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SkillTree: XP Event 1.0.14

$11.99
   (4 reviews)

4 Screenshots

  • 43.7k
  • 3.1k
  • 64.66 kB
  • Update details
    v1.0.14
    Released
    Download size64.66 kB
    Total versions16
    Time between versions 63 days
    Typical update pace About every 64 days
    Freshness 9 days ago

About This File

dBgQnfS-Imgur.png.cef31c64d97753e781404795dca0565a.png

Skill Tree: XP Event is a plugin that creates an event that will randomly select a task, providing players with bonus XP for performing the task while the event is running.

Events are started automatically on interval (default every 30 minutes), and will select 1 of 38 tasks for the event. This could be chopping down trees, skinning animals, killing scientists or looting crates.
The plugin will also roll a random duration for the event to run for, and a random bonus to the XP (all of which is configurable).

Additional XP gained with this plugin will stack with xp bonuses from Skill Tree. The stacking works in the following order:

  1. Default xp value is calculated.
  2. Skill Tree will check if Skill Tree: XP Event is loaded, and will ask for any bonuses if applicable
  3. Skill Tree continues on with its additional modifiers (other plugins, permission overrides, rested xp etc)

This event will provide an incentive for players to engage with content on your server that they might otherwise avoid.

 

 

undefined-Imgur.png.572b5253311902ddc0c441afa6750fa9.png

SkillTreeXPEvent.use - required for players to participate in the events.

SkillTreeXPEvent.admin - required to use the below commands if running them from player console.

 

Console command: startxpevent <optional: task>
Description: This command will manually start an XP event. If the task is not specified, it will roll the event randomly. Running this command resets the interval timer.

Console command: stopxpevent
Description: This command ends the current xp event.

Chat command: stemoveui
Description: Brings up an interface to reposition the UI.

 

xQ8qrQM-Imgur.png.dde30f58dcd5cf7241bd282651f71630.png

NodeHit
NodeHitFinal
TreeHit
TreeHitFinal
SkinHit
SkinHitFinal
CollectWildEntities
CollectWildBerries
CollectWildHemp
CollectWildPumpkin
CollectWildPotato
CollectWildCorn
CollectMushrooms
CollectOreNodes
CollectGrownEntities
CollectGrownBerries
CollectGrownHemp
CollectGrownCorn
CollectGrownPotato
CollectGrownPumpkin
SkinWolfFinal
SkinBearFinal
SkinChickenFinal
SkinBoarFinal
SkinStagFinal
SkinPolarBearFinal
SkinTigerFinal
SkinPantherFinal
SkinCrocodileFinal
CatchAnyFish
KillScientist
KillTunnelDweller
KillUnderwaterDweller
KillAnyAnimal
KillBear
KillStag
KillBoar
KillChicken
KillWolf
KillPolarBear
KillTiger
KillPanther
KillCrocodile
LootCrate
BreakBarrel
BreakRoadSign
SwipeCard
All

 

Discord.png.64e03584cb6835c83081a8f12be41d08.png

Edited by imthenewguy


What's New in Version 1.0.14   See changelog

Released

Updated hud hint to show toast.


Carbon Compatible

Yes

Hide About Header

Yes

Featured Video

  • Like 1
  • Love 1

User Feedback

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



Pionner

Posted

maybe adding a option to turn on and of automated start of the event?

imthenewguy

Posted

It already has automated starting

Pionner

Posted

i meant turning off

BetterDeadThanZed

Posted

Does using /stemoveui move the UI for all players or is that something that players adjust themselves?

imthenewguy

Posted

7 hours ago, BetterDeadThanZed said:

Does using /stemoveui move the UI for all players or is that something that players adjust themselves?

It moves it globally.

oxiigiin

Posted

Is there a way that I can reward Economics $ as well?

imthenewguy

Posted

6 hours ago, oxiigiin said:

Is there a way that I can reward Economics $ as well?

How would you want that structured?

Evox

Posted

Hello! Wondering how to move lower screen , now it on top of another hud 

MetalHead

Posted

I bought this plugin from Lone Design but updates are no longer available there. The plugin needs an update so how do I go about getting the latest update ?

Regards

MetalHead

imthenewguy

Posted

1 hour ago, MetalHead said:

I bought this plugin from Lone Design but updates are no longer available there. The plugin needs an update so how do I go about getting the latest update ?

Regards

MetalHead

Hey mate, I am transferring purchases from Lone to Codefling. Join my discord and check announcements for more info.

 

  • Like 1
MetalHead

Posted (edited)

3 hours ago, imthenewguy said:

Hey mate, I am transferring purchases from Lone to Codefling. Join my discord and check announcements for more info.

 

What is your Discord ?

Edit.. found it.

Edited by MetalHead
Evox

Posted

Hello! Wondering how to move lower screen , now it on top of another hud

imthenewguy

Posted

13 hours ago, Evox said:

Hello! Wondering how to move lower screen , now it on top of another hud

You can reposition it with the /stemoveui command. It should update it globally.

  • Like 1
Evox

Posted

Thank you

rex

Posted

bonjour j ai des spam sur  ma  console  et sa  arret  pas Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31538713]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31389087]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31553350]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31392191]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31392700]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31393328]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31394282]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856893]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856937]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856663]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack[31689980]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856078]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31863677]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31851786]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856485]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack[31880469]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31855859]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31851542]

imthenewguy

Posted (edited)

1 hour ago, rex said:

bonjour j ai des spam sur  ma  console  et sa  arret  pas Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31538713]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31389087]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31553350]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31392191]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31392700]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31393328]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31394282]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856893]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856937]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856663]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack[31689980]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856078]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31863677]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31851786]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31856485]
Entity is NULL but is still in saveList - not destroyed properly? item_drop_backpack[31880469]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31855859]
Entity is NULL but is still in saveList - not destroyed properly? scientist_corpse[31851542]

That is not an issue with my plugin.

That is an issue with an entity being create improperly or deleted improperly. 

Edited by imthenewguy
andyb_83

Posted

@imthenewguy

Just updated the plugin and getting the below error, I assume it is related to the new scientists in the deep sea that will be added later on tonight, can you confirm

Failed compiling 'SkillTreeXPEvent.cs':
  1. The type or namespace name 'ScientistNPC2' could not be found (are you missing a using directive or an assembly reference?) [CS0246]
     (SkillTreeXPEvent 57 line 629)

MadDom

Posted (edited)

found it

Edited by MadDom
imthenewguy

Posted

On 5/4/2026 at 6:56 AM, Painfully Ordinary said:

Will this see Botrespawn NPC's as scientists? 

It supports BotRespawn entities directly.

rsmith04

Posted (edited)

sorry, wrong skill tree plugin

 

Edited by rsmith04
Larek

Posted

Timeless Tinkerer buff is not able to be toggled like "barrel smasher", "iron stomach", etc. The buff itself doesn't let you apply the workbench bonuses while crafting from your person, so it's forcing players with the buff to use automated crafting to get the bonuses. Any way to make it a toggle-able buff instead of a "perm" buff as it's listed currently?

 

st.png

imthenewguy

Posted (edited)

My plugin does not give a perm called instant crafting. That would be a custom skill I assume, right?

Edited by imthenewguy

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