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Everything posted by Duff
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Changed Status from Pending to Not a Bug
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Not a Issue but we are trying to figure out in discord what could cause this if its a plugin conflict with another plugin
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Also it will be much easier and faster if you join my discord https://discord.gg/HaaUu5pE then make a ticket and i will be there straight away
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Post me your config please
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iv made it to something like this "GarageAttachments": { "Enabled": true, "WorldTopLift": 0.02, "CodeLock": { "Enabled": true, "Anchor": 0, "Forward": 0.22, "Right": 0.18, "Up": 0.0, "CustomLocalOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "RotEuler": { "X": 0.0, "Y": 0.0, "Z": 0.0 } }, "KeyLock": { "Enabled": true, "Anchor": 0, "Forward": 0.22, "Right": -0.18, "Up": 0.0, "CustomLocalOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "RotEuler": { "X": 0.0, "Y": 0.0, "Z": 0.0 } }, "DoorCloser": { "Enabled": true, "Anchor": 0, "Forward": -0.05, "Right": 0.0, "Up": 0.0, "CustomLocalOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "RotEuler": { "X": 0.0, "Y": 0.0, "Z": 0.0 } }, "DoorController": { "Enabled": true, "Anchor": 0, "Forward": -0.22, "Right": 0.0, "Up": 0.0, "CustomLocalOffset": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "RotEuler": { "X": 0.0, "Y": 0.0, "Z": 0.0 } } } This gives you alot of Customisation yourself so you can deside where it will end up and how it will be rotated and so on
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Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
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Should be fixed in New update - issue seemed to be that Rugs was not correctly parrented to the building block this also caused the behavior of when you place 2 rugs with the plugin close to each other and pick 1 up both are picked up- this is fixed now Reach out to me if any other issues occour please
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Imma go thru my plugin code 2morrow and check out if i can recreate this. the Server restart is a good start point, should be easy to see if i can recreate this issue. so all the information you provided is valueable for me. the only thing is if i can recreate it if not then i will just try to dig deeper. i have not had any reports about this only from you but maybe your server is the only where players are placing rugs with this placement. i will try my best to resolve the issue so your players can have their rugs placed where they want in their base
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its good information for sure, can you confirm if this happends after a server restart? you mention "being there an hour after reset but then gone" To me it sounds like After a server restart then the rug will disappear?
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Version 1.0.2
6 downloads
PersonalDayPlugin allows players to activate their own personal daytime experience — regardless of the global Rust server time. Whether they're stuck in the dark during a fight or just prefer to roam in sunlight, this plugin empowers players to light up their world on demand. Great for PvE, modded, or casual servers where player experience matters. Preview: Features; Supports multiple currencies: ServerRewards, Economics, and Scrap Includes one-time gifting with per-tier configuration Custom CUI bar or chat-based countdown/reminder system Fully permission-based tier system Localized messages via Oxide's Lang system Personal Daylight Activation: Players can use /personalday to toggle their own local daylight, independent of the server's actual time. Duration, cost, and cooldown are configurable per permission tier. Custom CUI Daylight Bar: Optional on-screen bar displaying remaining daylight time. Dynamically repositions based on native Rust bars to avoid overlap. Supports real-time updates with smooth countdown and visibility tracking. Multiple Currency Support: Players can purchase Personal Day using: Different currencies and costs can be configured per tier. ServerRewards (RP) Economics (in-game currency) Scrap (from inventory) One-Time Gifting System: Players can gift a one-time Personal Day access to another player with /personaldaygift <name>. Gifted players don’t require permissions. Each player can only be gifted once. Countdown & Reminder System: Optionally shows reminders in chat at intervals. Final 10-second countdown displayed in chat if the bar is disabled. Fully toggleable via config. Tier-Based Permissions: Define multiple access tiers using permissions (e.g. personalday.tier1, personalday.tier2, etc.). You can create additionally permissions. Each tier supports: Duration Cooldown Currency + Cost Gift Cost + Gift Currency Gifting permissions Permissions: personalday.tier1Grants access to Tier 1 Personal Day (configurable duration/cost) personalday.tier2Grants access to Tier 2 Personal Day personalday.tier3Grants access to Tier 3 Personal Day Commands: /personaldayActivates Personal Day if tier access or gift is available /personaldayinfoShows tier info: cost, duration, cooldown /personaldaygift <player>Gifts a one-time Personal Day (if tier allows gifting) Configuration Example: { "EnableCustomBar": true, "Chat": { "UsePrefix": true, "Prefix": "<color=#89CFF0>[PersonalDay]</color> <color=#ffd479>☀</color> ", "Channel": 0, "IconSteamId": 76561198888888888 }, "Commands": { "Personal Day - Main Command": "personalday", "Personal Day - Main Command Aliases (optional)": [], "Personal Day - Info Command": "personaldayinfo", "Personal Day - Info Command Aliases (optional)": [], "Personal Day - Gift Command": "personaldaygift", "Personal Day - Gift Command Aliases (optional)": [] }, "Permissions": { "personalday.tier1": { "Level": 1, "Currency": "ServerRewards", "Amount": 50.0, "Cooldown": 600.0, "Duration": 180.0, "AllowGifting": true, "GiftCurrency": "ServerRewards", "GiftCurrencyCost": 200.0 }, "personalday.tier2": { "Level": 2, "Currency": "Economics", "Amount": 25.0, "Cooldown": 300.0, "Duration": 300.0, "AllowGifting": true, "GiftCurrency": "Economics", "GiftCurrencyCost": 300.0 }, "personalday.tier3": { "Level": 3, "Currency": "Scrap", "Amount": 10.0, "Cooldown": 180.0, "Duration": 60.0, "AllowGifting": true, "GiftCurrency": "Scrap", "GiftCurrencyCost": 400.0 } } } Localization: All messages are fully customizable via the generated lang file: Activation messages Countdown alerts Gift success/failure Cooldown notifications And more... Installation & Setup: Place PersonalDayPlugin.cs into your oxide/plugins folder Ensure Economics.cs and/or ServerRewards.cs are installed (if used) Configure permissions for desired access tiers Customize config and lang files for your server’s style Reload with /oxide.reload PersonalDayPlugin Plugin by Duff Join the support and updates community: https://discord.gg/2KBPH7hXb7$9.99 -
i will check code and look to see what could possible cause this
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and this is only for the RUG ?
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Changed Status from Pending to Work in Progress
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Hmmmm this Sounds very very oddd. Have any other players noticed any other deployables randomly gone missing? Is this just a very unique case for this player and rugs ? I have not had a single report about missing deployables that was placed with placeryextended But i will ofc look into this Regards duff
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Hello! This does Indeed allow placement of all deployables on all base structures and also all PlayerBoat structure you know the new Pirate ships players can build wich are defineable in the config. You can also place doors freely with no door frames. But no this plugin dosnt let you place doors in floor frames where it snaps into place and Align and rotate It also have a feature to allow building on islands in the Deep Sea
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Version 1.0.3
13 downloads
CeilDoors Place doors directly into ceiling frames — just like Rust should allow! CeilDoors is a lightweight and immersive plugin that expands Rust’s building system by letting players install doors directly into floor frames (ceilings). No more awkward workarounds — give your base designs a fresh layer of creativity and security. UPDATED TO WORK WITH NAVAL UPDATE PLAYERBOATS UPDATED TO WORK WITH ENTITY SCALER Preview: Features: Place double doors, garage doors, shopfronts, and more inside ceiling frames Supports multiple door types with configurable permissions per item Rotate or flip doors with your hammer for perfect alignment Full Tool Cupboard authorization and building-block zone checks Debug logging for server owners who want deeper control Chat messages with custom prefix and Steam avatar icon Configuration: Customize which door prefabs are allowed Per-door permission nodes for flexible role management Adjustable rotation and placement offsets Toggle hints like “Not looking at frame” for immersion or simplicity Why CeilDoors? Rust’s native system doesn’t allow doors in ceilings — but with CeilDoors, you unlock new base design possibilities, hidden trap bases, and unique creative builds. Whether for PvP, RP, or creative servers, this plugin adds both utility and immersion. Permissions ceildoors.use → Allows a player to place doors in ceiling frames ceildoors.place.<type> → Restrict specific door types (wood, metal, garage, etc.) Join My Discord For Updates Plugins By Duff – https://discord.gg/2KBPH7hXb7$9.99
