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Raidable Bases 3.1.3

$40.00 $30.00
   (73 reviews)

1 Screenshot

  • 789.5k
  • 47.3k
  • 518.43 kB
  • Update details
    v3.1.3
    Released
    Download size518.43 kB
    Total versions71
    Time between versions 1 day
    Typical update pace About every 23 days
    Freshness 58 days ago

This area is for discussion and questions. Please use the support area for reporting issues or getting help.

Recommended Comments



Lizard_King

Posted

Ty  for the info 

  • Like 1
gavin wheatley

Posted

hi im looking to have each difficulty have different wall materials but the plugin file seems to not have that in it, where as the info on the plugin says its there 
This is what i see in the file 
"Change Building Material Tier To": {
    "Exclusions": [
      "raideasy100",
      "raideasy101"
    ],

I've tried to change it as that's what is in the info on description where u buy plugin 
"Change Building Material Tier To": {
    "Wooden": false,
    "Stone": false,
    "Metal": false,
    "HQM": false,
    "Exclusions": [
      "raideasy100",
      "raideasy101"
    ],

its probably wrong that's why I'm here lol 
this is data profiles easy 
but like this none of the files are reading when reload RaidableBases 
this is what it says on the info window 
 

Change Building Material Tier To

Wooden (false) - Useful for upgrading or downgrading buildings automatically

Stone (false)

Metal (false)

HQM (false)

Thankyou for any help possible
p.s love the plugin 

 

nivex

Posted (edited)

@gavin wheatley

heya, just set one of them to true and it will change it for you when the event spawns. it will change once the base has pasted and gets setup by RB, that can take a minute but it happens before the event starts. otherwise look for errors if it's not working

    "Wooden": false,
    "Stone": false,
    "Metal": false,
    "HQM": false,

 

Edited by nivex
gavin wheatley

Posted

this is all thats in my file tho 

"Change Building Material Tier To": {
    "Exclusions": [
      "raideasy100",
      "raideasy101"

i dont see the true or falses i tried to add them but then plugin dont load anything could u paste the the full code for this section with the wooden stone metal and hqm as im doing something wrong 


ive tried this : 

"Change Building Material Tier To": {
    "Wooden": false,
    "Stone": false,
    "Metal": false,
    "HQM": false,
    "Exclusions": [
      "raideasy100",
      "raideasy101"
    ],
but it wont work 

nivex

Posted

@gavin wheatley

heya, it's there, they don't need to be added. I have wood set to true for my easy profile.

image.png.15373d6b66b4c3fd60de9a21180e9f24.png

 

 

MegaPihar

Posted

Hello, I've encountered a problem on a server with a plugin. Players are running around bases that appear automatically, killing NPCs, and then running to another base that also appears automatically. They don't enter the dome because it's private, but they kill bots while inside the dome. I'd like to request a restriction where, if a player kills an NPC, they will immediately experience a delay on that difficulty level. Additionally, I'd like to fix the issue where players cannot kill bots outside the dome.

nivex

Posted

@MegaPihar

heya mega, it's intended that players be able to kill any npc, and you can block it with the below options. there are no plans to add a delay though.

set in the profiles, oxide/data/RaidableBases/Profiles
 

"Allow Npcs To Shoot Players Outside Of The Dome": false,
"Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
"Block Damage Outside Of The Dome To Npcs Inside": true,
"Allow Npcs To Leave Dome When Attacking": false,

 

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