Hey there, all you have to do is to initially run "/furnace", then run "/setfurnace 4" to change the type to refinery, then "/furnace" again to open it up.
Great idea! I'll look into integrating it within Static Lootables itself and keep Static Dispensers free as it is now. I'll possibly update it to add a few API methods to it so i can integrate the editor within Static Lootables.
Hey there! Please submit a screenshot of that specific incident. By the sounds of it, it looks like ImageLibrary plugin dependency isn't presently loaded in your environment.
It's very much obsolete. You may just enable /sledit and see the full path the same way, but it won't interfere with your general gameplay if you happen to middle-click mouse button. I'll add the zone name of the object on the UI as well so you lose nothing.
I'll remove this from the plugin next update.
That idea sounds interesting! I'll look into adding something like that without creating any mismatch and clutter.
That's very odd. There's no other way I enable editing, and that method certainly checks for that permission before allowing it to be ran. Hope you find something regarding this.
Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.