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Raidable Bases 3.2.2

$40.00 $30.00
   (84 reviews)

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  • 961.3k
  • 58.3k
  • 554.51 kB
  • Update details
    v3.2.2
    Released
    Download size 554.51 kB
    Total versions 79
    Typical update pace About every 14 days
    Freshness Updated 16 days ago

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Deicide

Posted

23 minutes ago, Grumpy OldMan said:

?? what's unfriendly ?

im curious as well lol.

  • Like 1
miniMe_rust

Posted

Hey there!

Not sure if this has been asked before, so prepare for a probably stupid question. Players ask for "/rb hints" and I already found where to toggle it on or off in the config:

  "Loot Hints": {
    "Enabled (/rb hint)": false,
    "Can bypass restrictions (vanish, noclip, raidablebases.canbypass)": true,
    "Permission Required": "",
    "Required Loot Percentage To See Loot Left": 85.0,
    "Draw Time (Seconds)": 15.0,
    "Max amount of containers to draw (0 = unlimited)": 0,
    "Show Container Quantity": true,
    "Show Tool Cupboard In Yellow": true,
    "Show Tool Cupboard Only": false,
    "Cooldown (0 = No Cooldown)": 60.0,
    "Font Size": 32
  },

So far, so straightforward. But I do believe that hints should come with a price. On my servers players have to pay for their raids, and they get their scrap redeemed once they completely finish the raid. I'm missing the possibility to disable rewards when a player used "/rb hint".

Does this make sense to you, and could you imagine disabling rewards when a player uses hints? Maybe there could be a message to the player that they're giving up their reward if they use hints, so that they have to enter the hint command a 2nd time to confirm?

Thanks in advance for reading this far / looking into this 🙂

illknown

Posted (edited)

my bad i got multiple tabs open and i thought this was on a skill tree post lol

Edited by illknown
  • Haha 1
illknown

Posted

its something skilltree could add too tho lol

  • Like 1
nivex

Posted

@miniMe_rust

hi, it's a good idea. I'll include it in the next update

  • Love 1

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