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Raidable Bases 2.9.8

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   (52 reviews)

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Soller

Posted

After updating the plugin, Maintained Events stopped working. What am I missing? What has changed? In version 2.8.5, everything works fine with these settings. In version 2.8.6, databases do not appear automatically.
 

      "Max Amount Allowed To Automatically Spawn Per Difficulty (0 = infinite, -1 = disabled)": {
        "Allow Max Amount Increase From Difficulties Disabled On A Specific Day Of The Week": false,
        "Easy": 4,
        "Medium": 2,
        "Hard": 2,
        "Expert": 1,
        "Nightmare": -1
      },
      "Chance To Automatically Spawn Each Difficulty (-1 = ignore)": {
        "Use Cumulative Probability": true,
        "Easy": -1.0,
        "Medium": -1.0,
        "Hard": -1.0,
        "Expert": -1.0,
        "Nightmare": -1.0
      },

    "Maintained Events": {
      "Always Maintain Max Events": true,
      "Max Maintained Events": 8,
      "Chance To Randomly Spawn PVP Bases (0 = Ignore Setting)": 0.0,
      "Include PVE Bases": true,
      "Include PVP Bases": true,
      "Minimum Required Players Online": 1,
      "Maximum Limit Of Players Online": 300,
      "Time To Wait Between Spawns": 0.5,
      "Convert PVE To PVP": false,
      "Convert PVP To PVE": true,
      "Ignore Safe Checks": false,
      "Ignore Safe Checks In X Radius Only": 0.0,
      "Ignore Player Entities At Custom Spawn Locations": false,
      "Spawn Bases X Distance Apart": 100.0,
      "Spawns Database File (Optional)": "none"
    },

 

nivex

Posted

@AdmFRP

the Russian version is broken due to a duplicate translation. this prevents all profiles from loading, and no bases will spawn

I will update it soon

nivex

Posted

@HunterZ

I've tracked down the issue with the Paste spam on Carbon

this occurs because Carbon supports 13 arguments and I'm trying to use 14 arguments

I've asked Carbon if they can add support for the 14th argument 

  • Like 1
beetle

Posted (edited)

I am using the English version and nothing but HARD and NIGHTMARE will load.
And both load 6 bases, but my have HARD has only 2 and NIGHTMARE has only 1 base.
And HARD does not have the profile enabled in the first place.

 

Fixed , I am idiot 🫠

Edited by beetle
Soller

Posted

11 minutes ago, nivex said:

@AdmFRP

the Russian version is broken due to a duplicate translation. this prevents all profiles from loading, and no bases will spawn

I will update it soon

I'm using the English version. But at the same time, the lang file is automatically used in Russian.

nivex

Posted (edited)

@beetle

edit: fixed in 2.8.7!

Edited by nivex
nivex

Posted

@AdmFRP

ok. use rbe debug command

Soller

Posted

1 minute ago, nivex said:

@AdmFRP

ok. use rbe debug command

I'll do it later, now I'm back to version 2.8.5. I don't want to interrupt player raids.

  • Like 1
Andres S

Posted

3 hours ago, nivex said:

 @HunterZ

yes, on Carbon the protocol is null and on Oxide it is not. it is null checked, and a value is given when it is null.

I am asking Carbon team if they can assist in fixing this.

I believe you can safely ignore the error for now. the bases should still paste and function normally

in my case they dont and plugin makes major lag in server. have to unload plugin 😞

nivex

Posted

@Andres S

edit .cs and change on line 13861

Quote

true, rb.enableSaving

to

Quote

true

 

nivex

Posted (edited)

I will release an update as soon as I fix all new issues. 

you can use 2.8.5 until 2.8.7 but it will not refund players properly as that broke in the Rust update

Edited by nivex
nivex

Posted

@AdmFRP

how many points on the grid in 2.8.5 and 2.8.6 ? 

Soller

Posted

2 hours ago, nivex said:

@AdmFRP

how many points on the grid in 2.8.5 and 2.8.6 ? 

In 2.8.5 4351 points and in 2.8.6 4351 too. The strangest thing is that when I run a copy of the server on my PC, with version 2.8.6, everything works fine, with the same settings. I will deal with this evening, when there will be a scheduled restart of the server, so as not to interfere with the players.

KayKay

Posted

9 hours ago, AdmFRP said:

I'll do it later, now I'm back to version 2.8.5. I don't want to interrupt player raids.

Did the same thing. 2.8.5 loads bases up perfectly, but 2.8.6 doesn't.

Soller

Posted

9 hours ago, nivex said:

@AdmFRP

ok. use rbe debug command

I don't quite understand what it all means. And I don't understand at all why with the same settings, literally all the files are copied, everything works fine on the local server.

20:12:16 DEBUG: Last messages:

20:12:16 DEBUG: 3x - Maintained: Insufficient amount of players online 0/1

20:12:16 DEBUG: 45x - Max amount of events reached for difficulty: Nightmare

20:12:16 DEBUG: 45x - Building is unavailable: Hard Maintained, Easy Maintained, Expert Maintained, Medium Maintained

20:12:16 DEBUG: 9x - Blocked by a building privilege: -273.77 12.99 554.77, -806.16 12.31 1365.98, -607.61 0.35 1423.84, -1174.98 2.93 1293.22, 1557.43 4.41 1547.71

20:12:16 DEBUG: 13x - Area is obstructed: -1087.50 49.09 837.50, -1225.00 68.45 962.50, -1250.00 65.91 987.50, -1275.00 65.02 962.50, -875.00 2.69 1500.00

20:12:16 DEBUG: 10x - Blocked by other object: workbench3.deployed -609.83 0.35 1426.33, floor -1066.83 4.79 1403.10, foundation.triangle 1563.10 4.31 1548.41, wall 1550.24 4.31 1554.13, wall.window 1551.64 19.31 1532.29

20:15:17 DEBUG: Building is unavailable: Expert Maintained

20:15:17 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

20:15:23 DEBUG: Building is unavailable: Medium Maintained

20:15:23 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

20:15:29 DEBUG: Building is unavailable: Expert Maintained

20:15:29 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

20:15:35 DEBUG: Building is unavailable: Easy Maintained

20:15:35 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

20:15:41 DEBUG: Building is unavailable: Medium Maintained

20:15:41 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

20:15:47 DEBUG: Building is unavailable: Medium Maintained

20:15:47 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

20:15:53 DEBUG: Building is unavailable: Easy Maintained

20:15:53 [RaidableBases] DEBUG: 1x - Max amount of events reached for difficulty: Nightmare

  • Like 1
nivex

Posted

@AdmFRP

thanks, can you send me your config+profiles in DM please

nivex

Posted

thanks guys. the issues in 2.8.6 have been resolved.

2.8.7 is now available

  • Like 1
  • Love 3
Matheuss520

Posted

Hello! Mine still has a problem after the update, it only shows base easy...

EvilDips

Posted

Been getting the in Rcon since updating: 

"Found null entries in the RF listener list for frequency 55... cleaning up."

nivex

Posted (edited)

@Matheuss520

heya. that is a bit too vague.

if all bases are easy then the difficulty is not set in the profiles

this can happen if you install free then the paid version again.

do not allow any plugins, managers or control panels to update raidable bases. do not update from uMod. raidable bases should only be manually updated by you

Edited by nivex
nivex

Posted

@EvilDips

that is from CopyPaste, and was fixed in the last CopyPaste update 

EvilDips

Posted

I have the last copypaste update installed

nivex

Posted (edited)

@EvilDips

I don't know then. 4.1.38 was just released a week ago, and it says it fixed that issue.

probably another plugin since copypaste and raidablebase doesn't have that issue.

Quote

TryInvokeMethod(() => RFManager.GetListenList(1).RemoveAll(obj => !BaseEntityEx.IsValidEntityReference(obj)));

I already delete them, and have no such messages

Edited by nivex
Matheuss520

Posted

28 minutes ago, nivex said:

@Matheuss520

heya, isso é demasiado vago.

se todas as bases são fáceis, então a dificuldade não é definida nos perfis

isso pode acontecer se você instalar gratuitamente, em seguida, a versão paga novamente.

não permita que nenhum plug-in, gerenciadores ou painéis de controle atualizem bases raidable. não atualize a partir do uMod. bases raidable só devem ser atualizadas manualmente por você

It was working normally with all difficulty levels. I never installed the free version of Umod

nivex

Posted (edited)

@Matheuss520

yes, I understand that. though my answer is just as relevant

and what you've said is too vague. can you elaborate.

Edited by nivex
  • Like 1

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