It really is low, so low on higher tier bases that I personally wouldn't even care to be honest. But, well.....you know how that goes I'm sure.
Thanks!
Hey Adem,
I saw the ticket about setting "Damage multiplier from Bradley to buildings (0 - do not change)" to 0.
I have it set, but Bradley is still damaging player bases. Could there be a conflict with TruePVE maybe? Seems to only be the turret, not the main cannon doing damage.
Convoy.json
I had to clear browser cache 3 times to get it. May want to clear browser cache and reboot then try. Could also be cached in a CDN like CloudFlare (if codefling uses them) somewhere. Happening to other plugins also.
This seems to be an issue with codefling. Several updates that were released over the last couple of days are not downloading right. I'm guessing whatever CDN they are using (CloudFlare maybe?) hasn't received all the latest files yet.
Again....just a guess.
Error while compiling: RustRewards.cs(1010,33): error CS1061: Type `uint' does not contain a definition for `Value' and no extension method `Value' of type `uint' could be found. Are you missing `Newtonsoft.Json.Linq' using directive?
New Install, so maybe I missed something, but 3.1.1 seems to install fine.
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