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Duff

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Everything posted by Duff

  1. Duff

    Compilation Error

    Changed Status from Pending to Fixed
  2. Duff

    Compilation Error

    Fioxed download update please
  3. Duff

    Compilation Error

    i see i will fix it
  4. Duff

    HumanNPC still under attacking

    https://discord.gg/QJuhSTD6 please join my discord make a ticket and provide more information like what Plugins do you have for Heli If you have noone then wich plugin are you using for your NPC's so i can locate the issue and fix it
  5. Duff

    Nodetect

    I can implement in my 1.0.9 Version update this. a config option for this
  6. Duff

    Nodetect

    When you say humanNPC do you mean the Player ?
  7. Duff

    Nodetect

    Will implement it today or tomorrow
  8. Duff

    Nodetect

    If its optional that if a player attack something it will engage them? Currently for balanced purpose i made it like i described. But i can implement config line where you can enable or disable the engagement of players if they aggro npc,Bradley,heli if its something you would be interested in ?
  9. Duff

    Nodetect

    Also in recent update, Bradley, Heli, Animals, Scientists/Npcs if the player have the correct permissions then they wont aggro or target the player unless the player starts attacking this. if a player with any of the permissions attacks bradley then bradley will aggro the player and if tthe player hide for 30 seconds the aggro to the player will be gone and bradley will go back to not target that player again new update also includes players with permissions not to trigger tincan alarm or the HBHF sensor
  10. Duff

    Nodetect

    Depends on what you mean? the only permissions / effects that requires a Command to trigger it is the AnimalCommand And ScientistCommand like theese permissions here requires a command to trigger the effect nodetect.animalsEnables animal protection and /startanimal nodetect.scientistsEnables scientist protection and /startscientist all other permissions the effect is automatically applied
  11. Iv tested this now and it seems to appear when you place a turret upside down on a roof i will see if i can fix this there isnt any issues with turrets placed on walls from my testing only the roof upside down
  12. Changed Status from Pending to Fixed Changed Fixed In to Next Version
  13. Hello i have implemented this in the next update that i will be posting soon
  14. Duff

    Improve plugin

    Changed Status from Pending to Closed
  15. Duff

    Improve plugin

    Hello friend, suggestions for my plugins you can post it in my discord https://discord.gg/2KBPH7hXb7
  16. Duff

    TooManyNades

    Ill be updating the plugin in the next few days
  17. Duff

    Question

    Changed Status from Pending to Work in Progress
  18. Duff

    Question

    Hello, if the loot plugin you have support item and SkinID you can easy get the grenades to be loot, i will look into making a admin permission so grenades are free
  19. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  20. I will look into this and what could cause this issue
  21. Duff

    Suggestion: Rotation

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  22. Duff

    Suggestion: Rotation

    I will add this to my Todo List and see if its something that can be added to the plugin
  23. Duff

    Not working for me

    Hello sorry for the very very late reply, my life had been upside down for the past while and iv come back again now. ill be updating my plugins and adding more features and such to them please let me know if you still have this issue with BuildingDebrisRemover, if you do please let me know futher what issues you have and with what?
  24. Changed Status from Pending to Fixed Changed Fixed In to 1.1.1
  25. Hey, there is a blacklist in the config where you can put the shortnames of the doors so they cannot be placed with PlaceryExtended. The plugin allows any deployables to be placed on defined areas in the config - But i can look into making a config True or false for if doors should require a Frame if its something you want
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