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Everything posted by Disguise
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Yup. But it would remove the hustle to write a ticket, plus it makes it easy to trace back and take action. Most people can do photoshop these days, and can fabricate a DM from thin air to take advantage of a developer.
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1. You don't trade with randos. 2. Why would the parties pirate the other product? They both have the other party's file. Illegally distributing these products would be a two edged sword. 3. Solution (kind of): Members with a certain reputation, level of rank, uploads could use the trade function. It would put your own products and profile at risk if you pirated/illegally distributed the shared file. + A KYC system could be implemented to restrict the trade feature to verified members only. (But I don't think it worth the hustle to implement) ++ I think you have seen the wrong comment (the quote).
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See my comment over this comment. Thanks!
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“From your uploads” Which means something you have created and got approved. Then you are able to trade the .cs/.prefab/etc with an another member’s approved product. You can not trade traded or not original products. Excuse my wording in my original post. Not how I meant it.
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+1: A tutorial option for new members on how to use the site.
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I suggest the followings: More markdown options (colored text, expandable file viewer, buttons[?]) Groups: where people can share their works for a bigger project, vote on works to be implemented, track their own progress and roadmap Option to trade products: two members could trade their products from their uploads safely, scam-free Place a note on your own profile page (like on your products) to notify visitors.
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Version 1.0.1
2 downloads
DESCRIPTION Trenches Pack is a pack of trenches and props for server owners to easily create ww1/ww2 trenches on their maps. The trenches can be easily connected with sockets, altough it requires some manual calibration, but it makes the job faster! The pack includes the following: 11 trenches 15 trench props 3 lootable props (post-WW2) (Last update - 2024.08.05. | Version 1.0.1) Added in v1.0.0 Added in v1.0.1 LICENSE PROFILE LEAVE A REVIEW!$12.99 -
If is it a custom map, you should check the topology. If there's no "Clutter", "Decor" or "Cliffside" layer, ores can't spawn. (https://wiki.facepunch.com/rust/Topology) Otherwise follow Death's instruction.
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Version 1.0.0
9 downloads
TRAILER DESCRIPTION This monument was made to fit in the highly detailed atmosphere of the vanilla/semi-vanilla game experience. It features lore accurate buildings and layout, which helps any server owner to integrate it to their server and customize it to their will. Prefab count: 639 Barrel count: 12 Loot container count: 10 Usable CCTV system (5 cams) Usable recycler Overall size: Small | Roadside PUZZLE & LOOT Requires a fuse to gain access to the main loot and underground system. A green keycard is obtainabe at the front security desk. The monument's topology is set to Tier 1, which modifies the loot inside crates and barrels. It can be changed to 0-3. The total amount of obtainable scrap (including the recycled loot) is around 400. LICENSE PROFILE LEAVE A REVIEW!$12.99-
- #monument
- #monuments
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im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
Changed Status from Closed to No Response -
Changed Status from Closed to No Response
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Changed Status from Pending to Closed Changed Fixed In to 1.4.4
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im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.4.4 -
Note that some hosting provider's firewall can block access to/from the API.
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im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
hmu if it still doesn't work -
Yeah it could cause that. It uses the same hooks as WCP. And it is loaded before WCP (plugins are loaded in alphabetical order).
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im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
It should work. Because it works all the time when I'm hosting on my own router. I just don't know if the hosting provider has some kind of firewall that disables getting information from the API. -
im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
Hmm.. the config seems right. What's the hosting website? -
im not getting and error but
Disguise replied to Golden Coast Rust Servers's Support Request in Support
Hi, is there any other plugin that might use the same hook (ex. PlayerConnected) as WCP? -
I like BBC. Not the news channel.
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INSTALLATION After downloading the plugin, head to the folder YouRustServer\oxide\plugin and drag the Trivia.cs file inside. Once your server is running, you should be able to see Loaded plugin Trivia v1.X.X by Disguise in the command panel. REWARDS Players can earn RPs with the plugin ServerRewards and any items from the game. Server owners are given the option to use ServerRewards / ItemRewards (built-in) or both. How to configure? Below you can see an example snippet from the config file. "Rewards type (Check Documentation)": 1, "Item Rewards": { "[EASY] Rewards list": { "scrap": 100, "stones": 1000, "wood": 1000 }, "[MEDIUM] Rewards list": { "scrap": 300, "stones": 3000, "wood": 3000 }, "[HARD] Rewards list": { "scrap": 500, "stones": 5000, "wood": 5000 } }, "ServerRewards": { "[EASY] RP list": [ 1, 3, 5 ], "[MEDIUM] RP list": [ 8, 10, 12 ], "[HARD] RP list": [ 15, 20, 30 ] }, "Rewards type" 0 - Use Item Rewards only 1 - Use ServerRewards only 2 - Use both (one will be selected randomly) "Item Rewards" In this section, you can specify what and how many items should a player get for answering correctly based on the difficulty of the question. You can find the shortnames here. "ServerRewards" In this section, you can specify how many RPs should a player get for answering correctly based on the difficulty of the question. You'll need ServerRewards for that. Both "Item Rewards" & "ServerRewards" rewards are being randomly selected. ...means that 1, 3 or 5 RPs will be added to the player's balance when correctly answered on an easy quesiton. TIMERS With timers you can configure how long the trivia games should last. Below, you can see the "Timers" from the config file. "Timers": { "Frequency of automated games (minutes)": 30, "Announcement time (seconds)": 10, "Answer time (seconds)": 10 }, "Frequency of automated games (minutes)" When a trivia game ends, it starts a count-down and pushes the new one, when the timer ran out. (loops) "Announcement time (seconds)" It pushes an announcement to notify players seconds before a trivia game. "Answer time (seconds)" When the trivia question has been asked, it starts a count-down. Players are only able to answer in this specified time limit.
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- #trivia
- #premium plugin
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Raidable Bases is one of the most known and successful plugin among Rust server owners. Little did they know, that the first-ever version was released back on 03/03/2020 and gained huge popularity in a month on the website called uMod (~1,000 downloads), thanks to nivex’s reputation and uniqueness. Today on codefling.com it’s at the TOP-3 of the most sold plugins, with more than 10,000 downloads & 411 followers! ☞ Before we write about the plugin and its features, let’s see a little story behind it! ☜ I asked nivex the following questions: Why is it so popular? What inspired the plugin? ☞ Now that we know why it was made and what inspired nivex, we can continue it with the features! ☜ Features: With a complex and advanced plugin like that, we sure know that we have to spend a little more time than usual to set it up in our favor, but the results will be worth it! Raidable Bases features more than 370 possible settings in its configuration file, that first can be seen to be overwhelming, but at a second glance it’s more clear to someone who just bought the plugin! And if you’re the type of guy, who has no time to set up a plugin for their server, then you can choose between 3 tiers made by nivex, for an easier installation! What are the key features that make it pop out? Loot settings Server owners can configure what items should be spawned inside each difficulty level and how should they be spawned. Raid management Server owners can change the behavior of the raidable bases. (Ex.: Block use of ladders) Time of event Server owners can decide on what day of the week should bases spawn and where. NPCs and behavior NPCs (Non-Playable Characters) can be spawned at any raidable base, and server owners can change their health, damage, attire, spawn point, aggression, range, and many more! ☞ And these are just a few of the 40+ categories that we can change! ☜ For more detailed information, you may check out this video. Usefulness: If you’re a server owner or an admin reading this article, or just someone who’s interested in the world of plugins, you should know why we recommend this plugin and write about it as a perfect example. First of all, there are too many servers for the Rust player base. A huge amount of new servers are closed only after a month of running because they lack players. They lack players because of the monotone gameplay and the small number of interesting encounters with other players. Numerous servers are running big (in some cases custom) maps. The world is too big for players to find each other, resulting in boredom and no activity at all. With Raidable Bases, this can be solved! Empty spaces on maps are filled in, and encourage players to engage with one another. And it’s not limited to only one type of server! It’s suitable for any PvP, PvE, PvZ, or role-play server. If you don’t believe it, then you should know that there are more than 70 reviews at the moment with an average of 4.99/5.00