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Everything posted by The_Kiiiing
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You can now use color markup in the lang file
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.1
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- 14 comments
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- 1
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- #event
- #player event
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(and 4 more)
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Did you change the biome mask of the weed? Normally you should be able to obtaion it when harvesting hemp providing that you have the permission
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Did you grant yourself the crafting permission?
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Changed Status from Pending to Work in Progress
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There will be an update today that adresses these issues
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I would like to know exactly how to add custom items
The_Kiiiing replied to RickSousTaz's Support Request in Support
Changed Status from Pending to Not a Bug -
I would like to know exactly how to add custom items
The_Kiiiing replied to RickSousTaz's Support Request in Support
This api is only intended for developers of other plugins to register custom items, if you want a certain plugin to add custom items, you can ask the developer to implement the custom item api of this plugin. I would not recommend you to change anything inside a plugin unless you have some coding experience. If you want to do it anyways, put the api calls in the Init or OnServerInitialized mehod, and delay them using a timer. private void Init() { timer.In(1f, () => { Loottable?.Call("AddCustomItem", this, <item id goes here>, <skin id goes here>, "<custom name goes here>"); }); } -
Changed Status from Pending to Closed
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no problem
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This looks like a bug. I will fix it with the next update
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Can you please send me as screenshot of the cut-off button
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Changed Status from Pending to Work in Progress
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I will add these options with the next update
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Changed Status from Pending to Closed
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Maybe you entered the command too late. After the event has been started using the command, players only have 30 seconds to enter the event. After that time the event starts and players can no longer enter
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Did you start the event before?
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- 14 comments
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- 2
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- #event
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Version 1.1.1
98 downloads
Players have a limited time to collect presents with a sleigh, the one to collect the most presents wins. There are also preks to be collected, like a speed perk that increases the speed of the sleigh. Features: Players can ride a sleigh Scoreboard shows the best players during the event The winner receives a configurable reward Configurable sleigh speed Perks can be collected to increase sleigh speed or collect range Perks: Alongside presents, two perks can be collected: Speed Perk: increases the speed of the sleigh by a configurable percentage Range Perk: increases the range for collecting presents and perks by a configurable percentage Commands: Start the event (RCON, Console or Chat), sleighstart Join the event (Chat only) /sleigh join Permissions: sleighevent.admin - Required to start the event sleighevent.nosleigh - Players with this permission can not join events Default configuration: { "Event duration (seconds)": 240, "Time before the event starts (seconds)": 30, "Event height": 350, "Start amount of collectables spawned per player (increases over time)": 6, "Sleigh speed": 3.0, "Speed Perk configuration": { "Duration (seconds)": 20.0, "Multiplier": 1.5, "Spawn chance (1 = 100%)": 0.05 }, "Collect Range Perk configuration": { "Duration (seconds)": 20.0, "Multiplier": 2.0, "Spawn chance (1 = 100%)": 0.05 }, "Reward for 1st place (null = no reward)": [ { "Item short name": "xmas.present.large", "Item skin id": 0, "Custom item name (null = default name)": null, "Item amount": 1 } ], "Reward for 2nd place (null = no reward)": [ { "Item short name": "xmas.present.medium", "Item skin id": 0, "Custom item name (null = default name)": null, "Item amount": 2 } ], "Reward for 3rd place (null = no reward)": null } Requires Entity Scale Manager: https://umod.org/plugins/entity-scale-manager$14.00- 14 comments
- 1 review
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- #event
- #player event
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Conflict with deployable nature
The_Kiiiing replied to BetterDeadThanZed's Support Request in Support
Will probably be within the next week -
Conflict with deployable nature
The_Kiiiing replied to BetterDeadThanZed's Support Request in Support
Changed Status from Pending to Work in Progress -
Conflict with deployable nature
The_Kiiiing replied to BetterDeadThanZed's Support Request in Support
I will fix this issue with the next update. You don't need to contact @imthenewguy, since he already provides an api for his plugin. -
Changed Status from Pending to Not a Bug