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DynamicPancake

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  1. Hi, are there any examples out there for loot configs for this plugin? I would love to modify NPC Loot because I don’t think Better Loot is able to do so. I also have an extensive data file for better loot and was wondering if there was a way I could transfer that to Custom Loot. I’m just worried about there being different syntax and don’t wanna mess anything up. Thanks
  2. Thank you for the response. It is different from launch site but If I go into rustedit, I have breakable monuments, including launch site. I'm gonna try to break launch site apart, just take the helipad, and see if that works. Okay, update. I used the breakable version of launch pad from codefling to save the helipad as it's own prefab identical to the original monument. So far I have tried both the new helipad on the custom monument, and just the launch site helipad on a 500-size bare map. I haven't found a way to get either of them to work. I'm gonna keep messing with it and it something works, I'll let you know.
  3. Hi, I love this plugin and gave it a 5-star review. It’s fun and challenging. I was wondering if it would be possible to move the event location somehow via config or command. I don’t know much about plugin development but maybe like a config or command to set it to a different location or monument? I am using a smaller paid monument called launch facility in place of launch site to save space on a custom map. Thanks
    Hi. I love this plugin. I know more about oxide and rustedit than I do the actual game so I've only survived the event once or twice lol. This is both a review and a question. I'm using a custom 3000 size map with a smaller paid prefab called Launch Facility to save space. and was wondering if it is possible to move the location of the event. I could not find anything in the config and would love to set the event to custom helipads. Thanks
    Great Roadside monument to add to your map. The Junkyard Crane causes a Null Reference Exception on joining server but that happens with all monuments containing that prefab except ironically Junkyard. After I removed that it worked perfectly. The Built in modifiers made it quick and easy to add.
    Great monument and awesome replacement for trainyard. With every map editing session rustedit has been removing trainyard so this was an easy solution to that problem. Very interesting routes for the best loot, especially since I added some scientist NPCs.
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