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m3dus4

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File Comments posted by m3dus4

  1. ive an issue with that plugin. it wont start  after server reboot

    IndustrialCustomSkinsFix - Patching exception in method null

     [Error] Failed to initialize plugin 'IndustrialCustomSkinsFix v1.1.2' (ArgumentException: Undefined target method for patch method static System.Boolean Oxide.Plugins.Item_CanStack_Patch::Prefix(Item __instance, Item item, System.Boolean& __result))
      at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
      at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0

    Heli Signals

       9,915    424

    Some Playerr reported me, that XP wont work anymore just Easy heli is the only one giving exp, medium, hard, expert, and nightmare no longer give xp when u kill them

    Heli Signals

       9,915    424
    On 3/5/2024 at 6:52 PM, ZEODE said:

    This is not a known issue, it sounds more like a misunderstanding of how it works. I don't quite know what you mean when you say they claim the economics. Eco points are awarded when the kill the heli if set to do so in the config. If the player is in a clan, if you have it set to share the reward, then all players from the clan/team etc who did damage will get a share of the rewards, as long as they did enough damage above the threshold HP amount.

    If you have "Share Rewards Between Players Above Damage Threshold" set to false, then only the player who called the heli will get the points. It doesn't matter how many signals the player buys, rewards will be added for each successful kill, according to the config.

    so player tell me today again the same issues. they kil l3 helis and claim 3 x reward (rp or $) after the 4 heli they dont recived (rp,$).
     

    Heli Signals

       9,915    424

    player tell me when they call the heli for first time they claim the economics ($) and all works fine,

    but when they bought 2nd and 3rd times the player didnt claim the economics anymore

    is that a known issue? or may missconfig hmm?

    "Share Rewards Between Players Above Damage Threshold": false,

    or how does it work if 1 player from clan buy the helöi. but he diodnt take the most dmg?

    who get the $?
    .
     

    Portable Recycler

       1,743    71

    jap get error:

    Error while compiling PortableRecycler: 'Timer' does not contain a definition for 'Dispose' and no accessible extension method 'Dispose' accepting a first argument of type 'Timer' could be found (are you missing a using directive or an assembly reference?) | Line: 187, Pos: 35

    • Like 1

    The Archipelago

       80    31

    oilrig is massive bugged.

     

    small oilrig missing card reader, hidden doores. cant acirtvate grafik.png.19cb483f3cbbedafd867da6b8cdea4b0.pngthe crate.
    large oil has doors  but also error msges.

    grafik.png.0030e697ff7b0ca709826b0928f62c86.png

    and we get a lot of error msges.
    grafik.png.6109d995a870f9e97ee68be48b2101ab.png

    grafik.png

    SkillTree: XP Event

       2,308    43

    oh yes i know but ive no clue abvout the values

    "anchor_min": "0.6958333 0.02081362", "anchor_max": "0.8333333 0.1069063",

    how do i know the exact position? s mthere a tool or something?

    Clans

       6,193    320

    yes its a member they famrs a lot send me screenshoots from farming and send me their points he farms like a god and dont get any points hmm 

    Clans

       6,193    320

    hi,

     

    ok my player dont understand holw that work.

    how is it possible to claim more points?

    some told me they fgarm like 2 millionen stones and get 0 points ^^

     

    so they get point for

        "Kills": true,

        "Gather": true,

        "Loot": true,

        "Entities": true,

        "Craft": true

    thats how they claim points right?

    some ppl told me that they raid a lot raidbases, farm like monsters but get 0 points.

    Clans

       6,193    320

    Question:
    a lot of my player dont understand how they can get top3 clan.

    the farm all day raid day and nights and dont get points etc. what shopuld clans do to get more points?

    Heli Signals

       9,915    424

    lock heli and crates.

    if some call a heli he can loose it if dmg is under 50 % maybe. 🙂

    in config i can choose a timer how long crates can be locked. but maybe its interesstingto loosethe own called heli if dmg is under 50% maybe ^^

    Raidable Bases

       47,257    4304

    hi,

     

    ive a question.

    i do a missconfig on my json file.

     

    I would like to:

    1. random spawn bases = pvp
    2. buyraid = pve

     

    atm its possible to counter pve bases so pve is pvp atm 😕

    i thought i set the value convert pve to pvp = false but thats not the right setting i guess.


     so on my pve raidbase i s et the follwoing setting:

          "Convert PVE To PVP": false,

          "Convert PVP To PVE": true,

    so what is wrong here?

     

    {
      "Settings": {
        "Experimental [* = everything]": {
          "Apply Custom Auto Height To": [],
          "Bunker Bases Or Profiles": [],
          "Multi Foundation Bases Or Profiles": []
        },
        "Raid Management": {
          "Grids To Block Spawns At": [],
          "Block Spawns At Positions": [
            {
              "position": "(0.0, 0.0, 0.0)",
              "radius": 500.0
            }
          ],
          "Additional Map Prefabs To Block Spawns At": {
            "test_prefab": 150.0,
            "test_prefab_2": 125.25
          },
          "Eject Mounts": {
            "All Controlled Mounts": false,
            "All Other Mounts": false,
            "Boats": false,
            "Campers": true,
            "Cars (Basic)": false,
            "Cars (Modular)": false,
            "Chinook": false,
            "Flying Carpet": false,
            "Horses": false,
            "HotAirBalloon": true,
            "Jetpacks": true,
            "MiniCopters": false,
            "Pianos": true,
            "Scrap Transport Helicopters": false,
            "Snowmobiles": false
          },
          "Max Amount Of Players Allowed To Enter Each Difficulty (0 = infinite, -1 = none)": {
            "Easy": {
              "Buyable Events": 0,
              "Maintained Events": 0,
              "Manual Events": 0,
              "Scheduled Events": 0
            },
            "Medium": {
              "Buyable Events": 0,
              "Maintained Events": 0,
              "Manual Events": 0,
              "Scheduled Events": 0
            },
            "Hard": {
              "Buyable Events": 0,
              "Maintained Events": 0,
              "Manual Events": 0,
              "Scheduled Events": 0
            },
            "Expert": {
              "Buyable Events": 0,
              "Maintained Events": 0,
              "Manual Events": 0,
              "Scheduled Events": 0
            },
            "Nightmare": {
              "Buyable Events": 0,
              "Maintained Events": 0,
              "Manual Events": 0,
              "Scheduled Events": 0
            },
            "Bypass For PVP Bases": false
          },
          "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": {
            "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": true,
            "Easy": 3,
            "Medium": 3,
            "Hard": 2,
            "Expert": 1,
            "Nightmare": 1
          },
          "Chance To Automatically Spawn Each Difficulty (-1 = ignore)": {
            "Use Cumulative Probability": true,
            "Easy": -1.0,
            "Medium": -1.0,
            "Hard": -1.0,
            "Expert": -1.0,
            "Nightmare": -1.0
          },
          "Player Lockouts (0 = ignore)": {
            "Apply Lockouts To PVE": true,
            "Apply Lockouts To PVP": true,
            "Apply All Lockouts Everytime": false,
            "Time Between Raids In Minutes (Easy)": 0.0,
            "Time Between Raids In Minutes (Medium)": 0.0,
            "Time Between Raids In Minutes (Hard)": 0.0,
            "Time Between Raids In Minutes (Expert)": 0.0,
            "Time Between Raids In Minutes (Nightmare)": 0.0,
            "Block Clans From Owning More Than One Raid": true,
            "Block Friends From Owning More Than One Raid": true,
            "Block Teams From Owning More Than One Raid": true,
            "Block Players From Joining A Clan/Team To Exploit Restrictions": false
          },
          "Easy Raids Can Spawn On": {
            "Monday": true,
            "Tuesday": true,
            "Wednesday": true,
            "Thursday": true,
            "Friday": true,
            "Saturday": true,
            "Sunday": true
          },
          "Medium Raids Can Spawn On": {
            "Monday": true,
            "Tuesday": true,
            "Wednesday": true,
            "Thursday": true,
            "Friday": true,
            "Saturday": true,
            "Sunday": true
          },
          "Hard Raids Can Spawn On": {
            "Monday": true,
            "Tuesday": true,
            "Wednesday": true,
            "Thursday": true,
            "Friday": true,
            "Saturday": true,
            "Sunday": true
          },
          "Expert Raids Can Spawn On": {
            "Monday": true,
            "Tuesday": true,
            "Wednesday": true,
            "Thursday": true,
            "Friday": true,
            "Saturday": true,
            "Sunday": true
          },
          "Nightmare Raids Can Spawn On": {
            "Monday": true,
            "Tuesday": true,
            "Wednesday": true,
            "Thursday": true,
            "Friday": true,
            "Saturday": true,
            "Sunday": true
          },
          "Additional Containers To Include As Boxes": [
            "locker"
          ],
          "Difficulty Colors (Border)": {
            "Easy": "000000",
            "Medium": "000000",
            "Hard": "000000",
            "Expert": "000000",
            "Nightmare": "000000"
          },
          "Difficulty Colors (Inner)": {
            "Easy": "00FF00",
            "Medium": "FFEB04",
            "Hard": "FF0000",
            "Expert": "0000FF",
            "Nightmare": "000000"
          },
          "Entities Allowed To Drop Loot": {
            "Auto Turrets": false,
            "Flame Turret": false,
            "Fog Machine": false,
            "Gun Trap": false,
            "SAM Site": false
          },
          "Additional Blocked Colliders": [
            "cubes"
          ],
          "Allow Teleport": true,
          "Allow Cupboard Loot To Drop": true,
          "Allow Players To Build": true,
          "Allow Players To Use Ladders": true,
          "Allow Players To Upgrade Event Buildings": false,
          "Allow Player Bags To Be Lootable At PVP Bases": true,
          "Allow Player Bags To Be Lootable At PVE Bases": true,
          "Allow Players To Loot Traps": false,
          "Allow Npcs To Target Other Npcs": false,
          "Allow Raid Bases Inland": true,
          "Allow Raid Bases On Beaches": true,
          "Allow Raid Bases On Ice Sheets": false,
          "Allow Raid Bases On Roads": false,
          "Allow Raid Bases On Rivers": true,
          "Allow Raid Bases On Railroads": false,
          "Allow Raid Bases On Building Topology": true,
          "Allow Raid Bases On Monument Topology": false,
          "Amount Of Spawn Position Checks Per Frame (ADVANCED USERS ONLY)": 25,
          "Allow Vending Machines To Broadcast": false,
          "Backpacks Can Be Opened At PVE Bases": true,
          "Backpacks Can Be Opened At PVP Bases": true,
          "Backpacks Drop At PVE Bases": false,
          "Backpacks Drop At PVP Bases": false,
          "Block Npc Kits Plugin": false,
          "Block Helicopter Damage To Bases": false,
          "Block Mounted Damage To Bases And Players": false,
          "Block Mini Collision Damage": false,
          "Block DoubleJump Plugin": true,
          "Block RestoreUponDeath Plugin For PVP Bases": false,
          "Block RestoreUponDeath Plugin For PVE Bases": false,
          "Block LifeSupport Plugin": true,
          "Block Rewards During Server Restart": false,
          "Bypass Lock Treasure To First Attacker For PVE Bases": false,
          "Bypass Lock Treasure To First Attacker For PVP Bases": false,
          "Despawn Spawned Mounts": false,
          "Do Not Destroy Player Built Deployables": true,
          "Do Not Destroy Player Built Structures": true,
          "Divide Rewards Among All Raiders": true,
          "Draw Corpse Time (Seconds)": 300.0,
          "Destroy Boxes Clipped Too Far Into Terrain": true,
          "Destroy Turrets Clipped Too Far Into Terrain": true,
          "Eject Sleepers Before Spawning Base": true,
          "Eject Scavengers When Raid Is Completed": true,
          "Extra Distance To Spawn From Monuments": 0.0,
          "Move Cookables Into Ovens": true,
          "Move Food Into BBQ Or Fridge": true,
          "Blacklist For BBQ And Fridge": [
            "syrup",
            "pancakes"
          ],
          "Move Resources Into Tool Cupboard": true,
          "Move Items Into Lockers": true,
          "Lock Treasure To First Attacker": true,
          "Lock Treasure Max Inactive Time (Minutes)": 20.0,
          "Assign Lockout When Lock Treasure Max Inactive Time Expires": false,
          "Lock Players To Raid Base After Entering Zone": false,
          "Only Award First Attacker and Allies": false,
          "Only Award Owner Of Raid": false,
          "Mounts Can Take Damage From Players": false,
          "Player Cupboard Detection Radius": 75.0,
          "Players With PVP Delay Can Damage Anything Inside Zone": true,
          "Players With PVP Delay Can Damage Other Players With PVP Delay Anywhere": false,
          "PVP Delay Between Zone Hopping": 10.0,
          "Prevent Fire From Spreading": true,
          "Prevent Players From Hogging Raids": false,
          "Prevent Fall Damage When Base Despawns": false,
          "Require Cupboard To Be Looted Before Despawning": false,
          "Destroying The Cupboard Completes The Raid": false,
          "Require All Bases To Spawn Before Respawning An Existing Base": true,
          "Turn Lights On At Night": true,
          "Turn Lights On Indefinitely": false,
          "Turn Lights On Bypasses NightLantern": false,
          "Traps And Turrets Ignore Users Using NOCLIP": false,
          "Use Random Codes On Code Locks": true,
          "Wait To Start Despawn Timer When Base Takes Damage From Player": false,
          "Maximum Water Depth For All Npcs": 3.0,
          "Minutes Until Despawn After Looting (min: 1)": 15,
          "Minutes Until Despawn After Looting Resets When Damaged": false,
          "Minutes Until Despawn After Inactive (0 = disabled)": 20,
          "Minutes Until Despawn After Inactive Resets When Damaged": true
        },
        "Map Markers": {
          "Marker Name": "Raidable Base Event",
          "Radius": 0.25,
          "Radius (Map Size 3600 Or Less)": 0.25,
          "Use Vending Map Marker": true,
          "Show Owners Name on Map Marker": true,
          "Use Explosion Map Marker": false,
          "Create Markers For Buyable Events": true,
          "Create Markers For Maintained Events": true,
          "Create Markers For Scheduled Events": true,
          "Create Markers For Manual Events": true
        },
        "Buyable Events": {
          "Max Amount Purchasable Per Difficulty (0 = infinite, -1 = disabled)": {
            "Easy": 0,
            "Medium": 0,
            "Hard": 0,
            "Expert": 0,
            "Nightmare": 0
          },
          "Cooldowns (0 = No Cooldown)": {
            "Reset Cooldown Costs": {
              "Custom Currency": {
                "Enabled": false,
                "Item Shortname": "scrap",
                "Item Name": null,
                "Amount": 0,
                "Skin": 0
              },
              "Economics Money": 0.0,
              "ServerRewards Points": 0
            },
            "Easy": {
              "VIP Permission: raidablebases.vipcooldown": 60.0,
              "Admin Permission: raidablebases.allow": 0.0,
              "Server Admins": 0.0,
              "Normal Users": 60.0
            },
            "Medium": {
              "VIP Permission: raidablebases.vipcooldown": 60.0,
              "Admin Permission: raidablebases.allow": 0.0,
              "Server Admins": 0.0,
              "Normal Users": 60.0
            },
            "Hard": {
              "VIP Permission: raidablebases.vipcooldown": 60.0,
              "Admin Permission: raidablebases.allow": 0.0,
              "Server Admins": 0.0,
              "Normal Users": 60.0
            },
            "Expert": {
              "VIP Permission: raidablebases.vipcooldown": 60.0,
              "Admin Permission: raidablebases.allow": 0.0,
              "Server Admins": 0.0,
              "Normal Users": 60.0
            },
            "Nightmare": {
              "VIP Permission: raidablebases.vipcooldown": 60.0,
              "Admin Permission: raidablebases.allow": 0.0,
              "Server Admins": 0.0,
              "Normal Users": 60.0
            },
            "Apply Cooldown To Entire Clan And Team": false,
            "Apply All Cooldowns": false
          },
          "Refunds": {
            "Refund Despawned Bases": true,
            "Base Becomes Ineligible For Rewards On Despawn": true,
            "Block Refund If Base Is Damaged": true,
            "Block Despawn If Base Is Damaged": true,
            "Block Despawn If Anything Is Looted": true,
            "Refund Percentage": 75.0,
            "Refund Resets Cooldown Timer": false
          },
          "Allow Players To Spawn Specified Base Files": false,
          "Allow Players To Buy PVP Raids": true,
          "Allow Ally With Lockouts To Enter": true,
          "Lock Raid To Buyer And Friends": true,
          "Max Buyable Events": 20,
          "Reset Purchased Owner After X Minutes Offline": 20.0,
          "Use Permission (raidablebases.buyraid)": false,
          "Spawn At Closest Position From Player": true,
          "Convert PVE To PVP": false,
          "Convert PVP To PVE": true,
          "Ignore Safe Checks": false,
          "Ignore Safe Checks In X Radius Only": 0.0,
          "Ignore Player Entities At Custom Spawn Locations": false,
          "Spawn Bases X Distance Apart": 150.0,
          "Spawns Database File (Optional)": "none"
        },
        "Maintained Events": {
          "Always Maintain Max Events": true,
          "Max Maintained Events": 15,
          "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
          "Include PVE Bases": true,
          "Include PVP Bases": true,
          "Minimum Required Players Online": 1,
          "Maximum Limit Of Players Online": 300,
          "Time To Wait Between Spawns": 15.0,
          "Convert PVE To PVP": true,
          "Convert PVP To PVE": false,
          "Ignore Safe Checks": false,
          "Ignore Safe Checks In X Radius Only": 0.0,
          "Ignore Player Entities At Custom Spawn Locations": false,
          "Spawn Bases X Distance Apart": 100.0,
          "Spawns Database File (Optional)": "none"
        },
        "Manual Events": {
          "Convert PVE To PVP": true,
          "Convert PVP To PVE": false,
          "Max Manual Events": 10,
          "Spawns Database File (Optional)": "none"
        },
        "Scheduled Events": {
          "Enabled": true,
          "Every Min Seconds": 600.0,
          "Every Max Seconds": 1200.0,
          "Max Scheduled Events": 10,
          "Max To Spawn At Once (0 = Use Max Scheduled Events Amount)": 0,
          "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
          "Include PVE Bases": true,
          "Include PVP Bases": true,
          "Minimum Required Players Online": 1,
          "Maximum Limit Of Players Online": 300,
          "Time To Wait Between Spawns": 15.0,
          "Convert PVE To PVP": false,
          "Convert PVP To PVE": false,
          "Ignore Safe Checks": false,
          "Ignore Safe Checks In X Radius Only": 0.0,
          "Ignore Player Entities At Custom Spawn Locations": false,
          "Spawn Bases X Distance Apart": 100.0,
          "Spawns Database File (Optional)": "none"
        },
        "Allowed Zone Manager Zones": [
          "pvp",
          "99999999"
        ],
        "Buyable Event Costs": {
          "Require Custom Costs": true,
          "Require Economics Costs": false,
          "Require Server Rewards Costs": false
        },
        "Economics Buy Raid Costs (0 = disabled)": {
          "Easy": 250.0,
          "Medium": 500.0,
          "Hard": 1000.0,
          "Expert": 1500.0,
          "Nightmare": 2000.0
        },
        "ServerRewards Buy Raid Costs (0 = disabled)": {
          "Easy": 500,
          "Medium": 750,
          "Hard": 1500,
          "Expert": 2000,
          "Nightmare": 3000
        },
        "Custom Buy Raid Cost": {
          "Easy": [
            {
              "Enabled": true,
              "Item Shortname": "scrap",
              "Item Name": null,
              "Amount": 250,
              "Skin": 0
            }
          ],
          "Medium": [
            {
              "Enabled": true,
              "Item Shortname": "scrap",
              "Item Name": null,
              "Amount": 500,
              "Skin": 0
            }
          ],
          "Hard": [
            {
              "Enabled": true,
              "Item Shortname": "scrap",
              "Item Name": null,
              "Amount": 1000,
              "Skin": 0
            }
          ],
          "Expert": [
            {
              "Enabled": true,
              "Item Shortname": "scrap",
              "Item Name": null,
              "Amount": 1500,
              "Skin": 0
            }
          ],
          "Nightmare": [
            {
              "Enabled": true,
              "Item Shortname": "scrap",
              "Item Name": null,
              "Amount": 2000,
              "Skin": 0
            }
          ]
        },
        "Use Grid Locations In Allowed Zone Manager Zones Only": false,
        "Extended Distance To Spawn Away From Zone Manager Zones": 25.0,
        "Blacklisted Commands (PVE)": [
          "remove",
          "up",
          "down"
        ],
        "Blacklisted Commands (PVP)": [
          "remove",
          "up",
          "down"
        ],
        "Automatically Teleport Admins To Their Map Marker Positions": true,
        "Automatically Destroy Markers That Admins Teleport To": false,
        "Block Archery Plugin At PVE Events": false,
        "Block Archery Plugin At PVP Events": false,
        "Block Wizardry Plugin At PVE Events": false,
        "Block Wizardry Plugin At PVP Events": false,
        "Chat Steam64ID": 0,
        "Expansion Mode (Dangerous Treasures)": false,
        "Remove Admins From Raiders List": false,
        "Show X Z Coordinates": false,
        "Buy Raid Command": "buyraid",
        "Event Command": "rbe",
        "Hunter Command": "rb",
        "Server Console Command": "rbevent"
      },
      "Event Messages": {
        "Ineligible For Rewards": {
          "Flying": false,
          "Vanished": false,
          "Inactive": true,
          "Not An Ally": true,
          "Not The Owner": true,
          "Not A Participant": true,
          "Remove Admins From Raiders List": false
        },
        "Announce Raid Unlocked": false,
        "Announce Buy Base Messages": false,
        "Announce Thief Message": false,
        "Announce PVE/PVP Enter/Exit Messages": true,
        "Show Destroy Warning": false,
        "Show Opened Message For PVE Bases": false,
        "Show Opened Message For PVP Bases": false,
        "Show Opened Message For Paid Bases": false,
        "Show Prefix": true,
        "Notify Plugin - Type (-1 = disabled)": 0,
        "Notification Interval": 1.0,
        "Send Messages To Player": true,
        "Save Thieves To Log File": false
      },
      "GUIAnnouncements": {
        "Enabled": false,
        "Banner Tint Color": "Grey",
        "Maximum Distance": 300.0,
        "Text Color": "White"
      },
      "Ranked Ladder": {
        "Award Top X Players On Wipe": 3,
        "Enabled": true,
        "Show Top X Ladder": 10,
        "Assign Rank After X Completions": {
          "Assign To Owner Of Raid Only": false,
          "Easy": 15,
          "Medium": 10,
          "Hard": 5,
          "Expert": 3,
          "Nightmare": 1
        },
        "Difficulty Points": {
          "Assign To Owner Of Raid Only": false,
          "Easy": 1,
          "Medium": 2,
          "Hard": 3,
          "Expert": 4,
          "Nightmare": 5
        }
      },
      "Skins": {
        "Boxes": {
          "Include Workshop Skins": true,
          "Preset Skin": 0,
          "Use Random Skin": true
        },
        "Loot Items": {
          "Include Workshop Skins": true,
          "Use Random Skin": true,
          "Use Imported Workshop Skins File": false
        },
        "Deployables": {
          "Partial Names": [
            "door",
            "barricade",
            "chair",
            "fridge",
            "furnace",
            "locker",
            "reactivetarget",
            "rug",
            "sleepingbag",
            "table",
            "vendingmachine",
            "waterpurifier",
            "skullspikes",
            "skulltrophy",
            "summer_dlc",
            "sled"
          ],
          "Preset Door Skins": [],
          "Include Workshop Skins": true,
          "Use Random Skin": true,
          "Skin Everything": true
        },
        "Randomize Npc Item Skins": true,
        "Use Identical Skins For All Npcs": true,
        "Ignore If Skinned Already": true
      },
      "Treasure": {
        "Resources Not Moved To Cupboards": [
          "skull.human",
          "battery.small",
          "bone.fragments",
          "can.beans.empty",
          "can.tuna.empty",
          "water.salt",
          "water",
          "skull.wolf"
        ],
        "Use Day Of Week Loot": false,
        "Do Not Duplicate Base Loot": false,
        "Do Not Duplicate Difficulty Loot": false,
        "Do Not Duplicate Default Loot": false,
        "Use Stack Size Limit For Spawning Items": false
      },
      "UI": {
        "Advanced Alerts UI": {
          "Enabled": true,
          "Anchor Min": "0.35 0.85",
          "Anchor Max": "0.65 0.95",
          "Time Shown": 5.0,
          "Title Background Color": "#000000"
        },
        "Buyable Events UI": {
          "Enabled": true,
          "Offset Min": "-34.159 86.718",
          "Offset Max": "179.959 254.682",
          "Panel Alpha": 0.98,
          "Cursor Enabled": false,
          "Background Color": "#252121",
          "Title Background Color": "#000000",
          "Button Alpha": 1.0,
          "X Text Color": "#FFFFFF",
          "Font Size": 14,
          "Use Contrast Colors For Text Color": true,
          "Use Difficulty Colors For Buttons": true,
          "X Button Color": "#497CAF",
          "Easy Button Color": "#497CAF",
          "Easy Text Color": "#FFFFFF",
          "Medium Button Color": "#497CAF",
          "Medium Text Color": "#FFFFFF",
          "Hard Button Color": "#497CAF",
          "Hard Text Color": "#FFFFFF",
          "Expert Button Color": "#497CAF",
          "Expert Text Color": "#FFFFFF",
          "Nightmare Button Color": "#497CAF",
          "Nightmare Text Color": "#FFFFFF"
        },
        "Buyable Cooldowns UI": {
          "Enabled": true,
          "Offset Min": "-117.966 -77.055",
          "Offset Max": "-17.834 -33.74",
          "Panel Alpha": 0.98,
          "Background Color": "#242020",
          "Title Text Color": "#FFFFFF",
          "Title Embed Color": "#242020",
          "Title Panel Color": "#000000"
        },
        "Delay UI": {
          "Enabled": true,
          "Offset Min": "-34.488 87.056",
          "Offset Max": "179.631 124.804",
          "Font Size": 14,
          "Panel Alpha": 0.98,
          "Text Color": "#FF0000",
          "Background Color": "#252121",
          "Title Background Color": "#000000"
        },
        "Lockouts UI": {
          "Enabled": true,
          "Offset Min": "-117.966 -149.658",
          "Offset Max": "-17.834 -106.342",
          "Panel Alpha": 0.98,
          "Background Color": "#242020",
          "Title Text Color": "#FFFFFF",
          "Title Embed Color": "#242020",
          "Title Panel Color": "#000000"
        },
        "Status UI": {
          "Font Size": 12,
          "Panel Color": "#252121",
          "PVP Color": "#FF0000",
          "PVE Color": "#008000",
          "Show Loot Left": true,
          "Enabled": true,
          "Offset Min": "191.957 17.056",
          "Offset Max": "327.626 79.024",
          "Panel Alpha": 0.98,
          "Background Color": "#252121",
          "Title Background Color": "#000000",
          "No Owner Color": "#FFFFFF",
          "Negative Color": "#FF0000",
          "Positive Color": "#008000"
        }
      },
      "Weapons": {
        "Infinite Ammo": {
          "AutoTurret": true,
          "FlameTurret": true,
          "FogMachine": true,
          "GunTrap": true,
          "SamSite": true
        },
        "Ammo": {
          "AutoTurret": 256,
          "FlameTurret": 256,
          "FogMachine": 5,
          "GunTrap": 128,
          "SamSite": 24
        },
        "Fog Machine Allows Motion Toggle": true,
        "Fog Machine Requires A Power Source": true,
        "SamSite Repairs Every X Minutes (0.0 = disabled)": 5.0,
        "SamSite Range (350.0 = Rust default)": 75.0,
        "SamSite Requires Power Source": false,
        "Spooky Speakers Requires Power Source": false,
        "Test Generator Power": 100.0
      },
      "Log Debug To File": false
    }

     

     

    Raidable Bases

       47,257    4304

    another new or maybe old suggestion 🙂

     

    is it possible to do full fundation raid wipe?

    if you blow up fundation on raidable bases. the wall stay is it possible to change that?

    Hit Damage

       544    13

    is there a way to activate or deactivate the hit function for player?
    i try to setup the permission to : true and false.

    it doenent matter.
    i can type /hit but there is no function.
    each time i see the hits.

    and anotherr thing is it possible to change the possition for the hits?

     

    Abandoned Bases

       5,453    634

    hi,

     

    two questions:
    if i start purge modus i cant use teleport ist said in pvp zone is there a way to fix it that i can use teleport?

     

    is it also possible if i start purge that the fully map is pvp zone so that each ppl can kill the other?

     

    Abandoned Bases

       5,453    634
    7 minutes ago, nivex said:

    I don't understand what you're saying =p

     

    /sab works fine for me now thx man. 🙂

     

    shoul i change also the line?

     

    grafik.thumb.png.1c893a5bd529916fc7a0073a628b8407.png

     

    Convoy

       30,136    711
    6 hours ago, Malkizid said:

    I don't think so, if there was an issue with a bradley leaving a convoy and getting stuck, the whole convoy would stop moving.  Even so the convoy  event duration ending would prevent this from happening.

    Some of your convoy presets probably don't have a Bradley in them, for example the easy or regular convoy.

    sounds like you're running a bi-weekly server and the 24 hour prewipe timer has spawned a lot of bradleys, this is now the standard pre wipe scenario.
    Try open f1 console and type "printwipe"  for more info on that

     

    oh ok never now that before. 🙂 yesterday i start my purge. today is wipe. maybe thats the issue and thats normal @ wipe day cool. 🙂

    is it possible to cancel that scenario that i would spawn max 3 bradley ^^

    Abandoned Bases

       5,453    634
    11 hours ago, nivex said:

    hi, you can attach files rather than pasting their contents =p

    it looks like there's an issue where it aborts the scan.

    change else to else if (user != null) and it should work until I can figure out why it happens to begin with

    image.thumb.png.87e9d7a2e88242a28c05b2ad3d99b05f.png

    it will look like this if done right:

    image.thumb.png.fafeb51ca6b806bb225bd2e153cf6436.png

    ok ill try. 🙂

     

    whats about line 2365?

    i change it it back and scan works fine for me.

     

    grafik.png.7a94eb84d6aaf70325fd92a9fcee7958.png

     

    atm it looks really good. scan is working fine.

     

    grafik.thumb.png.12fad61cd548beb660490f9d33d2d05f.png

    Convoy

       30,136    711

    ok txh works fine for me.

    now ive another problem. ^^

    ive a lot of bradleys @my map  not sure if they come from convoy?

     

    if i checked sometiomes the convoy i dont see any bradley  maybe the drive another route?

     

    Abandoned Bases

       5,453    634

    there is no log file. i think it shoul come with startparameter and that command its not insert.

     

    if i check my cmd windows where my server started i see the log:

     

    [Abandoned Bases] Opened abandoned player base at (-349.1, 10.1, -905.2) with 49 entities
    NullReferenceException: Object reference not set to an instance of an object

    Abandoned Bases

       5,453    634

    i reload the plugin purt in the command:

     

    /sar purge

    after that then

    /sab

    i get the message "Starting manual scan for abond...." but nothing happends.

    0 abondend bases

     

    it seems that the scan dont work.

     

    grafik.png.d27bbbb14bb9b0044927659c5ed98508.png

    Abandoned Bases

       5,453    634
    3 minutes ago, nivex said:

    hi, you can attach files rather than pasting their contents =p

    it looks like there's an issue where it aborts the scan.

    change else to else if (user != null) and it should work until I can figure out why it happens to begin with

    image.thumb.png.b82165f4e130766e4d2588ce017a0f6e.png

    ok like this?

    grafik.png.7475dc3f424b5e1ae5ff2865647dcbad.png

     

    Abandoned Bases

       5,453    634

    hi atm i tested my purge event.

    i saw that not each base get abandoned.

    i need to shoot the buildinmg after that i get a reply "starting abandoned base event".

    is this a config problem?

     

    {
      "Purge Settings": [
        {
          "Permission": "abandonedbases.vip",
          "Lifetime (Days)": "3",
          "Conversions Before Destroying Base": 1
        },
        {
          "Permission": "abandonedbases.veteran",
          "Lifetime (Days)": "3",
          "Conversions Before Destroying Base": 1
        },
        {
          "Permission": "abandonedbases.basic",
          "Lifetime (Days)": "3",
          "Conversions Before Destroying Base": 1
        }
      ],
      "Abandoned Settings": {
        "Automatic Conversions Disabled Between These Times": [
          {
            "Enabled": false,
            "Start Time": "00:00",
            "End Time": "12:00"
          },
          {
            "Enabled": false,
            "Start Time": "12:00",
            "End Time": "00:00"
          }
        ],
        "Auto Turrets": {
          "Enabled": false,
          "Aim Cone": 5.0,
          "Ammo": 256,
          "Infinite Ammo": false,
          "Minimum Damage Modifier": 1.0,
          "Maximum Damage Modifier": 1.0,
          "Start Health": 1000.0,
          "Sight Range": 30.0,
          "Double Sight Range When Shot": false,
          "Set Hostile (False = Do Not Set Any Mode)": true,
          "Has Power": false,
          "Requires Power Source": false,
          "Remove Equipped Weapon": false,
          "Random Weapons To Equip When Unequipped": [
            "rifle.ak"
          ]
        },
        "Rewards": {
          "Economics Money": 0.0,
          "ServerRewards Points": 0,
          "SkillTree XP": 0.0,
          "Do Not Reward Canceled Events": false,
          "Divide Rewards Among All Raiders": true
        },
        "Blacklisted Commands": [
          "command1",
          "command2",
          "command3"
        ],
        "Entities Not Allowed To Be Picked Up": [],
        "Ignored Prefabs": [
          "sleepingbag_leather_deployed",
          "bed_deployed"
        ],
        "BotSpawn Profile Names": [
          "profile_name_1",
          "profile_name_2"
        ],
        "Allow PVP": true,
        "Allow PVP (when manually converted with SAR command)": true,
        "Allow PVP (when manually converted with attack permission)": true,
        "Allow Players To Build": true,
        "Allow Players To Build Ladders": true,
        "Allow Players To Use MLRS": true,
        "Minimum Required Players Online": 1,
        "Block Damage From Outside To Base": true,
        "Block RestoreUponDeath Plugin For PVP Bases": false,
        "Block RestoreUponDeath Plugin For PVE Bases": false,
        "Block RestoreUponDeath Plugin For Sleepers": true,
        "Building Blocks Are Immune To Damage": false,
        "Building Blocks Are Immune To Damage (Twig Only)": false,
        "Cooldown Between Conversions": 3600.0,
        "Economics Cost To Manually Convert (0 = disabled)": 0.0,
        "Economics Cost To Cancel Conversion (0 = disabled)": 0.0,
        "ServerRewards Cost To Manually Convert (0 = disabled)": 0,
        "ServerRewards Cost To Cancel Conversion (0 = disabled)": 0,
        "Custom Cost To Manually Convert (0 = disabled)": [
          {
            "Item Shortname": "scrap",
            "Item Name": null,
            "Amount": 0,
            "Skin": 0
          }
        ],
        "Custom Cost To Cancel Conversion (0 = disabled)": [
          {
            "Item Shortname": "scrap",
            "Item Name": null,
            "Amount": 0,
            "Skin": 0
          }
        ],
        "Marker Name (Minutes)": "Abandoned Player Base [{time}m]",
        "Marker Name (Seconds)": "Abandoned Player Base [{time}s]",
        "Marker Format With Owner Name": "{0} {1}",
        "Show Owners Name On Map Marker": false,
        "Foundations Required": 4,
        "Walls Required": 3,
        "Include Twig Structures": false,
        "Sphere Amount": 10,
        "Sphere Radius": 50.0,
        "Use Dynamic Sphere Radius": false,
        "Max Dynamic Radius": 75.0,
        "Padding Added Onto Dynamic Radius": 9.0,
        "Min Custom Sphere Radius": 25.0,
        "Max Custom Sphere Radius": 75.0,
        "Players Cannot Loot Wounded Players": true,
        "Seconds Until Event Can Be Canceled": 0.0,
        "PVP Delay": 15.0,
        "Despawn Timer": 86400.0,
        "Reset Despawn Timer When Base Is Attacked": false,
        "Do Not Destroy Base When Despawn Timer Expires": false,
        "Do Not Destroy Manually Converted Base When Despawn Timer Expires": false,
        "Backpacks Can Be Opened": true,
        "Corpses Can Be Looted By Anyone": true,
        "Backpacks Can Be Looted By Anyone": true,
        "Time To Wait Between Spawns": 15.0,
        "Use Map Marker": true,
        "Require Event Be Finished Before It Can Be Canceled": true,
        "Check If Abandoned Bases Are Too Close Together": true
      },
      "Messages": {
        "Advanced Alerts UI": {
          "Enabled": true,
          "Anchor Min": "0.35 0.85",
          "Anchor Max": "0.65 0.95",
          "Time Shown": 5.0
        },
        "Notify Plugin - Type (-1 = disabled)": 0,
        "UI Popup Interval": 1.0,
        "Send Messages To Player": true,
        "Send Global Message When Players Claim A Base": false
      },
      "Run Once On Server Startup": true,
      "Run Every X Seconds": 3600.0,
      "Kill Inactive Sleepers": false,
      "Move Inventory To Boxes Before Kill Inactive Sleepers": false,
      "Move Inventory Blacklist Shortnames": [
        "rock",
        "torch"
      ],
      "Let Players Kill Abandoned Sleepers": true,
      "Remove Ownership From Bases": false,
      "Remove Ownership From Containers": true,
      "Remove Ownership When Despawn Timer Is Zero": false,
      "Steam Chat ID": 0,
      "Use Log File": false,
      "Extended Distance To Spawn Away From Zone Manager Zones": 25.0,
      "Allowed Zone Manager Zones": [
        "pvp",
        "99999999"
      ]
    }

     

    Convoy

       30,136    711

    hi,

    is it possible to change the colour from the mapmarker?

     

    ive so much pve events and each map maker looks same ^^

    • Like 1

    Gas Station Event

       6,249    86

    ok im really confused.

    today i copied my gameserver to another foilder. change port blabla...

    i start the server it works fine.

    the oinly thing whaht was different is that  i only delet the oxid.discord file + cs plugin: discord messaged/DiscordLogger and playcounter

    all works fine @testsystem..

     

    now i test that on my productiv system:

    i removed the webhooks from the DiscordMessages plugin and now it works fine lol oO,

     

    grafik.png.30023f8b27dd70b621a36c75e9f58d20.png

    Gas Station Event

       6,249    86
    10 hours ago, Jbird said:

    Are you able to see what is different on the two servers? If you're getting two different results it would be worth even trying things like removing the steamapps folder and letting it reinstall or to check for anything else that could be a cause. It certainly isn't normal behavior. You've not found anything at all in your logs or console when it happens? Is it repeated anywhere like in console or is it only repeated in game?

    no its the same server and the same folder.

     

    i only copy paste the folder in another directory. i cahnged the starting port to start my server. i only deactivate my oxiddiscord file. the otherr things are exactly the same. ill try that again today but i dont do any change. 😕

    Gas Station Event

       6,249    86
    5 hours ago, m3dus4 said:

    ill do that.on my testserver. ill also report if i found the problem or not. ^^

    ok 2 funny things.

     

    1. ony my testsystem which same configuration (i copy each file to another rust folder anbd start another server) ive no problem with all installed plugins.

     

    2. ony my prod system i unload each plugin and only start NPCSpan + GasStationEvent and get 2 Messages no other Plugin was loaded:

     

    grafik.png.e44b202c12eadf1f358b2f7674ea530e.png

    Gas Station Event

       6,249    86
    3 hours ago, Jbird said:

    🍻

     

    Look at your zone management configs, especially the automatic one, make sure they are all up to date. You list a few plugins that interact with zones as well so that is worth considering. If you test without those plugins I'm fairly sure you will not be getting repeated messages like you have gotten. Check your versions against current versions if you haven't done that yet.

    Otherwise there could be another plugin repeating the message somehow so it may be worth unloading all plugins and loading only a few at a time, the ones you want to test first, then start adding others until the error occurs again to find out which one is creating extra messages. Checking your console for errors around the time this is happening could be helpful. Again checking for outdated plugins might be the fastest fix.

    ill do that.on my testserver. ill also report if i found the problem or not. ^^

    Gas Station Event

       6,249    86
    25 minutes ago, Jbird said:

    If it is happening in other places this tells me it is very unlikely to be the new Event plugin. It creates its own zone. It likely is creating conflict of some kind with another plugin but it sounds like the error happens in certain instances with another plugin or combination of plugins having a different issue occasionally. Those are the configs I would look at first and would test with and without them to find the source.

     

    For Discord webhook you need to have DiscordMessages installed.

    If there is a config issue I think it is with the other plugins to be honest, but we can try to look at it. Discord tickets in the Mad Mapper Discord are much easier for reviewing something like this.

    Removing other plugins and testing again with only certain plugins installed will help narrow down where the problem is occurring so we are not just guessing.

    thx.

     

    discord messanger works fine for me now.

     

    im now @ discord and posted my question @support hope thats right.

     

    ii will also try to unload some plugins  maybe that can hgelp thx.

    Abandoned Bases

       5,453    634
    On 6/8/2023 at 8:53 PM, nivex said:

    Each live server I'm testing on has it's abandoned time set to 5 days, so it's only been 3 days since then. Everything looks to work fine and I will release it in a few days if I don't run into any issues.

    tell me that all works fine and upload the new file please ^^

    Gas Station Event

       6,249    86
    21 hours ago, Jbird said:

    Do you see anything in console when this happens? Is it happening regularly?

    One thing I would check is to look at those other plugins and see if they are somehow duplicating and creating extra zones that are not necessary. But since it looks like the messages are from this plugin, it could be something else just duplicating the message for some reason. I can tell you that it doesn't look like normal behavior at all with it being the same message multiple times so any console errors or extra information about it would be helpful.

    If you are in the Mad Mapper Discord you should #create-a-ticket there and we could look more into the issue and look to resolving it.

    Can you confirm the version you have currently and are all of them up to date?

    thx 4 quick reply. console is empty no error msg or something.

    yes its regularly.

    i saw the same issue only @mining outpost here come same massive messages from zonemanager hmmmm.

    i think i only use true pve + zonemanager and ZoneManagerAutoZones hmmm

     

    oh and i saw that the discord webhook dont work for me. there is no info @my channel.

     

    grafik.thumb.png.98b29b5f2b3b3a2c48dd9c793d099c25.png

     

    and if the Event is done i can join the gasstation without spamming messages.

     

    maybe my config is not ok?

     

    {
      "Minimum time between events [sec.]": 1800.0,
      "Maximum time between events [sec.]": 2700.0,
      "Is the countdown timer active for the event? [true/false]": true,
      "Duration of the event [sec.]": 900,
      "Time before the starting of the event after receiving a chat message [sec.]": 120.0,
      "Notification time until the end of the event [sec.]": 120,
      "Marker configuration on the map": {
        "Name": "GasStationEvent ({info})",
        "Radius": 0.4,
        "Alpha": 0.6,
        "Marker color": {
          "r": 0.81,
          "g": 0.25,
          "b": 0.15
        }
      },
      "Marker settings for key event points shown on players screen": {
        "Enabled? [true/false]": true,
        "Size": 40,
        "Color": "#00ff37"
      },
      "Prefix of chat messages": "<color=#55aaff>[GasStationEvent]</color>",
      "Do you use the chat? [true/false]": true,
      "GUI setting": {
        "Do you use the countdown GUI? [true/false]": true,
        "OffsetMin Y": "-56"
      },
      "GUI Announcements setting": {
        "Do you use the GUI Announcements? [true/false]": false,
        "Banner color": "Orange",
        "Text color": "White",
        "Adjust Vertical Position": 0.03
      },
      "Notify setting": {
        "Do you use the Notify? [true/false]": false,
        "Type": "0"
      },
      "Discord setting (only for users DiscordMessages plugin)": {
        "Use the plugin DiscordMessages for posting event notifications? [true/false]": true,
        "Webhook URL": "https://discord.com/api/webhooks/1109440158543126578/xSlt0nMOtcsgDL0ZwkaFwVtHYJg6y8cBGDOpDbp9dxz-M9kNseFTgPZqsijJqe-TpwuY",
        "Embed Color (DECIMAL)": 13516583,
        "Keys of required messages": [
          "PreStart",
          "Start",
          "PreFinish",
          "Finish",
          "KillAllVagos",
          "KillAllBallas"
        ]
      },
      "List of commands banned in the event zone": [
        "/remove",
        "remove.toggle"
      ],
      "Radius of the event zone": 45.0,
      "Do you create a PVP zone in the event area? (only for users TruePVE plugin) [true/false]": true,
      "PVE Mode Setting (only for users PveMode plugin)": {
        "Use PVE mode the plugin? [true/false]": false,
        "The amount of damage that the player has to do to become the Event Owner": 500.0,
        "Damage coefficients for calculate to become the Event Owner": [
          {
            "Type of target": "NPC",
            "Damage Multiplier": 1.0
          }
        ],
        "Can the non-owner of the event loot the crates? [true/false]": false,
        "Can the non-owner of the event loot NPC corpses? [true/false]": false,
        "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
        "Can Npc attack a non-owner of the event? [true/false]": false,
        "Allow a non-owner of the event to enter the event zone? [true/false]": true,
        "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
        "The time that the Event Owner may not be inside the event zone [sec.]": 300,
        "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
        "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
        "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 1800.0,
        "Darkening the dome (0 - disables the dome)": 12
      },
      "Interrupt the teleport in the event area? (only for users NTeleportation plugin) [true/false]": false,
      "Economy setting (total values will be added up and rewarded at the end of the event)": {
        "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [
          "Economics",
          "Server Rewards",
          "IQEconomic"
        ],
        "The minimum value that a player must collect to get points for the economy": 0.0,
        "Looting of crates": {
          "crate_normal": 0.3,
          "crate_normal_2": 0.2,
          "crate_normal_2_food": 0.1,
          "crate_normal_2_medical": 0.1
        },
        "Killing an NPC": 0.3,
        "Opening the first door": 0.4,
        "Opening the second door": 0.4,
        "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": []
      },
      "Disable NPCs from the BetterNpc plugin on the monument while the event is on? [true/false]": true,
      "NPC settings for the first car": {
        "Minimum": 4,
        "Maximum": 4,
        "List of locations": [
          "(-1.661, 3.25, -13.205)",
          "(-0.415, 3.25, -5.062)",
          "(-0.415, 3.25, 3.988)",
          "(-14.444, 3.25, 1.745)",
          "(-13.462, 3.25, -5.102)",
          "(-13.487, 3.25, 16.148)"
        ],
        "NPCs setting": {
          "Health": 125.0,
          "Roam Range": 5.0,
          "Chase Range": 30.0,
          "Attack Range Multiplier": 3.0,
          "Sense Range": 30.0,
          "Target Memory Duration [sec.]": 15.0,
          "Scale damage": 1.0,
          "Aim Cone Scale": 1.0,
          "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
          "Vision Cone": 135.0,
          "Speed": 7.5,
          "Disable radio effects? [true/false]": true,
          "Is this a stationary NPC? [true/false]": false,
          "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
          "Wear items": [
            {
              "ShortName": "hat.cap",
              "SkinID (0 - default)": 2414488473
            },
            {
              "ShortName": "hoodie",
              "SkinID (0 - default)": 920529282
            },
            {
              "ShortName": "shoes.boots",
              "SkinID (0 - default)": 2592902166
            },
            {
              "ShortName": "pants",
              "SkinID (0 - default)": 1295278038
            },
            {
              "ShortName": "sunglasses",
              "SkinID (0 - default)": 0
            }
          ],
          "Belt items": [
            {
              "ShortName": "pistol.revolver",
              "Amount": 1,
              "SkinID (0 - default)": 2932859228,
              "Mods": [],
              "Ammo": ""
            },
            {
              "ShortName": "syringe.medical",
              "Amount": 2,
              "SkinID (0 - default)": 0,
              "Mods": [],
              "Ammo": ""
            }
          ],
          "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
        },
        "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
        "Loot table from prefabs (if the loot table type is 4 or 5)": {
          "Minimum numbers of prefabs": 1,
          "Maximum numbers of prefabs": 1,
          "Use minimum and maximum values? [true/false]": false,
          "List of prefabs": [
            {
              "Chance [0.0-100.0]": 100.0,
              "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
            }
          ]
        },
        "Own loot table (if the loot table type is 1 or 5)": {
          "Minimum numbers of items": 3,
          "Maximum numbers of items": 5,
          "Use minimum and maximum values? [true/false]": false,
          "List of items": [
            {
              "ShortName": "scrap",
              "Minimum": 250,
              "Maximum": 500,
              "Chance [0.0-100.0]": 36.0,
              "Is this a blueprint? [true/false]": false,
              "SkinID (0 - default)": 0,
              "Name (empty - default)": ""
            }
          ]
        }
      },
      "NPC settings for the second car": {
        "Minimum": 4,
        "Maximum": 4,
        "List of locations": [
          "(26.901, 3.25, -10.623)",
          "(28.735, 3.25, -2.477)",
          "(23.599, 3.25, 7.294)",
          "(19.353, 3.25, 19.4)",
          "(11.958, 3.25, 17.853)",
          "(31.545, 3.25, 21.983)"
        ],
        "NPCs setting": {
          "Health": 125.0,
          "Roam Range": 5.0,
          "Chase Range": 30.0,
          "Attack Range Multiplier": 3.0,
          "Sense Range": 30.0,
          "Target Memory Duration [sec.]": 15.0,
          "Scale damage": 1.0,
          "Aim Cone Scale": 1.0,
          "Detect the target only in the NPC's viewing vision cone? [true/false]": false,
          "Vision Cone": 135.0,
          "Speed": 7.5,
          "Disable radio effects? [true/false]": true,
          "Is this a stationary NPC? [true/false]": false,
          "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true,
          "Wear items": [
            {
              "ShortName": "mask.bandana",
              "SkinID (0 - default)": 1583890819
            },
            {
              "ShortName": "hoodie",
              "SkinID (0 - default)": 1467513541
            },
            {
              "ShortName": "shoes.boots",
              "SkinID (0 - default)": 1135820993
            },
            {
              "ShortName": "pants",
              "SkinID (0 - default)": 1134379860
            },
            {
              "ShortName": "metal.plate.torso",
              "SkinID (0 - default)": 1134374285
            },
            {
              "ShortName": "burlap.gloves",
              "SkinID (0 - default)": 1134361393
            }
          ],
          "Belt items": [
            {
              "ShortName": "pistol.semiauto",
              "Amount": 1,
              "SkinID (0 - default)": 864800401,
              "Mods": [],
              "Ammo": ""
            },
            {
              "ShortName": "syringe.medical",
              "Amount": 2,
              "SkinID (0 - default)": 0,
              "Mods": [],
              "Ammo": ""
            }
          ],
          "Kit (it is recommended to use the previous 2 settings to improve performance)": ""
        },
        "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 5,
        "Loot table from prefabs (if the loot table type is 4 or 5)": {
          "Minimum numbers of prefabs": 1,
          "Maximum numbers of prefabs": 1,
          "Use minimum and maximum values? [true/false]": false,
          "List of prefabs": [
            {
              "Chance [0.0-100.0]": 100.0,
              "The path to the prefab": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_oilrig.prefab"
            }
          ]
        },
        "Own loot table (if the loot table type is 1 or 5)": {
          "Minimum numbers of items": 3,
          "Maximum numbers of items": 5,
          "Use minimum and maximum values? [true/false]": false,
          "List of items": [
            {
              "ShortName": "scrap",
              "Minimum": 250,
              "Maximum": 500,
              "Chance [0.0-100.0]": 36.0,
              "Is this a blueprint? [true/false]": false,
              "SkinID (0 - default)": 0,
              "Name (empty - default)": ""
            }
          ]
        }
      },
      "Loot crate settings for the first room": [
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
          "Position": "(-12.349, 4.488, 19.361)",
          "Rotation": "(0, 114.4, 0)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
          "Position": "(-12.512, 3.25, 18.659)",
          "Rotation": "(0, 310.261, 0)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
          "Position": "(-13.664, 3.25, 19.916)",
          "Rotation": "(0, 0, 0)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab",
          "Position": "(-13.357, 4.488, 19.861)",
          "Rotation": "(0, 31.016, 0)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 1,
            "Maximum numbers of prefabs": 1,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab",
          "Position": "(-12.215, 3.25, 20.066)",
          "Rotation": "(0, 23.649, 0)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 1,
            "Maximum numbers of prefabs": 1,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        }
      ],
      "Loot crate settings for the second room": [
        {
          "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal.prefab",
          "Position": "(12.709, -5.026, 14.924)",
          "Rotation": "(353.106, 71.077, 28.212)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 1,
            "Maximum numbers of prefabs": 1,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal_2.prefab",
          "Position": "(13.95, -5.113, 16.062)",
          "Rotation": "(353.052, 75.008, 34.306)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal_2.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal_2.prefab",
          "Position": "(16.564, -5.029, 15.672)",
          "Rotation": "(2.71, 37.996, 33.909)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal_2.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab",
          "Position": "(10.778, -3.862, 16.185)",
          "Rotation": "(21.782, 7.434, 324.395)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        },
        {
          "Prefab": "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab",
          "Position": "(13.803, -4.279, 14.274)",
          "Rotation": "(30.908, 358.572, 12.651)",
          "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)": 0,
          "Loot table from prefabs (if the loot table type is 4 or 5)": {
            "Minimum numbers of prefabs": 3,
            "Maximum numbers of prefabs": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of prefabs": [
              {
                "Chance [0.0-100.0]": 100.0,
                "The path to the prefab": "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab"
              }
            ]
          },
          "Own loot table (if the loot table type is 1 or 5)": {
            "Minimum numbers of items": 3,
            "Maximum numbers of items": 5,
            "Use minimum and maximum values? [true/false]": true,
            "List of items": [
              {
                "ShortName": "scrap",
                "Minimum": 250,
                "Maximum": 500,
                "Chance [0.0-100.0]": 100.0,
                "Is this a blueprint? [true/false]": false,
                "SkinID (0 - default)": 0,
                "Name (empty - default)": ""
              }
            ]
          }
        }
      ],
      "Engine parts quality for the second car (1 = low, 2 = medium, 3 = high)": 1,
      "Configuration version": {
        "Major": 1,
        "Minor": 0,
        "Patch": 6
      }
    }

     

    grafik.png.5dc38fbba0ed889150f34c4ba567aea1.png

    Abandoned Bases

       5,453    634
    12 hours ago, nivex said:

    Each live server I'm testing on has it's abandoned time set to 5 days, so it's only been 3 days since then. Everything looks to work fine and I will release it in a few days if I don't run into any issues.

    sounds great

    • Like 1

    Abandoned Bases

       5,453    634

    any news about the new update?

     

    On 6/1/2023 at 7:54 PM, nivex said:

    ok, I believe everything is in order for the next update to resolve all outstanding issues though it must be tested.

    I believe I've fixed the one issue with this update but I must verify that before releasing it.

    so I will let this run on a high pop server for a few days and if that issue is fixed then I will release it.

     

    Abandoned Bases

       5,453    634

    so today ive checked my server and now ive the bubbles back on my map.

    and my console told me some error msg like this

    im not the programmer who can understand that where i can set the changes:

    but it said CanEntityBeTargeted @AbandoneBase is set to true and Raidbabase is set to false.
    i cant find any option to change the values.

    (09:43:09) | Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: AbandonedBases - True (Boolean), RaidableBases (False (Boolean))

    (09:43:09) | Calling hook CanEntityBeTargeted resulted in a conflict between the following plugins: AbandonedBases - True (Boolean), RaidableBases (False (Boolean))

     

    i reload the raidable base plugin bases despawned and spawnes random again. but bufbble stand.

    then i reloaded AbandonedBases and the bubbles are gone.

    so my troubleshooting atm is only to unload @purgetime my raidbases.

    😕

     

    grafik.thumb.png.70698f8021fb08637eb3fe466d73245b.png

    grafik.thumb.png.cbdee5b86385bf029b24e3372f089e52.png

     

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