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Duff

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Everything posted by Duff

  1. Duff

    Issues with plugin

    Yeah i have tried removing my plugins and having launchpad on.. Cannot be placed on ground Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <5876414bef0d4e7d98644d86d9de79fa>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <5876414bef0d4e7d98644d86d9de79fa>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 please fix
  2. Duff

    Issues with plugin

    Placery Removed didnt have no effect. i still cannot place it on the ground and i get error msg in chat. also sometimes when using launchpad explosions come and you die i also force updated server to use newest version of oxide and such still dosnt work at all
  3. Duff

    Issues with plugin

    When you try to place it down on the ground
  4. Duff

    Issues with plugin

    Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <7e3132a6275241578446a9e4a43643a6>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <7e3132a6275241578446a9e4a43643a6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
  5. Duff

    Issues with plugin

    I can send thoose 2 to you you can update make them work and you can release and sell them idc. just want them working correctly... They work this way, allowing objects to be placed on walls and upside down of roof inside base. goes for barricades turrets etc. bags beds boxes etc. i can send code and give you so u can fix and relase it
  6. Duff

    Issues with plugin

    Placery is a custom plugin i made. its not finished and not working 100%
  7. Duff

    Issues with plugin

    Total list of all my plugins
  8. Duff

    Issues with plugin

    Not custom map
  9. Duff

    Issues with plugin

    i use many many many it will take me ages to send
  10. Duff

    Issues with plugin

    Newest
  11. Duff

    Issues with plugin

    Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <7e3132a6275241578446a9e4a43643a6>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <7e3132a6275241578446a9e4a43643a6>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
  12. Duff

    Issues with plugin

    I deleted plugin from server re downloaded new Version you uploaded compiled it. changed the cfg and still cant place and still get errors
  13. Duff

    Issues with plugin

    Still not working for me my friend
  14. Duff

    Issues with plugin

    Allright, Maybe there have been update to unity or smthing making this not work like it did.
  15. Duff

    Issues with plugin

  16. Duff

    Issues with plugin

    Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0 Could not load plugin 'Launchpad' (no plugin found with that file name) Unloaded plugin Launch Pad v1.1.0 by NooBlet Loaded plugin Launch Pad v1.1.0 by NooBlet Failed to call hook 'OnPlayerInput' on plugin 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LaunchPad.OnPlayerInput (BasePlayer player, InputState input) [0x0020a] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.LaunchPad.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0012e] in <ee613e9e8b4547b9867bdd1779c482b2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e3740cd7ab6f40909737d74eeeaf1a8a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <032ab7611607468ebf42c14e3cf9df20>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <032ab7611607468ebf42c14e3cf9df20>:0
  17. Duff

    Issues with plugin

    The plugin dosnt work as video. im only allowed to place it on structures not on the ground idk why. is it possible for you to make that chang tho?
  18. Duff

    Issues with plugin

    Is it also possible for you to make a cfg line so it dosnt require parachute to use the pad? and a config for turning off using a parachute automaticly once reaching max height?
  19. Duff

    Issues with plugin

    In Video Your Placing The Launchpad on the ground. Ingame This is not possible you can only place it on something you build
  20. Duff

    Issues with plugin

    If you respond on Discord then i can show pictures and such. when im in the GUI it shows red for ammo meaning im over the limit and cannot save. but the limit for ammo example is 10k and i only have 1000 on me... so there is issues for me occouring..... i can try delete everything i did and reinstall plugin and see if it works tho it will set me back
  21. Duff

    Issues with plugin

    And nothing really works for me tbh. Setting new limits for default loadouts dosnt load, adding items to the datafile also dosnt work, putting new group dosnt work. Am i doing this all wrong? cause ur saying it does work but i cannot get this to work
  22. Duff

    Issues with plugin

    [Info("LoadoutController", "Amino", "1.0.2")]
  23. Duff

    Issues with plugin

    The Homing Missile launcher isnt a custom item i cannot have it in inventory or anything. I also edited the Data file and not the loadouts from GUI. dosnt seem to have any effect i also dont have a blacklisted items list anywhere. idk if site bugged and i downloaded first relase? because ammo and attachments dosnt save neither Limits i put have no effect neither, i tried adding new usergroups not working neither
  24. Duff

    Issues with plugin

    Hello, I have some issues... When using the command /lo or /loadout while having example Homing Launcher or Ammo for it in inventory will give errors in console making plugin not work, when using custom items aka a item with a skin example the port a fort grenade then plugin will also bug out and give this in console Failed to run command '/lo' on plugin 'LoadoutController'. (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LoadoutController.HandlePossibleItem (Item possibleItem, Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String itemSlot, System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]& savedItems, System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]& unsaveableItems, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup) [0x0007f] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Plugins.LoadoutController.UICreateMockInventory (BasePlayer player, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup) [0x0041e] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Plugins.LoadoutController.UIOpenLoadoutMenu (BasePlayer player, System.String command, System.String[] args) [0x00155] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Game.Rust.Libraries.Command+ChatCommand.HandleCommand (BasePlayer sender, System.String name, System.String[] args) [0x0001b] in <f9ee8c63e98c441ab5f52595af8f7566>:0 at Oxide.Game.Rust.Libraries.Command.HandleChatCommand (BasePlayer sender, System.String name, System.String[] args) [0x00015] in <f9ee8c63e98c441ab5f52595af8f7566>:0 at Oxide.Game.Rust.RustCore.IOnPlayerCommand (BasePlayer basePlayer, System.String message) [0x000db] in <f9ee8c63e98c441ab5f52595af8f7566>:0 The Same Error Occour if your trying to use the command /lo while having 2-4 grenades in inventory [F1Spawn] giving ["="] Duff 0 x F1 Grenade Failed to run command '/lo' on plugin 'LoadoutController'. (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LoadoutController.HandlePossibleItem (Item possibleItem, Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String itemSlot, System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]& savedItems, System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]& unsaveableItems, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup) [0x0007f] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Plugins.LoadoutController.UICreateMockInventory (BasePlayer player, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup) [0x0041e] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Plugins.LoadoutController.UIOpenLoadoutMenu (BasePlayer player, System.String command, System.String[] args) [0x00155] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Game.Rust.Libraries.Command+ChatCommand.HandleCommand (BasePlayer sender, System.String name, System.String[] args) [0x0001b] in <f9ee8c63e98c441ab5f52595af8f7566>:0 at Oxide.Game.Rust.Libraries.Command.HandleChatCommand (BasePlayer sender, System.String name, System.String[] args) [0x00015] in <f9ee8c63e98c441ab5f52595af8f7566>:0 at Oxide.Game.Rust.RustCore.IOnPlayerCommand (BasePlayer basePlayer, System.String message) [0x000db] in <f9ee8c63e98c441ab5f52595af8f7566>:0 Failed to run command '/lo' on plugin 'LoadoutController'. (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LoadoutController.HandlePossibleItem (Item possibleItem, Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String itemSlot, System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]& savedItems, System.Collections.Generic.Dictionary`2[System.Int32,System.Int32]& unsaveableItems, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup) [0x0007f] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Plugins.LoadoutController.UICreateMockInventory (BasePlayer player, Oxide.Plugins.LoadoutController+LoadoutOption loadoutGroup) [0x0041e] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Plugins.LoadoutController.UIOpenLoadoutMenu (BasePlayer player, System.String command, System.String[] args) [0x00155] in <79f315a2af45485cac995bae7dc7c7b0>:0 at Oxide.Game.Rust.Libraries.Command+ChatCommand.HandleCommand (BasePlayer sender, System.String name, System.String[] args) [0x0001b] in <f9ee8c63e98c441ab5f52595af8f7566>:0 at Oxide.Game.Rust.Libraries.Command.HandleChatCommand (BasePlayer sender, System.String name, System.String[] args) [0x00015] in <f9ee8c63e98c441ab5f52595af8f7566>:0 at Oxide.Game.Rust.RustCore.IOnPlayerCommand (BasePlayer basePlayer, System.String message) [0x000db] in <f9ee8c63e98c441ab5f52595af8f7566>:0 Also Weapons Do Not save with attachments and ammunition i also cannot set a blacklist for items or modify. a few things dont match up with what plugin should provide. Im also not able to set different spawn loadouts for different permissions and im not able to set new permissions so i can assign different loadouts for spawning for different permissions. could be me that dont know how plugin works but this i cant get to work neither kindly waiting for reply
  25. Hello, is there anyone able to create me a plugin with the /loadout function /loadout Wear - Saves Current Clothing Slots /Loadout Bar - Saves all items in Hotbar /loadout save - Saves all items in Inventory /loadout reset - Reset custom loadout to default loadout i want skins ammo attachments etc to remain on the item after it been saved, whenever you spawn you have the saved loadouts on you i want to be able to blacklist items for each /loadout save function so blacklisting items fromm /loadout wear - /loadout bar - /loadout Save - /loadout Resetspecific custom ranks preventing certain items to be saved depending on the role you have Also want a cooldown for how often you can use the command also for each specified role givin
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