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Immp77

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Everything posted by Immp77

  1. any flat areas will have normal rust details in them like forests or rocks and so on
  2. Immp77

    Ravaged Lands

    the launch one is built in by face punch. but theres definetly ones for custom bradleys out there
  3. Immp77

    Ravaged Lands

    updated and all fixed, let me know if theres anything you find that i missed
  4. Immp77

    Ravaged Lands

    ah ok ya i can get those fixed, thanks i'll have it updated tonight
  5. Immp77

    Ravaged Lands

    ok bradley path was off so thats fixed but i cant seem to find the terrain issues. so if you can let me know where it was i can get that fixed as well
  6. Immp77

    Ravaged Lands

    i'll see if i can find the spots you can dive under. shouldnt be any but if you can give me a rough idea of where i can find them faster, and its possible his pathing needs to be adjusted. i'll take a look at it
  7. Immp77

    Ravaged Lands

    found a couple and fixed them
  8. Immp77

    Ravaged Lands

    yep i'll go take a look at it
  9. double check all server files are up to date, and that oxide.rustedit.dll is installed and let me know. you'll either have to install the rustedit one manually or the server provider will need to do it
  10. just checked looks like the new file didnt post over the old, not sure why but it should be fine now, just have to recheck the other files and see if they went up alright. but the new version is working perfectly fine and should be properly showing for download
  11. i just posted the update its there
  12. Just updated all the maps and auqadome, it was causing issues on maps cause i missed 2 prefabs, there shouldn't be any other issues, my apologies to anyone waiting on a update, life got a little busy and it took way to long to find the gremlins causing the problems. Enjoy

  13. still trying to figure out what prefab is causing it, i'll try and hammer out a new update asap
  14. are you both using the current version? just updated it a little bit ago, both map and prefab
  15. view doesnt match? i assume you mean the fact you can see under the water which is due to the water triggers, theres a bunch of different domes, some clear and some not, sadly thats just the way water triggers work
  16. new update is up, i'll be changing something later on but for now it has everything current on it
  17. current version has the new updats with arctic bases, and will have another version up shortly with ziplines and train tracks
  18. its from the entrance to the aquadome, just a generic spawn issue, can fix by killing the npc there thats probably behind a rock or something
  19. without them yes editor will say it cant find the prefabs
  20. you only really need what you plan on keeping on it to modify it. here's a quick list of whats on the map though. **These also count for any other map that currently has them on it as well** The Aqua Dome Black Hollow Farms Observatory Underwater buildable domes Get away resort Rubins tugboat
  21. ya your more then welcome to edit, just need the prefabs if you want to include them and i believe aquadome is the only one on that but is the same on each of the maps i release with it
  22. so i loaded it on my clear test server had no console spam at all so i cant reproduce the issues on my end, i'll re-upload as a new save and see if that changes anything, otherwise it could be any number of new issues with plugins or whatever else just got broken.
  23. Immp77

    Aquadome

    fixed, sorry about that i added the wrong file. should have moonpool now
  24. Immp77

    Aquadome

    hmm let me double check, may have copied in the wrong version will update it shortly
  25. ya not sure what to tell you, that's definitely not a map issue, its a rust issue. there's zero I can change to make a reg ground animal issue unless I wiped out the topology but that would possibly move it to another area, my guess is the animal changes have caused some bug that they will fix the next update. they seem to be tweaking a lot the last couple months. maybe try placing a player base or prefab in that spot and see if anything changes
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