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Raidable Bases 3.0.5

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Cargonia

Posted

@Nivex

  1. Thank you, I just didn't realise those were different options, because what I was after is not what a "sphere" is. So I think titling that option might be a bit misleading (atleast to me), especially if the option for the dome also contains the word sphere: "Create Dome Around Event Using Spheres". But I don't want to be picky, that option was exactly what I was looking for.
  2. Perfect, I am quite sure the "Hogging" option is what it was. (I still think it is a good option to keep, I just wanted to understand).

Thanks again for the great support!

  • Like 1
nivex

Posted

@Cargonia

Ah, they have sphere in both of the names because they're spheres from the SphereEntity class with sphere in each of the prefab paths. I use a combination of these prefabs to create each available color, which is why the name is Sphere Colors 🙂

"assets/bundled/prefabs/modding/events/twitch/br_sphere.prefab"
"assets/bundled/prefabs/modding/events/twitch/br_sphere_green.prefab"
"assets/bundled/prefabs/modding/events/twitch/br_sphere_purple.prefab",
"assets/bundled/prefabs/modding/events/twitch/br_sphere_red.prefab"

Ok, let me know if you have the problem and can provide the exact message next time. Screenshots are best

 

 

  • Love 1
Tay

Posted

@nivex

 

Hi, the plugin is amazing but quite complex. I just have one last issue — when I complete a raid, I have a 60-minute cooldown before I can do another one. But if I enter another base during that cooldown, nothing happens — it doesn't assign me as the raid owner or give any feedback.

Is there a way to notify the player that they're currently on cooldown?
Or even better — prevent them from entering the raid at all, similar to when a raid is already locked by someone else?

Also, when I set an Economics reward of $200 for completing a raid, the message that the player received money is sent twice.

Thank you very much for your help and for the awesome plugin!

nivex

Posted (edited)

@Tay

Hi,

Player Lockout, hard to say without seeing your updated configuration. If you see no UI then you do not have a lockout, the base has not despawned yet, or you have Lockouts UI disabled in the config. The UI shows after the base despawns.

When a player tries to enter a raid while having a lockout, they are forcibly ejected and messaged with the time remaining of that lockout. If this does not happen then you are using vanish, noclip, do not have a lockout yet, or have a lockout for a different difficulty. Lockouts are applied after the base despawns.

If you're receiving two messages then you've enabled two options to do this. Such as having both "Notify Plugin - Type" and "Send Messages To Player" enabled. "Send Messages To Player" will cause Raidable Bases to send messages. Enabling Notify Plugin will cause that plugin to send a message, or notification, depending on the type. Type 0 is message iirc.

Edited by nivex
nivex

Posted

For those that want to remove paid content from your loot tables so you can comply with the recent Facepunch TOS changes,

@beee has updated his editor with an option to do this. I recommend his editor for ease of editing loot tables, which he continuously updates. Please, show your love and support for his work if you like it.

Open your loot table, right click in an empty space under LOOT TABLES, and choose "Delete all DLC items" or "Delete all prohibited skins"

Please understand that you must verify nothing was missed.

https://codefling.com/tools/raidable-bases-loot-table-editor

 

  • Love 1
Grumpy Old Man

Posted

For in the Config,  can we have a option Like 

"Skin Items " : false 
Like for box, doors,  and other skinable items. 

witch will disactivate the skins on all items ? even the one already skin ?

Or else how to remove all skin from the raid base ?

 

As per Face the punch new thing. 

thank you 

image.png.ff8428636f7f4a482962c05bd1097d62.pngimage.png.926cc1af9f7787611c0e3563bb27137e.png

nivex

Posted (edited)

@Grumpy Old Man

Hi, this is discussed at length above, and is in the top of the plugin's documentation.

Yes, there will be a new option (DIsable Paid Content in the config) but it is still your responsibility to remove any paid content from the files on your server.

  • You can already disable "Use Workshop Skins" setting (boxes, npcs, loot items, and deployables) to prevent workshop skins being applied.
  • This will not remove any skins already in your copypaste files. It prevents new skins from being applied only. 
  • My tier packages will be updated when I have time. Stay tuned.
Edited by nivex
  • Like 1
  • Love 1
Grumpy Old Man

Posted

53 minutes ago, nivex said:

@Grumpy Old Man

Hi, this is discussed at length above, and is in the top of the plugin's documentation.

Yes, there will be a new option (DIsable Paid Content in the config) but it is still your responsibility to remove any paid content from the files on your server.

  • You can already disable "Use Workshop Skins" setting (boxes, npcs, loot items, and deployables) to prevent workshop skins being applied.
  • This will not remove any skins already in your copypaste files. It prevents new skins from being applied only. 
  • My tier packages will be updated when I have time. Stay tuned.

cool thank you  

nivex

Posted (edited)

A new option will be added in the next plugin update, to be released before the game update—enabled by default—will block paid content:

  • Paid items from copypaste files (these will be automatically despawned)
  • Paid items in loot tables (they will be skipped in favor of non-paid content)
  • Paid skins from copypaste files (these skins will be removed)
  • Paid skins from any file within the RaidableBases data folder

Moving forward, only non-paid skins should be added to either ImportedWorkshopSkins or SkinsPlugin files in the RaidableBases data folder. Paid skins are not allowed when this option is enabled.

Note: Third-party plugins may bypass these restrictions. This option will attempt to block pickup and looting in such cases. Be sure to only use plugins that comply with Facepunch’s Terms of Service.

It remains unclear what exceptions are permitted, so these restrictions will remain until Facepunch can respond with an official statement clarifying what is allowed.

 

Edited by nivex
  • Love 3
0g.Ghost.7373

Posted

On 7/19/2025 at 8:09 PM, ninco90 said:

Curious. I just noticed a false positive; "table" is a normal, free item in the game. I've already fixed it.

Any idea why it says honeycomb is prohibited?

ninco90

Posted

7 hours ago, 0g.Ghost.7373 said:

Any idea why it says honeycomb is prohibited?

Because there's a skin called that, and my system confused it with the item. It's now fixed. I've also reviewed all approved skins to avoid any further confusion.

  • Like 2
0g.Ghost.7373

Posted

2 hours ago, ninco90 said:

Because there's a skin called that, and my system confused it with the item. It's now fixed. I've also reviewed all approved skins to avoid any further confusion.

Thanks!

  • Like 1
Amadeus.pve

Posted

I’m begging for clarification may I keep skins on boxes and doors on my PvE server strictly for visual purposes only?
Or do I have to remove all skins, even from items that players cannot put into their inventory?
My loot tables contain no banned or restricted items, but it makes me genuinely sad that my raidable bases look so default and lifeless...

Sorry, my English isn’t very good. I hope I explained it clearly.

nivex

Posted (edited)

@Amadeus.pve

Hi, no, you cannot keep paid content. Free content is still allowed.

Use Random Skins spawns free content.
Use Workshop Skins spawns paid content, and will be disabled in the next plugin update.

 

Edited by nivex
  • Like 1
Amadeus.pve

Posted (edited)

16 минут назад, nivex сказал:

@Amadeus.pve

Привет,

Я отключаю мастерскую скины с помощью новых опций, но для исправления любых проблем с ней можно обновиться позже.

По этой причине нет, вам не следует их сохранять. Создайте резервные файлы файлов и удалите из них платный контент, чтобы обеспечить соблюдение условий использования Facepunch.

Да, я удалил всё, что можно, но всё ещё не могу избавиться от скинов оружия в башнях. По какой-то причине они постоянно появляются, хотя в моих файлах скинов больше нет.

В любом случае, огромное спасибо за ваш ответ, поддержку и всё, что вы делаете!

Edited by Amadeus.pve

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