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Raidable Bases 2.9.2

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I'm aware of the loot issues, and the queues stalling as discussed earlier

I've sent out test versions and will update when the testers confirm the issue is fixed

 

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On 12/12/2023 at 7:06 PM, nivex said:

I'm aware of the loot issues, and the queues stalling as discussed earlier

I've sent out test versions and will update when the testers confirm the issue

is fixed

 

I appreciate your help Nivex, the debug command seem  to help, I had not mentioned my issues with the Queues being problematic til I saw another person mentioning it. I assumed it was another issue of our config and I was missing something,  when we get the queue "bug" (rust updates amiright? )
the debug seems to help for a short term, but eventually would need to reload the plugin.

again, thanks for your help.

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@Nstahg8r

queues are stalling when you have an invalid base in the copypaste folder

rbe debug doesn't fix the issue for you. it tells you what the issue is so that you can fix it. the debug won't show an invalid base. you would need to look in the server console and logs to find any errors regarding that.

I'd have to see what it says to tell you what the issue is

Edited by nivex
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3 minutes ago, nivex said:

@Nstahg8r

queues are stalling when you have an invalid base in the copypaste folder

rbe debug doesn't fix the issue for you. it tells you what the issue is so that you can fix it. the debug won't show an invalid base. you would need to look in the server console and logs to find any errors regarding that.

I'd have to see what it says to tell you what the issue is

ok, this may be a stupid question, but what constitutes a Invalid base?
I will try to catch the readout on the console, next time I run into that issue again, so far its been calm. (fingers crossed) and paste/post it here.

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@Nstahg8r

np, it means there's a json error in the copypaste file. this is common when the file contents end with text that says null. either way, it would be in the console as an error if that's the case. otherwise rbe debug

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@EllieCat

it's going into lockers

add locker to Additional Containers To Include As Boxes

or set Move Items Into Ovens to false

either will work

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Question: I'm trying to spawn both PvE and PvP bases however it seems only PvP bases are spawning. I have all the stuff checked: Spawn PvE (yes) Spawn PvP (yes) 

Convert this (no)

Convert that (no)

Yet no PvE bases will spawn. Only PvP. 

RaidableBases.json

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4 minutes ago, Stark said:

Question: I'm trying to spawn both PvE and PvP bases however it seems only PvP bases are spawning. I have all the stuff checked: Spawn PvE (yes) Spawn PvP (yes) 

Convert this (no)

Convert that (no)

Yet no PvE bases will spawn. Only PvP. 

RaidableBases.json 23.12 kB · 0 downloads

Look for the chance setting...i set mine to 50%

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7 minutes ago, Stark said:

Question: I'm trying to spawn both PvE and PvP bases however it seems only PvP bases are spawning. I have all the stuff checked: Spawn PvE (yes) Spawn PvP (yes) 

Convert this (no)

Convert that (no)

Yet no PvE bases will spawn. Only PvP. 

RaidableBases.json 23.12 kB · 0 downloads

Its the third line under the "Maintained Events" section

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thanks Merdynn

PVP options have priority over PVE options

the chance option overrides them all and is the best way to get both to spawn

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so I've installed the plugin into my server and have my bases in copy paste and have added the bases through the rcon, i try to spawn a base in and it says I cannot spawn a base that is not configured, anyone know why?

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12 minutes ago, jasonkni95 said:

so I've installed the plugin into my server and have my bases in copy paste and have added the bases through the rcon, i try to spawn a base in and it says I cannot spawn a base that is not configured, anyone know why?

Did you add them to the profiles?  Look in the oxide data folder under RaidableBases, you'll find a folder called Profiles.  You need to add your base files to the difficulties you want.  Not really sure what you mean by you added them with rcon.

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thanks guys! ❤️

adding the files is case sensitive, too

and you can verify with rb.config list

it will only show File does not exist next to files that don't exist. everything that exists will be shown separately.

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I installed the update to 2.7.8 and all of the bases are spawning in as "easy" on the map view. It is still spawning in all difficulties and have them labeled PVE/PVP correctly but is just calling them all "easy" and have the default green ring around all of them. Any idea on why it might be doing that? In the RCON it shows it correctly as well.

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@Cascadian AC

sounds like the difficulty setting got defaulted in the profiles, oxide/data/RaidableBases/Profiles

"Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": 0,

just change it back. not sure why that happens since I don't change it.

Edited by nivex
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I'm trying to move this UI to the right overtop of the SkillTree XP bar. 

From the Config to move the UI is it from this setting?

},
    "Status UI": {
      "Font Size": 16,
      "Panel Color": "#252121",
      "PVP Color": "#FF0000",
      "PVE Color": "#079af5",
      "Show Loot Left": true,
      "Enabled": true,
      "Offset Min": "191.957 17.056",
      "Offset Max": "327.626 79.024",
      "Panel Alpha": 0.98,
      "Background Color": "#252121",
      "Title Background Color": "#000000",
      "No Owner Color": "#FFFFFF",
      "Negative Color": "#FF0000",
      "Positive Color": "#008000"

 

And to move it adjust these?:

 

"Offset Min": "191.957 17.056",
      "Offset Max": "327.626 79.024",

Screenshot 2023-12-19 at 5.43.27 PM.png

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@Stark

no, those are the default settings so that only appears to new players.

all other players are stored in the oxide/data/RaidableBasesUI.json file. so you'd click the arrow and move it yourself.

if you want to change the default then you unload the plugin, copy it from the RaidableBasesUI file into the config and delete the RaidableBasesUI file.

it's intended that players move it where they want it though

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Hi! It seems we no longer see informations when we hit a base for seeing how long time remains? Do not know if I am clear, maybe the Christmas update or it is me?

Thanks

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@FreeManStars

heya. you're in the Raidable Bases forum, and Raidable Bases has no such message. that information is in the Status UI.

Abandoned Bases requires abandonedbases.attack and abandonedbases.attack.time. it will not show if 1) you are an ally, 2) for ignored prefabs, 3) when in a zone, 4) too close to an event, or 5) the player is immune. TruePVE or NextGenPVE is also required to be installed and loaded

Edited by nivex
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