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Everything posted by Cahnu
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@Leonard Hagedorn When the event ends it will remove all entities that were spawned by the plugin. So all turrets, bradleys, scientists & hackable crates would be removed. It also clears the loot piles from the excavator + any diesel that may be left from the event. The only thing that wouldn't be removed currently is loot from destroyed entities. So if you killed the scientists or bradley and there was loot crates or a backpack from them, it wouldn't despawn those.
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Version 1.0.4
400 downloads
Heavy Excavator Event is a configurable plugin that allows for a new type of random event. Randomly a message will appear letting players know that there is a heavy excavator being formed. The excavator will then start mining resources. A heavy unit is stationed by each resource output pile. A heavy unit includes extra scientists, auto turrets, and a bradley. You must fight your way through the heavy units to get the resources that are mined by the Excavator. There's also two hackable crates positioned in the core of the Excavator, guarded by additional scientists and auto turrets. You must work to clear the heavy units and hold the Excavator until it finishes mining resources for maximum loot. That's if other players don't get to it first! This is a great event to add to your server to give it a little more variety. It can be a fun PVP zone or a PVE event for non PVP servers. EASY OPTIONAL SETUP - NO SETUP REQUIRED You can simple drop the plugin in as-is and it will start the random event every 1 to 2 hours OR you can modify the config to your specific needs. Configuration Example - en Admin Only Commands /HeavyExcavatorStart /HeavyExcavatorStop /HePOS Hooks void HeavyExcavatorEventStarted() void HeavyExcavatorEventStopped() Customization Spawn locations as well as the total number of turrets, scientists, hackable crates, & bradleys can be modified. Simply go to the location in game you want to place the new item and use the command /HePOS. It will message you the location. You can the add that location to the config in the appropriate section for want you want to modify. Reload the plugin and you're good to go! Discord: cahnu$19.99 -
It should be every 60 seconds by default and should only show up a total of 3 times with each event. I could add a config setting to hide the messages all together in a future version but if yours is broadcasting every 5 second you may have something else going on. I would try deleting the config and letting it regenerate in case it was changed to a bad value that may be causing it. Feel free to reach out to me in DM or on discord as well if you're still having issues after doing that and I can try to troubleshoot with you.
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Changed Status from Work in Progress to Closed
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Changed Status from Work in Progress to Closed
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Changed Status from Work in Progress to Closed
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Hi, Are you able to confirm if the update fixed the issue for you?
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Hi, are you able to confirm if the update fixed the error being thrown?
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Are you able to confirm if the update resolved the error for you?
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Hello, I haven't tested magic loot personally and am not sure if anyone has tried to use it. I looked over magic loot description page and don't see any mention of required hooks or anything. So it may work as is. I'd be happy to test it with you by having you send me your magic loot config and testing locally. Feel free to message me on discord if you'd like to do that. Cahnu#5653
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.0.4
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Changed Status from Pending to Can't Reproduce
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Changed Status from Pending to Work in Progress Changed Fixed In to 1.1.0
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Changed Fixed In to 1.1.0
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Changed Status from Pending to Work in Progress
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Version 1.1.0 should address the error being thrown. Please update and give it a shot
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I did send you a version to test in DM. It says you read the message 3 hours ago. The file is attached to the DM
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Hey, sorry for the delay in getting back to you. Do you see any errors being thrown in the console when this happens?
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Sorry for the delay in responding here. I've sent both of you a version to test to see if it resolves the console spam you're seeing.
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I've sent you a version in DM to test and see if it resolves the issue. If so, I'll get the update out to everyone. Also, the second error there is from another plugin named 'Sputnik'.