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JustANoob

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Everything posted by JustANoob

  1. JustANoob

    Getting this in console

    UpdateChecker.json
  2. JustANoob

    Getting this in console

  3. JustANoob

    Getting this in console

    not at all, I do that everytime I put in new updates
  4. JustANoob

    Getting this in console

  5. JustANoob

    Error Happened

    I'm trying to use it on carbon, does this plugin support carbon?
  6. JustANoob

    Error Happened

    Failed compiling 'RebootScheduler.cs': 1. The type or namespace name 'Messages' does not exist in the namespace 'Oxide.Ext.Discord.Entities' (are you missing an assembly reference?) [CS0234] (RebootScheduler 34 line 15) 2. The type or namespace name 'WebhookCreateMessage' could not be found (are you missing a using directive or an assembly reference?) [CS0246] (RebootScheduler 55 line 613) 3. The name 'WebhookCreateMessage' does not exist in the current context [CS0103] (Internal 39 line 176)
  7. JustANoob

    NPCKits

    I think this can be taken out now: {"Scientist", new Settings()},
  8. JustANoob

    NPCKits

    I noticed that the NPC still drops a gun even if you turn it off or put to zero, its because there is no option to prevent the weapon dropping into the bag that the NPC drops after he is removed. Just need to add extra setting, unless I'm missing something. Also the amount of ammo is still dropped from the kit even if turned off. Also this is an updated list for the NPC's in the game, I tried to do my best to include all of them, hope this helps: Dictionary<string, string> names = new Dictionary<string, string>() { {"oilrig", "OilRig"}, {"excavator", "Excavator"}, {"peacekeeper", "CompoundScientist"}, {"bandit_guard", "BanditTown"}, {"_ch47_gunner", "MountedScientist"}, {"junkpile", "JunkPileScientist"}, {"scarecrow_dungeon", "DungeonScarecrow" }, {"scarecrow", "ScareCrow"}, {"military_tunnel", "MilitaryTunnelScientist" }, {"scientistnpc_roam", "RoamScientist"}, {"scientistnpc_full_any", "FullAnyScientist"}, {"scientistnpc_full_mp5", "FullMP5Scientist"}, {"scientistnpc_full_lr300", "FullLR300Scientist"}, {"scientistnpc_full_pistol", "FullPistolScientist"}, {"scientistnpc_full_shotgun", "FullShotgunScientist"}, {"scientistnpc_full_patrol", "FullPatrolScientist"}, {"scientist_full", "MilitaryTunnelScientist"}, {"scientist_turret", "CargoShip"}, {"scientistnpc_cargo", "CargoShip"}, {"scientist_astar", "CargoShip"}, {"scientistnpc_bradley", "APCScientist" }, {"scientistnpc_bradley_heavy", "APCHeavyScientist"}, {"scientistnpc_heavy", "HeavyScientist"}, {"tunneldweller", "TunnelDweller"}, {"underwaterdweller" , "UnderwaterDweller"}, {"trainyard" , "Trainyard"}, {"airfield" , "Airfield"}, {"scientistnpc_roamtethered", "DesertScientist" }, {"arctic_research_base", "ArcticResearchBase" }, {"launch_site", "LaunchSite" }, {"nuclear_missile_silo", "NuclearMissileSilo" }, {"scientistnpc_roam_nvg_variant", "RoamNVGVariantScientist" }, {"gingerbread", "Gingerbread" }, {"missionprovider_fishing", "MissionProviderOutpost" }, {"missionprovider_outpost", "MissionProviderFishing" }, {"missionprovider_stables", "MissionProviderStables" }, {"missionprovider_bandit", "MissionProviderBandit" }, {"boat_shopkeeper", "BoatShopkeeper" }, {"bandit_shopkeeper", "BanditShopkeeper" }, }; public Dictionary<string, Settings> CorpseTypes = new Dictionary<string, Settings> { {"Airfield", new Settings()}, {"ArcticResearchBase", new Settings()}, {"RoamNVGVariantScientist", new Settings()}, {"NuclearMissileSilo", new Settings()}, {"BanditShopkeeper", new Settings()}, {"BanditTown", new Settings()}, {"BoatShopkeeper", new Settings()}, {"CargoShip", new Settings()}, {"CompoundScientist", new Settings()}, {"DesertScientist", new Settings()}, {"DungeonScarecrow", new Settings()}, {"Excavator", new Settings()}, {"Gingerbread", new Settings() }, {"HeavyScientist", new Settings()}, {"APCHeavyScientist", new Settings()}, {"JunkPileScientist", new Settings()}, {"LaunchSite", new Settings()}, {"APCScientist", new Settings() }, {"MilitaryTunnelScientist", new Settings()}, {"MissionProviderBandit", new Settings()}, {"MissionProviderFishing", new Settings()}, {"MissionProviderOutpost", new Settings()}, {"MissionProviderStables", new Settings()}, {"MountedScientist", new Settings()}, {"OilRig", new Settings()}, {"ScareCrow", new Settings()}, {"RoamScientist", new Settings()}, {"Scientist", new Settings()}, {"FullAnyScientist", new Settings()}, {"FullMP5Scientist", new Settings()}, {"FullLR300Scientist", new Settings()}, {"FullPistolScientist", new Settings()}, {"FullShotgunScientist", new Settings()}, {"FullPatrolScientist", new Settings()}, {"Trainyard", new Settings()}, {"TunnelDweller", new Settings()}, {"UnderwaterDweller", new Settings()}, };
  9. JustANoob

    Getting this in console

    I understand that, just bringing to your attention, just in case it's not supposed to do that...
  10. JustANoob

    Getting this in console

    [uMod] ZoneManagerAutoZones 1.3.9 -> 1.4.0 <https://umod.org/plugins/zone-manager-auto-zones> [uMod] FancyDrop 3.2.2 -> 3.2.3 <https://umod.org/plugins/fancy-drop> { "Name": "FancyDrop", "Author": "FastBurst", "Plugin version": "3.2.2", "Link to plugin": "https://umod.org/plugins/fancy-drop", "Marketplace": "uMod", "Ignore": false },
  11. Flechen[76561197995868362] spawned "rocket_mlrs[15683864]" at (-1256.43, 40.74, 74.54) [Nade Plus] owner null [PlayerRanks] PlayerRanks local database was saved. Flechen[76561197995868362] spawned "rocket_mlrs[15683883]" at (-1253.24, 40.80, 73.51) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15683927]" at (-1253.26, 40.80, 73.53) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15684041]" at (-1253.50, 40.62, 72.65) Checking for new Steam Item Definitions.. [Nade Plus] owner null [Nade Plus] owner null [Nade Plus] owner null [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693277]" at (-1249.83, 41.51, 71.85) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693284]" at (-1250.33, 41.51, 72.21) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693289]" at (-1251.42, 41.51, 73.02) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693291]" at (-1253.11, 41.51, 74.13) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693293]" at (-1249.44, 41.51, 71.57) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693295]" at (-1248.37, 41.51, 70.78) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693297]" at (-1251.81, 41.51, 73.30) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693299]" at (-1253.28, 41.51, 74.37) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693301]" at (-1251.71, 41.51, 73.00) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693303]" at (-1249.55, 41.51, 71.91) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693305]" at (-1248.41, 41.51, 70.63) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693307]" at (-1250.07, 41.51, 72.03) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693309]" at (-1251.30, 41.51, 72.93) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693311]" at (-1251.08, 41.51, 72.78) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693313]" at (-1252.64, 41.51, 73.91) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693320]" at (-1247.48, 41.51, 70.13) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693322]" at (-1249.05, 41.51, 71.28) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693329]" at (-1248.07, 41.51, 70.56) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693335]" at (-1248.71, 41.51, 71.16) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693337]" at (-1249.87, 41.51, 71.56) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693339]" at (-1251.04, 41.51, 73.33) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693341]" at (-1252.46, 41.51, 73.28) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693343]" at (-1252.73, 41.51, 74.72) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693345]" at (-1253.32, 41.51, 74.23) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693347]" at (-1251.49, 41.51, 73.02) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693349]" at (-1249.57, 41.51, 72.24) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693351]" at (-1248.46, 41.51, 71.02) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693353]" at (-1247.60, 41.51, 69.98) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693357]" at (-1248.09, 41.51, 70.34) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693359]" at (-1249.41, 41.51, 71.90) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693361]" at (-1250.65, 41.51, 73.11) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693363]" at (-1252.78, 41.51, 73.76) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693365]" at (-1254.26, 41.51, 74.76) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693367]" at (-1253.28, 41.51, 74.42) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693369]" at (-1251.55, 41.51, 73.12) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693371]" at (-1250.65, 41.51, 71.94) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693373]" at (-1249.36, 41.51, 70.78) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693375]" at (-1247.30, 41.51, 70.16) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693377]" at (-1246.56, 41.49, 69.45) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693379]" at (-1248.16, 41.51, 70.49) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693381]" at (-1249.60, 41.51, 71.50) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693383]" at (-1251.45, 41.51, 72.24) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693385]" at (-1252.53, 41.51, 73.77) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693387]" at (-1254.45, 41.50, 75.00) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693389]" at (-1254.66, 41.26, 76.95) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693391]" at (-1254.15, 41.51, 75.14) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693393]" at (-1253.16, 41.51, 73.85) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693395]" at (-1251.22, 41.51, 72.75) [Nade Plus] owner null Flechen[76561197995868362] spawned "rocket_mlrs[15693402]" at (-1249.31, 41.51, 71.73) [Nade Plus] owner null
  12. Failed to call internal hook 'OnCorpsePopulate' on plugin 'RandomGatherPremium v1.0.8' [338615359] (Object reference not set to an instance of an object) at BaseCorpse Oxide.Plugins.RandomGatherPremium.OnCorpsePopulate(BasePlayer npcPlayer, BaseCorpse corpse) in /home/container/carbon/plugins/RandomGatherPremium.cs:line 115 at object Oxide.Plugins.RandomGatherPremium.InternalCallHook(uint hook, object[] args) in RandomGatherPremium.cs/Internal:line 65 ScareCrow[6022860] was killed by Gavin[8535983] at (476.12, 40.24, -669.34) [uMod] Failed fetching page for vendor. Error code 429! [uMod] Failed fetching page for vendor. Error code 429! [Scientist Names] Jed renamed to Walton [uMod] Failed fetching page for vendor. Error code 429! [uMod] Failed fetching page for vendor. Error code 429! [uMod] Failed fetching page for vendor. Error code 429! [uMod] Failed fetching page for vendor. Error code 429! Failed to call internal hook 'OnCorpsePopulate' on plugin 'RandomGatherPremium v1.0.8' [338615359] (Object reference not set to an instance of an object) at BaseCorpse Oxide.Plugins.RandomGatherPremium.OnCorpsePopulate(BasePlayer npcPlayer, BaseCorpse corpse) in /home/container/carbon/plugins/RandomGatherPremium.cs:line 115 at object Oxide.Plugins.RandomGatherPremium.InternalCallHook(uint hook, object[] args) in RandomGatherPremium.cs/Internal:line 65 ScareCrow[2811156] was killed by Nicholas[521595] at (683.43, 44.38, 415.13) Caching plugin metadata page 155 out of 156 Caching plugin metadata page 156 out of 156 [Admin] Stored uMod plugin metadata cache to file. [Scientist Names] Frances renamed to Bowen Saved 67,765 ents, cache(0.12), write(0.07), disk(0.01). Saving complete Failed to call internal hook 'OnCorpsePopulate' on plugin 'RandomGatherPremium v1.0.8' [338615359] (Object reference not set to an instance of an object) at BaseCorpse Oxide.Plugins.RandomGatherPremium.OnCorpsePopulate(BasePlayer npcPlayer, BaseCorpse corpse) in /home/container/carbon/plugins/RandomGatherPremium.cs:line 115 at object Oxide.Plugins.RandomGatherPremium.InternalCallHook(uint hook, object[] args) in RandomGatherPremium.cs/Internal:line 65 ScareCrow[1935763] was killed by Tonia[5107317] at (-830.40, 21.27, 981.85) Failed to call internal hook 'OnCorpsePopulate' on plugin 'RandomGatherPremium v1.0.8' [338615359] (Object reference not set to an instance of an object) at BaseCorpse Oxide.Plugins.RandomGatherPremium.OnCorpsePopulate(BasePlayer npcPlayer, BaseCorpse corpse) in /home/container/carbon/plugins/RandomGatherPremium.cs:line 115 at object Oxide.Plugins.RandomGatherPremium.InternalCallHook(uint hook, object[] args) in RandomGatherPremium.cs/Internal:line 65
  13. There you go! UpdateChecker.json
  14. [UpdateChecker] 13 Nov 2024 13:51 [uMod] SimpleKillFeed 2.2.8 -> 2.4.0 <https://umod.org/plugins/simple-kill-feed> [uMod] SimpleNoVehicleFuel 1.0.6 -> 1.0.9 <https://umod.org/plugins/simple-no-vehicle-fuel> [NotFound] BetterChat, ChatClear, Clans, Countries, CustomButtons, DiscordAuth, DiscordSync, DynamicPlayerLimit, DynamicWireColors, EasySkin, EntityItemPicker, EntityOwner, EventTipsRemover, ExtendedRecycler, Freeze, FurnaceSplitter, Give, Godmode, HammerTime, HeliRide, HelicopterHover, HostileTime, Hud, ImageLibrary, InstantBarrel, InventoryViewer, ItemRetriever, Keywords, LoadingMessages, MinicopterSeating, MonumentAddons, MonumentFinder, MonumentsRecycler, NTeleportation, NavMeshErrorFix, NeverWear, NoRespawnCooldowns, NoVood, OilRigDoorsFix, PerfectRepair, PlayerAdministration, PlaytimeTracker, PowerlessNeon, PrivateMessages, PrivateMessagesGUI, QuickSmelt, ResetCodeLocks, RespawnProtection, RocketGuns, RustRewards, RustadminOnline, SAMSiteAuth, ScraponomicsLite, SignArtist, SkinButton, Skins, SkipNightVote, TeamInfo, Trashcan, VehicleLicence, WelcomePanel, WhoaBoy, XmasMini, CustomAutoKits, CustomIcon, NoSunGlare, DiscordLogger, Everlight, CopyPaste, LockBarrels, ServerStatus, FurnaceStacks, DiscordReport, EntityReducer, HorseTrigger, WipeDates, PlaceholderAPI, UpdateChecker, InstantCraft, GodmodeIndicator, CraftCarChassis, FreeBuild, DiscordSignLogger, NPCDropGun, CombatLogInfo, WipeDataCleaner, WakeInfo, PermissionsManager, CustomVendingSetup, GatherAway, ServerChat, EntityScaleManager, UnsafeRecycler, JetSki, PowerlessElectronics, MasterSwitch, CraftChassis, NoDuds, NoEscape, ServerArmourElo, F1ServerConsoleLog
  15. JustANoob

    For some reason it did this

    It did this:
    10/10 on all nades! Everything works seamlessly - great commands, great plugin! DEFINITELY RECOMMEND THIS! Note: Sleeper nade had no effect on "spawned player" but I had no other players on test server to test out. Boogie nade - i don't own the dance dlc so couldn't test that.
  16. When a player does the command the hud goes away fine, but min later it comes back up /onlinehud off Thank You for any help!
  17. JustANoob

    RPC Error Kicking players

    Thank you!
  18. JustANoob

    RPC Error Kicking players

    I've done what I can to try to solve the issue. Any help would be awesome to fix this issue. Thank You! TreasureMaps.json
  19. Monster said that he doesn't support 3rd party plugins. Now the only thing I need to know from your plugin is how I can choose other NPC Shortnames that are spawned, so I can zero in on where I want certain NPCs at the locations I need them to be tracked correctly and have the correct Kit. As it stands they would be in the same place as the Circles and the Triangles, besides them being at oil and bradley they are mixed in with the others. I don't know how to set them to the ones I need. Tier 1 - Circles - Heavy Scientists Tier 2 - Triangles - Heavy Scientists Tier 3 - Squares - Heavy Scientists From what I see is that BetterNPC only spawns in the Heavy scientist as the spawned in NPC everywhere they spawn. Monster's plugin tracks the Shortnames of each scientist of the type and if I wasn't using BetterNPC then it would have all the default NPCs. My admin said she spent 6 hours getting them to work this way and this is the Stats with her work, and they are all tracked correctly now, but Circles "My mastake, I copied the the same Kit into every config in BetterNPC", but Each plugin from what I can see on top of BetterNPC chooses to use Heavy Scientist in place and that makes it hard to track. Say if I could choose NVG for the config for the monument for Silo then they would all match. And if for Gas Station I could choose "Scientist NPC Any" or what its supposed to be at that Tier then it would match. Convoy. GasStationEvent, BetterNPC all spawn Heavy Scientist from what I can see. If there was a way I can change the Heavy Scientists in the config that I'm not aware of, that be so awesome and solve the issue of the tracking of each NPC in the stats. I don't know if I should even care now that she fixed it, but I'm that type to see if there is a solution. I check out the NPCSpawn plugin config also. Thank You again!
  20. so the plugin tracks kills of the NPCs and BetterNPCS uses the heavy scientist to spawn the new npcs on the map, but if they are all heavies then I can't track the different tier monuments that have 1 2 3, circle, triangle square in that order, because every monument would have the heavies and not be able to choose the different npcs to match the tiers or the npcs that are default at the monuments.. XStatistics.json
  21. Dictionary<string, string> names = new Dictionary<string, string>() { {"oilrig", "OilRig"}, {"excavator", "Excavator"}, {"peacekeeper", "CompoundScientist"}, {"bandit_guard", "BanditTown"}, {"_ch47_gunner", "MountedScientist"}, {"junkpile", "JunkPileScientist"}, {"scarecrow_dungeon", "DungeonScarecrow" }, {"scarecrow", "ScareCrow"}, {"military_tunnel", "MilitaryTunnelScientist" }, {"scientistnpc_roam", "RoamScientist"}, {"scientistnpc_full_any", "FullAnyScientist"}, {"scientistnpc_full_mp5", "FullMP5Scientist"}, {"scientistnpc_full_lr300", "FullLR300Scientist"}, {"scientistnpc_full_pistol", "FullPistolScientist"}, {"scientistnpc_full_shotgun", "FullShotgunScientist"}, {"scientistnpc_full_patrol", "FullPatrolScientist"}, {"scientist_full", "MilitaryTunnelScientist"}, {"scientist_turret", "CargoShip"}, {"scientistnpc_cargo", "CargoShip"}, {"scientist_astar", "CargoShip"}, {"scientistnpc_bradley", "APCScientist" }, {"scientistnpc_bradley_heavy", "APCHeavyScientist"}, {"scientistnpc_heavy", "HeavyScientist"}, {"tunneldweller", "TunnelDweller"}, {"underwaterdweller" , "UnderwaterDweller"}, {"trainyard" , "Trainyard"}, {"airfield" , "Airfield"}, {"scientistnpc_roamtethered", "DesertScientist" }, {"arctic_research_base", "ArcticResearchBase" }, {"launch_site", "LaunchSite" }, {"nuclear_missile_silo", "NuclearMissileSilo" }, {"scientistnpc_roam_nvg_variant", "RoamNVGVariantScientist" }, {"gingerbread", "Gingerbread" }, {"missionprovider_fishing", "MissionProviderOutpost" }, {"missionprovider_outpost", "MissionProviderFishing" }, {"missionprovider_stables", "MissionProviderStables" }, {"missionprovider_bandit", "MissionProviderBandit" }, {"boat_shopkeeper", "BoatShopkeeper" }, {"bandit_shopkeeper", "BanditShopkeeper" }, };
  22. XStatistics requires the right Shornames to track them from what I can see and all your NPCs are Heavy Scientists. so all get tracked as those. If you have a solution, I'm all ears.I have different kits also and I use NPCkits for the ones not controlled for BetterNPCs. Thank You!
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