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NoFallDamagePlus 1.0.0

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About NoFallDamagePlus

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NoFallDamagePlus is an innovative plugin designed for Rust that allows players to reduce fall damage based on permissions while also triggering unique effects and sounds when fall damage occurs. This plugin enhances gameplay by providing customizable fall damage management, enabling a more enjoyable experience for players. Perfect For PVE & PVP Servers

 

Features:

  • Dynamic Fall Damage Reduction: Players can reduce fall damage based on specific permissions, allowing for a tailored experience.
  • Custom Effects: Trigger a variety of visual and sound effects upon taking fall damage, enhancing the immersive experience in the game.
  • Configurable Effect Range: Admins can adjust the distance from which effects can be seen by other players, allowing for better management of visual clutter.
  • Statistics Tracking: Keep track of fall damage taken, total damage negated, and average fall damage per player.
  • Message Toggling: Players can enable or disable message notifications for fall damage interactions, providing greater control over in-game notifications.

 

How to Use:

Installation:

  • Download the NoFallDamagePlus plugin file and place it in the oxide/plugins directory on your Rust server.
  • Ensure the plugin is loaded correctly by checking the server logs for any errors.

 

Configuration:

  • Modify the NoFallDamagePlus.json file in the oxide/config directory to customize damage reduction percentages, effect ranges, and other settings to suit your server's needs.
  • Permissions can be set up using the Oxide permissions system.

 

Permissions:

Players will need specific permissions to access fall damage reduction and effects. Use the following commands to assign permissions:

Or you can add permissions to players or groups with the plugin PermissionManager

 

Use Permissions:

  • oxide.grant <player> nofalldamageplus.nodamage - Grants complete fall damage immunity.
  • oxide.grant <player> nofalldamageplus.reduce10 - Grants 10% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce20 - Grants 20% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce30 - Grants 30% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce40 - Grants 40% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce50 - Grants 50% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce60 - Grants 60% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce70 - Grants 70% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce80 - Grants 80% damage reduction.
  • oxide.grant <player> nofalldamageplus.reduce90 - Grants 90% damage reduction.

 

Effect Permissions: Players must also have the respective effect permission to trigger the associated effect when taking fall damage.

  • oxide.grant <player> nofalldamageplus.z.EffectGoldenStars - Grants permission to trigger the Golden Stars effect.
  • oxide.grant <player> nofalldamageplus.z.EffectFire - Grants permission to trigger the Fire effect.
  • oxide.grant <player> nofalldamageplus.z.EffectExplosion - Grants permission to trigger the Explosion effect.
  • oxide.grant <player> nofalldamageplus.z.EffectWater - Grants permission to trigger the Water effect.
  • oxide.grant <player> nofalldamageplus.z.EffectRichochet - Grants permission to trigger the Ricochet effect.
  • oxide.grant <player> nofalldamageplus.z.EffectSurvey - Grants permission to trigger the Survey effect.
  • oxide.grant <player> nofalldamageplus.z.EffectWater - Grants permission to trigger the Water Splash effect.
  • oxide.grant <player> nofalldamageplus.z.SoundEffectBearTrap - Grants permission to trigger the Bear Trap Fire effect.
  • oxide.grant <player> nofalldamageplus.z.EffectDig - Grants permission to trigger the Digging effect.
  • oxide.grant <player> nofalldamageplus.z.EffectSpawn - Grants permission to trigger the Barricade Spawn effect.
  • oxide.grant <player> nofalldamageplus.z.EffectExplosion1 - Grants permission to trigger Explosion Effect 1.
  • oxide.grant <player> nofalldamageplus.z.EffectExplosion2 - Grants permission to trigger Explosion Effect 2.
  • oxide.grant <player> nofalldamageplus.z.EffectExplosion3 - Grants permission to trigger Explosion Effect 3.
  • oxide.grant <player> nofalldamageplus.z.EffectWaterExplosion - Grants permission to trigger Water Bomb Explosion.
  • oxide.grant <player> nofalldamageplus.z.EffectFire1 - Grants permission to trigger Fire Effect 1.
  • oxide.grant <player> nofalldamageplus.z.EffectFire2 - Grants permission to trigger Fire Effect 2.
  • oxide.grant <player> nofalldamageplus.z.EffectFire3 - Grants permission to trigger Fire Effect 3.
  • oxide.grant <player> nofalldamageplus.z.EffectFire4 - Grants permission to trigger Fire Effect 4.
  • oxide.grant <player> nofalldamageplus.z.EffectRockSpawn - Grants permission to trigger the Rock Spawn effect.
  • oxide.grant <player> nofalldamageplus.z.EffectBlood - Grants permission to trigger the Blood effect.
  • oxide.grant <player> nofalldamageplus.z.SoundEffectHowl - Grants permission to trigger the Howl sound effect.
  • oxide.grant <player> nofalldamageplus.z.SoundEffectHurt - Grants permission to trigger the Hurt sound effect.
  • oxide.grant <player> nofalldamageplus.z.EffectUpgradeMetal - Grants permission to trigger the Metal Upgrade effect.
  • oxide.grant <player> nofalldamageplus.z.EffectUpgradeStone - Grants permission to trigger the Stone Upgrade effect.
  • oxide.grant <player> nofalldamageplus.z.EffectUpgradeToptier - Grants permission to trigger the Top-tier Upgrade effect.
  • oxide.grant <player> nofalldamageplus.z.EffectUpgradeWood - Grants permission to trigger the Wood Upgrade effect.
  • oxide.grant <player> nofalldamageplus.z.EffectBulletExplosion - Grants permission to trigger the Bullet Explosion effect.
  • oxide.grant <player> nofalldamageplus.z.EffectBulletFire - Grants permission to trigger the Bullet Fire effect.
  • oxide.grant <player> nofalldamageplus.z.EffectDigSiteExplosion - Grants permission to trigger the Dig Site Explosion effect.
  • oxide.grant <player> nofalldamageplus.z.EffectSand - Grants permission to trigger the Sand effect.
  • oxide.grant <player> nofalldamageplus.z.EffectMissingCubes - Grants permission to trigger the MissingCube effect.

 

Commands:

  • /fallstats - Displays the total fall damage taken, average damage per fall, and fall count.
  • /fallnegatedstats - Shows total negated fall damage, average damage negated per fall, and fall count.
  • /fallnoti - Toggles message notifications related to fall damage on and off.
  • /fallhelp - Displays help information about the plugin.

 

Effect List:

The following effects can be triggered based on player permissions when they hit the ground from falling:

 

  • Golden Stars Effect
  • Fire Effect
  • Explosion Effect
  • Water Effect
  • Ricochet Effect
  • Survey Effect
  • Water Splash Effect
  • Bear Trap Fire Effect
  • Digging Effect
  • Barricade Spawn Effect
  • Explosion Effect 1
  • Explosion Effect 2
  • Explosion Effect 3
  • Water Bomb Explosion Effect
  • Gas Explosion Effect
  • Fire V2 Effect
  • Fire V3 Effect
  • Fire Explosion Effect
  • Ore Break Effect
  • Bloodspurt Effect
  • Howl Sound Effect
  • Hurt Sound Effect
  • Metal Upgrade Effect
  • Stone Upgrade Effect
  • Top-tier Upgrade Effect
  • Wood Upgrade Effect
  • Bullet Explosion Effect
  • Bullet Fire Effect
  • Dig Site Explosion Effect
  • Sand Effect

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