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Everything posted by copcopekcro
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- 265 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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Failed to call hook 'OnEntitySpawned' on plugin 'Barges v1.2.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Barges+BoatConnectionTrigger.TryAddBoatConnectionTrigger (BaseBoat baseBoat) [0x0000c] in <382410bcab934884a24b328036862d13>:0 at Oxide.Plugins.Barges.OnEntitySpawned (BaseBoat baseBoat) [0x0000a] in <382410bcab934884a24b328036862d13>:0 at Oxide.Plugins.Barges.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007c4] in <382410bcab934884a24b328036862d13>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <112d89ea5d3348c8b949af0ab1a866d2>:0
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- 74 comments
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- #custom loot
- #rewards
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(and 4 more)
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- 74 comments
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- #custom loot
- #rewards
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Well this plugin is about perms and groups . Commands are another approach . Hmmm ... Its doable , but i will think about it .. Will not promise it ! (well there are a lot of plugins where you can buy commands)
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Changed Status from Pending to Not a Bug
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Hey.. First i Will say Carbon again.. When did you start to geting that error? Did you change something in config and then got that error? Or? Send me your config in private message. And why do You send me errors from other plugin what is not mine? So yea ,your config is not correct ....
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- 191 comments
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- #boat
- #facepunch
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"Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": true, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesHeli" So i have drop the loot true , but when i destroy heli ( example with c4) loot doesnt drop ... Also can we get maybe option to chose what heli will spawn , amout of each , or chances . Right now i have 10 helis on map and all are scrapy ,not single one minicopter . Also when runin TruePVE : "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, So c4 blows , but heli is not destroyed ... I fixed that in truepve config !!! Another problem : Bots cant hit anything at all ..like from 100 bullets its 1 hit ....
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- 11 comments
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- #shop
- #permission
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(and 4 more)
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.2
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- 11 comments
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- #shop
- #permission
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(and 4 more)
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What jar mate ? You just press download button ... and you get .cs file what you put in your server files !
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- 11 comments
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- #shop
- #permission
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Hey .. So yes , with this plugin any kind of vehicle can be driven without fuel ... but you need electric power then to drive it .. In config you can chose what vehicles will be "electric" . Those chosen ones , and if player have perm , when he mount vehicle battery will install on vehicle . Those "electric" vehicles you can drive by electric power and normal low grade fuel . So if you dont have any more electric in vehicle but you have fuel , it will consume fuel . There is icon if you mount "electric" vehicle with how much el power it have .. Battery is charging in tc range ( you can adjust in config max el power , how much will recharge , how much it will drain power per sec)
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- 74 comments
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- #custom loot
- #rewards
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- 15 comments
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Upgraded items won't go in backpacks.
copcopekcro replied to Ranchdressing's Support Request in Support
Hello ... My plugin dont have anything with that ... You shoud be able normaly put upgraded items in backpack.. They are just regular items ! Maybe something is wrong in config from Backpack Plugin ! -
