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Everything posted by Duff
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Version 1.0.3
107 downloads
Transform your Rust experience with the AutoTurretTerrain plugin! This innovative tool allows players to strategically place auto turrets directly on terrain and cliffs, ensuring optimal rotation and placement without the hassle of stacking. Preview Video Key Features: TC auth/Building Priviledge is needed to be able to place the deployables Terrain Placement: Seamlessly deploy auto turrets on uneven terrain and cliffs, enhancing your defensive strategies in the game. Smart Rotation: Automatically aligns turrets to the surface, allowing for effective targeting and maximizing their potential. Prevent Stacking: Avoid clutter and misplacement with built-in checks that prevent turret stacking, ensuring every turret has its designated space. User-Friendly: Designed for intuitive use, simply aim at the terrain or rock, and let the plugin handle the rest! Permissions Control: Flexible permission settings allow server admins to manage who can place turrets, enhancing gameplay balance. How It Works: Once installed, the AutoTurretTerrain plugin monitors player inputs, ensuring that turrets can only be placed in valid locations. If a player attempts to deploy a turret in an occupied area, they will receive an informative message, guiding them to find a suitable spot. Simply place a turret on terrain with Right Mouse Click Upgrade your base defense today with the AutoTurretTerrain plugin and gain the upper hand in Rust! Plugins By Duff https://discord.gg/2KBPH7hXb7Free -
Version 1.0.0
6 downloads
NamePermissions automates group management based on player username. Players who include a specific phrase in their name when joining are automatically added to a set Oxide group. If they rejoin without the phrase, the plugin automatically removes them from the group. A debug feature is included to log group assignments and any issues. Example Configuration: Join My Discord Plugins By Duff https://discord.gg/2KBPH7hXb7$1.99-
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Version 1.1.5
123 downloads
PlaceryExtended — Precision Deployable Placement for Creative Rust Builds PlaceryExtended is a highly configurable Rust plugin that gives players the power to place any deployable on walls, ceilings, and non-standard terrain, enabling creative base design and advanced PvE/PvP mechanics. It provides alignment control, cooldown restrictions, NoEscape integration, blacklist management, and more. Work In Progress Deployables On Terrain - Like Grass - Mountains - Rocks Ability To Place Doors On Floor.Frame Rotate Function For Deployed Deployables Correct Stacking Of Custom Deployables Key Features Deployable Placement on Walls and Ceilings Supports placing turrets, chairs, lockers, doors, seeds, lights, and more on any surface. Automatically aligns deployables using custom angle logic. Mountable Chair Support Players can mount chairs placed on walls or ceilings. Skins Support Items placed with skins retain their skin ID on spawn. Storage Adapter and Industrial Compatibility Supports industrial systems when placing furnaces, lockers, and other compatible deployables. Permission-Based Use Players need placeryextended.use to access features. Admin-only options available to bypass rules. Placement Toggle /toggleplacery allows players to turn plugin functionality on/off personally. Dynamic Blacklist Items can be blocked via config or admin commands. Combat/Raid/Escape Blocking Integrated with NoEscape plugin to restrict usage. Configurable Cooldowns and Radius Prevents spam or exploitative rapid placement. Language File Support Customize all messages through a language file. 🛠 How to Use Mounted Chairs & Sofa & ComputerStation Place the Entity using right-click via PlaceryExtended. Make sure it faces outwards and is not obstructed. Walk up and press E — the player will mount correctly. Press E again to dismount. 🛠 How It Works Placery Extended introduces a special right-click placement process, allowing players to place deployables in areas that are normally restricted, such as walls, roofs, and other unconventional surfaces. To place items using Placery Extended, players must right-click (or hold it) during placement. Left-click continues to follow Rust's normal placement logic. This ensures that PlaceryExtended enhances gameplay without overriding default behavior. Requires The Players To Have A TC Placed Down To Place Deployable Admins With Permissions Can Place Deployables On Players Bases Since No TC Is Required - Perfect For Admin Trolling If Thats The Case Configuration { "Blacklist": ["wall.external", "elevator", "door.closer", "cupboard.tool"], "Placement": ["floor", "wall", "foundation", "ceiling", "stair", "shelve", "roof"], "PlacementCooldown": 2.0, "PlacementRadius": 4.0, "IsCombatBlocked": false, "IsEscapeBlocked": false, "IsRaidBlocked": false, "AllowDoorPlacement": true } Blacklist: Items here can’t be placed via Placery. Placement: Surfaces allowed for deployables. Cooldown: Delay between placements. Radius: Maximum distance allowed for targeted structures. Block Flags: Disable use during combat/raiding. AllowDoorPlacement: Toggle support for doors (e.g. garage, wood, metal). If false, doors are denied with a message. Extended Placement List Copy Paste Belov This Line And Replace It With The Placement In Your Config "Placement": [ "floor", "wall", "foundation", "ceiling", "stair", "shelve", "roof", "floor.triangle", "floor.triangle.frame", "floor.frame", "wall.half", "wall.low", "roof.triangle", "wall.frame", "wall.frame.garagedoor" ], Commands Player Commands /toggleplacery – Toggle plugin functionality on/off /placeryhelp – Show available Placery commands Admin Commands /addblacklist <shortname> – Add item to blacklist /removeblacklist <shortname> – Remove item from blacklist /getblacklist – View all blacklisted items /clearblacklist – Wipe blacklist /reloadplacery – Reload plugin config on the fly Compatible Deployables (Examples) Furniture: Chairs, beds, lockers Doors: Garage, double/hinged (if enabled) Electronics: Smart switches, ceiling lights Farming: Seeds on walls and ceilings Storage: Coffins, boxes, lockers Defensive: Turrets, barricades, mines Basicly Any Deployable/Item In The Game Gets Turned Into A Deployable That Can Be Placed With PlaceryExtended Ideal For Creative Servers: Unlock full freedom in placement. PvP/Arena Maps: Place traps and decor smartly. Roleplay Builds: Enhanced immersion with unrestricted design. Compatibility NoEscape – Supported natively for blocking during combat. UberTool – May cause conflicts; disable if needed. Requires uMod/Oxide. Will Continuesly Be Updated To Support Useage While Using Other Custom Plugins Installation Drop the .cs file into your oxide/plugins folder. Restart or reload the plugin. Edit the config in oxide/config/PlaceryExtended.json. Media Will Be Making Some Demo Videos Enjoy the creative freedom of building your base YOUR way with PlaceryExtended! Join My Discord For Update Plugins By Duff - https://discord.gg/2KBPH7hXb7$19.99- 23 comments
- 3 reviews
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- 39 comments
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uMod - Timed Permissions by LaserHydra This is the Timed Permission plugin im using for temp group/permission would rly like if it was possible to display a bar that would show this? willing to pay for it
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Cant the bar display the current duration of time you have for timed permissions /groups? i have no real coding knowledge
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Hello is it possible for me to make it so the bar will show someones timed permission group?? im using VIP tokens on my server wich will grant players vip for a set amount of time, i was wondering if its possible to make it so this plugin will show the time/duration of how long they will have their current rank?
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- 39 comments
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- 39 comments
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- 39 comments
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- 39 comments
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- #rust
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- 39 comments
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- 39 comments
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Its Regular Generated Rust map Not Custom Map.. Regular Preassure pad can only be placed on structure for me aswell same as the launchpad.. you dont have a plugin allowing the placement of this on the ground that u didnt combine with plugin??? i cannot use the video for anything since myside its not working and i get error in console. not a plugin blocking it but ur code not working. im on newest oxide newest version i tried removing my plugins and only having ur plugin still dont work.
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Yeah i have tried removing my plugins and having launchpad on.. Cannot be placed on ground Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <5876414bef0d4e7d98644d86d9de79fa>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <5876414bef0d4e7d98644d86d9de79fa>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 please fix
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Placery Removed didnt have no effect. i still cannot place it on the ground and i get error msg in chat. also sometimes when using launchpad explosions come and you die i also force updated server to use newest version of oxide and such still dosnt work at all
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When you try to place it down on the ground
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Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <7e3132a6275241578446a9e4a43643a6>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <7e3132a6275241578446a9e4a43643a6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
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I can send thoose 2 to you you can update make them work and you can release and sell them idc. just want them working correctly... They work this way, allowing objects to be placed on walls and upside down of roof inside base. goes for barricades turrets etc. bags beds boxes etc. i can send code and give you so u can fix and relase it
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Placery is a custom plugin i made. its not finished and not working 100%
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Total list of all my plugins
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i use many many many it will take me ages to send