Config > Data FIle > Lang File > etc. So that when we go to upload a new plugin, we are not manually building it out every time and instead simply filling in pre-made template options Maybe include some official codefling coloring in the templates, idk. But if we had this the site would greatly improve quality-wise, also mark-down support would be great to have as an alternative option for custom template design. Maybe something like a template builder with on/off toggles to add specific sections to the template like for example if my plugin only has commands perms and a config then i can just tick those 3 options for the template, fill those sections in and then bam done.
  16. Khan

    Bugged since update

    @Takeshi Is this still an issue? Or did carbon's updates resolve it?
  17. Khan

    Team Spawner

    @Covfefe The players available to spawn at will display at the top right as click-able buttons. The plugin will generate the buttons based on your team size with your team members display names on them, you need at least 1 team mate in your team for this to work. ( Example: Team Size of 2 minimum )
  18. Khan

    Team Spawner

    Version 1.0.4

    21 downloads

    Team Spawner makes regrouping with your team fast, simple, and player-friendly. Its clean, auto-generated UI lets players quickly select teammates directly from the death screen—no manual commands or reliance on beds and sleeping bags required. Perfect for fast-paced, action-packed team PvP. Features powerful restriction controls: Monument Blocking – Prevent team spawning near key monuments. Player State Blocking – Restrict spawning when swimming, sleeping, mounted, inside elevators, or on the cargo ship. Condition Blocking – Prevent usage while raid-blocked, combat-blocked, building-blocked, or on cooldown. Whether you’re running a casual or competitive server, Team Spawner gives server owners full flexibility while providing players with a seamless team experience. You can also create various permission based cool-down restrictions inside the config and simply grant players there permission based cool-down restriction. Notes: Requires Monument Finder from umod for monument blocking to work. ( Simply add the plugin ) Permissions teamspawner.use - needed to use the plugin. config cool down permissions will look like this: teamspawner.cooldown.vip Config { "GUI Settings": { "Main Panel Default: #000000, 0f": { "A": 0.0, "Hex": "#000000" }, "Content Panel Default: #000000, 0f": { "A": 0.0, "Hex": "#000000" }, "Buttons Default: #000000, 0.4f": { "A": 0.4, "Hex": "#000000" }, "Text Default: #FFFFFF, 0.7f": { "A": 0.7, "Hex": "#FFFFFF" } }, "Block Types": { "swimming": true, "sleeping": true, "mounted": true, "monument": true, "cargo ship": true, "elevator": true, "raid blocked": true, "combat blocked": true, "building blocked": true, "cooldown blocked": true }, "Permission Based CoolDown times in seconds": { "vip": 150, "default": 300 }, "Blocked Monuments": { "airfield_1": false, "arctic_research_base_a": false, "bandit_town": false, "cave_large_hard": false, "cave_large_medium": false, "cave_large_sewers_hard": false, "cave_medium_easy": false, "cave_medium_hard": false, "cave_medium_medium": false, "cave_small_easy": false, "cave_small_hard": false, "cave_small_medium": false, "compound": false, "desert_military_base_a": false, "desert_military_base_b": false, "desert_military_base_c": false, "desert_military_base_d": false, "excavator_1": false, "ferry_terminal_1": false, "fishing_village_a": false, "fishing_village_b": false, "fishing_village_c": false, "gas_station_1": false, "harbor_1": false, "harbor_2": false, "ice_lake_1": false, "ice_lake_2": false, "ice_lake_3": false, "ice_lake_4": false, "junkyard_1": false, "launch_site_1": false, "lighthouse": false, "military_tunnel_1": false, "mining_quarry_a": false, "mining_quarry_b": false, "mining_quarry_c": false, "nuclear_missile_silo": false, "oilrig_1": false, "oilrig_2": false, "powerplant_1": false, "radtown_small_3": false, "satellite_dish": false, "sphere_tank": false, "stables_a": false, "stables_b": false, "supermarket_1": false, "swamp_a": false, "swamp_b": false, "swamp_c": false, "trainyard_1": false, "underwater_lab_a": false, "underwater_lab_b": false, "underwater_lab_c": false, "underwater_lab_d": false, "warehouse": false, "water_treatment_plant_1": false, "water_well_a": false, "water_well_b": false, "water_well_c": false, "water_well_d": false, "water_well_e": false } } Supports the ability to add more Languages using oxides multi language file system: { "Unavailable": "team member is dead or wounded.", "Sleeping": "team member is sleeping.", "Swimming": "team member is swimming.", "Mounted": "team member is mounted.", "Cargo": "team member is aboard cargo.", "Elevator": "team member is using an elevator.", "BuildingBlocked": "team member is building blocked.", "RaidBlocked": "team member is raid blocked.", "CombatBlocked": "team member is combat blocked.", "MonumentBlocked": "team member is monument blocked.", "CoolDownBlocked": "cooldown blocked: {0}" }
    $14.99
  19. Khan

    bug

    If you want to make a rocket launcher spammer then setup the correct weapon for it. Like the rocket launcher.
  20. Khan

    Help pls

    Changed Status from Pending to Closed
2.2m

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