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Message added by jtedal,

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Message added by jtedal,

Construction on a custom monument (Train Station) is temporarily closed.

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  • 55.8k
  • 1.5k
  • 69.92 kB
  • Update details
    v1.2.2
    Released
    Download size 69.92 kB
    Total versions 22
    Typical update pace About every 5 days
    Freshness Updated today

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Recommended Comments



Chriz

Posted

Hello Guys.

 

Can you say yet whether the problem with saving Trains after server crashes or restarts has been resolved? As described by Deutscher Ritterplatz?

 

Thanks

Shaun7559

Posted

On 3/4/2024 at 4:09 PM, dan owen said:

struggling to get this working on my server, it says placing too close to road when trying to build, i've taken it too train station and done the puzzle to shunt the cart along but still not letting me build

 

I'm having the same issue

Deicide

Posted

im sure this has been asked and i may have overlooked but if someone were to leave their home on the tracks, is it possible for someone to move the train out the way by connecting another train

sanguss

Posted

14 hours ago, Deicide said:

im sure this has been asked and i may have overlooked but if someone were to leave their home on the tracks, is it possible for someone to move the train out the way by connecting another train

You must be careful never to leave your wagon on the tracks, others can tow it with another train 🙂

  • Like 1
FUSKA818

Posted

whats the command to spawn a train home?

 

sanguss

Posted (edited)

 hey the command to spawn a wagons is :  /givewagon    <amount> <SteamID or Name>

Edited by sanguss
srsdontlisten

Posted

Failed to call hook 'OnLootSpawn' on plugin 'TrainHomes v1.2.2' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.TrainHomesExtensionMethods.ExtensionMethods.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00000] in <8130b55dc5ca48ceb9ef16989718324d>:0

at Oxide.Plugins.TrainHomes.OnLootSpawn (LootContainer container) [0x00034] in <8130b55dc5ca48ceb9ef16989718324d>:0

at Oxide.Plugins.TrainHomes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01307] in <8130b55dc5ca48ceb9ef16989718324d>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0

 

jtedal

Posted

1 hour ago, srsdontlisten said:

Failed to call hook 'OnLootSpawn' on plugin 'TrainHomes v1.2.2' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.TrainHomesExtensionMethods.ExtensionMethods.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00000] in <8130b55dc5ca48ceb9ef16989718324d>:0

at Oxide.Plugins.TrainHomes.OnLootSpawn (LootContainer container) [0x00034] in <8130b55dc5ca48ceb9ef16989718324d>:0

at Oxide.Plugins.TrainHomes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01307] in <8130b55dc5ca48ceb9ef16989718324d>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0

 

Please send me your config file.

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