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Raidable Bases 2.9.8

$40.00 $30.00
   (53 reviews)

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Chernarust

Posted

Love it and my few players on the server enjoy raiding the bases too. Any chance to add a NPC respawn for the bases? Maybe vary the respawn time depending on raid difficulty and how many players are raiding?

nivex

Posted

23 minutes ago, Sjd6795 said:

Love it and my few players on the server enjoy raiding the bases too. Any chance to add a NPC respawn for the bases? Maybe vary the respawn time depending on raid difficulty and how many players are raiding?

hi glad to know that!

you can search respawn at the bottom of the profiles, oxide/data/RaidableBases/Profiles/

  • Love 1
Thunderchile

Posted

23 hours ago, Sjd6795 said:

Love it and my few players on the server enjoy raiding the bases too. Any chance to add a NPC respawn for the bases? Maybe vary the respawn time depending on raid difficulty and how many players are raiding?

Nivex already answered but yeah he already thought of that. I have my Expert and Nightmare raids set to have them respawn and you can even change their kits and what goodies they have on them. Best plugin out there, as raids are always changing and challenge the noob and the pro. You can now also set the strength in profiles of Tesla traps 8-) Thanks Nivex, Legend!!!!!!

  • Love 1
Akuma

Posted

having issue making my raidbase pve   they all coming on pvp

nashslash

Posted

35 minutes ago, Akuma said:

having issue making my raidbase pve   they all coming on pvp

  \oxide\data\RaidableBases\Profiles

Select the profile you want to edit

"Allow PVP": true,

to

"Allow PVP": false,

 

nivex

Posted

ty nashslash

make sure convert pve to pvp is false too in the config

Akuma

Posted

ty

 

  • Like 1
Paul H.

Posted (edited)

Hello, I have a question,

When I blast away the foundations at the base, the building floats in the air.
Where exactly can I set that when removing it from the foundation
the building collapses??
I can't seem to find anything...

Edited by Paul H.
aimacak

Posted (edited)

17 minutes ago, Paul H. said:

Hello, I have a question,

When I blast away the foundations at the base, the building floats in the air.
Where exactly can I set that when removing it from the foundation
the building collapses??
I can't seem to find anything...

in each profile for each copypaste file (raidbase)
 

  "Additional Bases For This Difficulty": {
    "raideasy1": [
      {
        "Option": "stability",
        "Value": "true"
      },
      {
        "Option": "autoheight",
        "Value": "true"
      },
      {
        "Option": "height",
        "Value": "1.0"
      }
    ]
  },
  "Paste Options": [

 

Edited by aimacak
  • Like 1
Thunderchile

Posted

34 minutes ago, Paul H. said:

Hello, I have a question,

When I blast away the foundations at the base, the building floats in the air.
Where exactly can I set that when removing it from the foundation
the building collapses??
I can't seem to find anything...

What aimacak stated, set the Stability to "True"

  • Like 1
Paul H.

Posted (edited)


thank you very much, it works

Edited by Paul H.
  • Like 1
nivex

Posted

ty guys

the command to do this for all profiles is:

rb.config stability true|false - works for all profiles

rb.config stability true|false "Easy Bases" - works for specific profile

 

  • Love 1
Blackbird

Posted

Hi,

i'm currently reading all about your plugin. I had a configuration in mind, not sure if its possible:

Define a number of bases for every difficulty that should be available all time (and respawn it after x minutes if its raided).

For example i want to have 10 easy bases, 5 med, and 1 hard/expert.

Short Feedback would be Nice 🙂

nivex

Posted

hi @Blackbird that isn't possible

Time To Wait Between Spawns will wait the configured time between spawns but this does not start when a base is raided. it starts after the first base has spawned. so if you configure 10 easy bases to spawn and set this to 60 then all 10 easy bases will take 600 seconds or 10 minutes to spawn.

Maintained Events will keep a specific number of bases spawned at all times limited by Max Amount Allowed To Automatically Spawn Per Difficulty.

Scheduled Events will spawn a specific number of bases on a schedule that is limited by Max Amount Allowed To Automatically Spawn Per Difficulty too. if this time elapses and this max limit has been reached then it will wait until a base despawns.

  • Like 1
laodu

Posted (edited)

在“RaidableBases v2.7.3”上调用“OnEntityDeath”花费了 162 毫秒

(15:02:24) | System.NullReferenceException:未将对象引用设置为对象的实例

在 <a1a76f898f8c418f92ad32de2c24276b> 中的 BaseAIBrain.Think (System.Single delta) [0x000b4]:0

在 <a1a76f898f8c418f92ad32de2c24276b> 中的 BaseAIBrain.DoThink () [0x0000d]:0

在 HumanNPC.ServerThink (System.Single delta) [0x0001a] <a1a76f898f8c418f92ad32de2c24276b>:0

在 <a1a76f898f8c418f92ad32de2c24276b> 中的 NPCPlayer.ServerThink_Internal () [0x0000d]:0

在 <a1a76f898f8c418f92ad32de2c24276b> 中的 HumanNPC.TryThink () [0x00000]:0

在AIThinkManager.DoProcessing(ListHashSet`1[T]进程,System.SinglebudgetSeconds,System.Int32&最后)[0x00014]在<a1a76f898f8c418f92ad32de2c24276b>:0

This situation occurs every waiting period of time! Is this where I didn't set it correctly?

Edited by laodu
nivex

Posted

@laodu

I will disable the brain to see if that fixes the issue

laodu

Posted

4 hours ago, nivex said:

@老杜

我将禁用大脑,看看是否可以解决问题

I didn't catch your meaning. I am not familiar with English, how do I set it up?

nivex

Posted

1 hour ago, laodu said:

I didn't catch your meaning. I am not familiar with English, how do I set it up?

I don't know why this happens

I will try to fix it in the next update

iMonkey

Posted

sorry if this has been covered, quite a long discussion section here lol only recently we've noticed that most of the boom spawns in a box really close to the front door. Any way to control this, or am I already, incorrectly, and just dont know it? 😅

nivex

Posted

8 minutes ago, iMonkey said:

sorry if this has been covered, quite a long discussion section here lol only recently we've noticed that most of the boom spawns in a box really close to the front door. Any way to control this, or am I already, incorrectly, and just dont know it? 😅

hi it will always spawn in a random box

  • Like 1
Stark

Posted (edited)

.

 

Edited by Stark
Muktuk

Posted

With the ladder, my players love the titles that get handed out, however it seems like once someone gets that title they keep it between wipes. Is there an option to have them retain the title for only one wipe? 

nivex

Posted

1 hour ago, Muktuk said:

With the ladder, my players love the titles that get handed out, however it seems like once someone gets that title they keep it between wipes. Is there an option to have them retain the title for only one wipe? 

it lasts 1 wipe

if the plugin isn't loaded during the wipe then it can't remove the titles when the server wipes

/rb wipe will force it

z.wellman09

Posted

so in the profiles if i have building material set true for 2 different materials will it have a chance of of spawning in either material or does it always do the first material set to true?

nivex

Posted

@z.wellman09the highest building tier will always be chosen first

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