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Everything posted by copcopekcro
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Good good ... Those subcategories will be based on what player wb opens ? And is it possible to have only subcategories without level 1 ,2 ,3 ... So example what i wanna , i dont wanna have level 1 , 2 , 3 at all , i wanna have like 5-8 categories ( its oke to open it from wb ) where i put custom stuff etc
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Hey ... Is there option to make new categories/tabs ( like those level 1 - 2 - 3 enge) . Example Special tab and that we can chose what wb is required .. So player opens wb 3 and he see lets say level 3 , and special tab ? IF there isnt that option , can you maybe make it ? I see that this is based on opening UI with workbench .. Can Ui be opened on chat/console command ? So that tech tree can be independent actually from wbs .. So that we can maybe make some non wb researches what we open on command . Thank you !
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Hey will check it out ! Send me in private message your config .
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yea no problem sorry about error !
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Changed Status from Pending to Fixed Changed Fixed In to 2.0.2
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New version live ! let me know if any other problem you got !
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hey will check it asap !
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Changed Status from Pending to Not a Bug
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Hey .. First of all , remove that file so its not public download mate ... For rest we can talk in private message !
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Changed Status from Pending to Closed
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ok let me know
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hmmm ... when that happend ? I think its bcs of config .... try to remove old config , and reload plugin ... and then add items again ... config changed a lot so probably some old file cant read tips ...
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Sorry i dont get what you mean about to equip weapons ... but probably you wanna know how to add / edit item ? You need to have craftsystem.craft perm to open Ui .. Chat command /q to open UI ( you can change that command in config) You need to have craftsystem.editor permission to start editing items ... Then you will see edit button : from there you chose what you wanna do with that item ... to add new item : when in editor mode press on all items : there you can find what ever item ... press edit on him , and make sure that you save it first to your craft system .. When item is saved you can edit normaly from your category . Remove it or what ever
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Yes iam working on update ... its done , doing last tests ... Will release it probably tomorrow / or late tonight ! Did also UI editor for items .. So yea i would wait that update before putting plugin/config on your live server ! Bcs now items will be stored in data , no more large config etc .... Much easier to maintain . also added few more stuff example , now you can change owned skins true craft .
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yes you can make it as any item , then player can convert that item to virtual currency
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Changed Status from Pending to Can't Reproduce
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Event logic to give item. Conflict with event ...