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Everything posted by Fruster
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Changed Status from No Response to Closed
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DocNorris, I will close this ticket, but you can write directly here
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Version 1.0.4
1,456 downloads
With this plugin you can create loot tables and apply them to default entities like loot barrels, crates, toolboxes, hackable crates etc. You can also use loot tables for custom storage containers, including using API. You can create loot tables with unique items using displayname and skins for them (please only use this for items with max stacksize count of 1, like for weapons). Commands: simplt_refresh - updates loot in containers that were set in the config Developer API: (void) GetSetItems(BaseEntity entity, string tableName, int minAmount, int maxAmount, float multiplier, bool clear = true) // Will fill your custom crate with a set of items using your chosen loot table entity - crate or any storage container tableName - loot table filename minAmount - minimum number of items maxAmount - maximum number of items multiplier - items multiplier clear - clear container before filling, default true(optional)Free -
Changed Status from Pending to No Response
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Changed Status from Pending to Work in Progress
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Hey! I have it in my plans, I'll probably do it when I find some free time
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Changed Status from Pending to Work in Progress
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optional PvP dome created around the area
Fruster replied to unvaxedsavage's Support Request in Support
I do not think that this setting should be added to the update, it is not so popular among server owners, but I will tell you how to solve this problem in PM. With your permission, I will close this support case -
Changed Status from Work in Progress to Closed
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Just set "Minimum respawn time(in minutes)": 9999, "Maximum respawn time(in minutes)": 9999 to prevent drones from respawning automatically. And you can use these commands: drerespawndrones dreremovedrones I checked it works well
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Hey! I have it in my plans, I'll probably do it when I find some free time
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optional PvP dome created around the area
Fruster replied to unvaxedsavage's Support Request in Support
Hey! I understood correctly that you are using the DynamicPVP plugin, but in the "Hackable Crate Event" settings you set "Enable Event": false? -
- 68 comments
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You just need to set "Attack the place where the signal supply was thrown (attacks only in the area, not aiming at players and NPCs)": true All projectiles will fly where you throw the suplay signal Also lower the setting "Attack accuracy (used only when attacking in an area)" if you want the projectiles to fly with less dispersion
- 68 comments
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did you manage to solve the problem?
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- 68 comments
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Changed Status from Pending to Closed Changed Fixed In to 1.1.3
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Closed Changed Fixed In to 1.2.5
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if you can't solve the problem, give me the procedural map seed and your config file
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please check "map size", "crash zone center" settings
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Hey, the last update was not related to the movement of the cargo plane. Did it happen once?