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Lextronic

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Everything posted by Lextronic

  1. video clip of what im talking about...BOT RESPAWN.zip
  2. i havent changed anything was working perfectly fine
  3. all bots even bots with npc spawn
  4. i dont get it they just stand still event after steam/oxide update and console spams.. (Filename: <f3a28a25e51040298547147dcb39b2f8> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Rigidbody.get_isKinematic(UnityEngine.Rigidbody) at DroppedItem.TransformHasMoved () [0x00008] in <f3a28a25e51040298547147dcb39b2f8>:0 at BaseEntity.NetworkPositionTick () [0x00000] in <f3a28a25e51040298547147dcb39b2f8>:0 at InvokeHandlerBase1[T].DoTick () [0x00109] in <957f450b376349b5807ed5a8ce6f3d2b>:0 at InvokeHandlerBase1[T].LateUpdate () [0x0000c] in <957f450b376349b5807ed5a8ce6f3d2b>:0 false
  5. not sure what this means bit this is spamming the console (Filename: <f3a28a25e51040298547147dcb39b2f8> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Rigidbody.get_isKinematic(UnityEngine.Rigidbody) at DroppedItem.TransformHasMoved () [0x00008] in <f3a28a25e51040298547147dcb39b2f8>:0 at BaseEntity.NetworkPositionTick () [0x00000] in <f3a28a25e51040298547147dcb39b2f8>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <957f450b376349b5807ed5a8ce6f3d2b>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <957f450b376349b5807ed5a8ce6f3d2b>:0
  6. bots are just standing still they attack but will not walk around while being set to to false
  7. its set to false
  8. Bots not moving after rust update ...
  9. tried i update now getting this Error while compiling: (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [Tebex Donate] Attempting to process commands in the queue... (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [Tebex Donate] There are no online commands that need to be processed! (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) Error while compiling: RaidProtection.cs(3178,79): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint' (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  10. Lextronic

    wpkits_import clean data.

    yeah WPkits was working fine before update now not showing any kits on Kits in the info panel
  11. same Error while compiling: RaidProtection.cs(3178,79): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint' (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  12. Lextronic

    HELP plugin issue

    Is there possibly a way to make it when the player dies to not turn them to Zombies when dying in a mini copter cause the zombie ends up floating etc and players keep thinking its an admin I believe....please help!!
      • 1
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  13. Lextronic

    Skip Night

    how does the skip night with paid voting work exactly? like say if it was on pvp server with server rewards...
  14. Lextronic

    Shop UI

    Add Support for Playtime Tracker..
  15. Lextronic

    Shop UI

    David this is a amazing plugin thanks for these add on plugins!
  16. Lextronic

    Casinos

    Casinos ARE BUGGED AGAIN PLAYERS ARE INVISIBLE! LIKE BEFORE
  17. yeah not working still and i know im doing everything right i have your 3x loot table too..in my other server, so im not sure what wrong with it, I've even restarted server and did an oxide update to see if that was it..
  18. yeah thats what i did.. the new one im going to delete everything and just reupload everything completely from scratch ..
  19. tested not working still hmm...
  20. No problem thanks for fixing!! glad to help!!
  21. yeah so i test 3 times no heli loot at all
  22. testing again possible a map bug just never spawned loot from heli
  23. i believe you forgot to enable heli loot for this data tested
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