What's New in Version 7164 See changelog
Released
- Updated `rbe debug` to give detailed information rather than the last message only
- Drastically reduced the amount of useless locations on the grid
- Fixed all known despawn issues including after server restart
- Fixed and renamed `Maximum Elevation Level` to `Maximum Land Level` (2.5 where 3.0 is max)
- Fixed substation monuments blocking too many spawn points
- Fixed several issues with spawn point validation checks
- Fixed several issues where spawns were allowed or blocked erroneously otherwise
- Fixed issue where bases could float by spawning on the prevent building layer
- Fixed zone manager zones not being blocked properly
- Fixed TC loot being required when not a requirement
- Fixed buyable events incorrectly stating that the max amount of spawns was reached
- Fixed buyable cooldown not being set if player disconnects before base spawns
- Fixed buyable event payment exploit by taking the payment immediately
- Fixed npcs attacking players when the attacking npc is wounded
- Fixed CanEntityTakeDamage conflict with NpcSpawn (requires NpcSpawn 2.3.6+)
- Fixed `Block Rewards During Server Restart` still calling OnRaidableBaseCompleted hook
- Fixed `Prevent Players From Hogging Raids` blocking ownership when not enabled to do so
- Fixed one issue where user error could cause npcs to spawn in the wrong areas of the event
- Added `Obstruction Distance Check` (-1) - the distance from the center point of the event which flat terrain is calculated
- Added `Destroy Turrets Clipped Too Far Into Terrain` (true)
- Added `Destroy Boxes Clipped Too Far Into Terrain` (true)
- Added `Log Debug To File` (false)
- Added `OwnerFormat` for missing Details UI language API
- Added `Allow Raid Bases On Railroads` (false)
- Added `Allow Raid Bases On Ice Sheets` (false)
- Added `Allow Raid Bases On Monument Topology` (false)
- Added `raidablebases.block.filenames` permission to block /rb showing filenames (admins cannot be blocked)
- Added `Refunds => Block Despawn If Base Is Damaged` (true)
- Added `Refunds => Base Becomes Ineligible For Rewards On Despawn` (true)
- Added `Auto Turrets => Wait To Power On Until Event Starts` (false)
- Added `Amount Of Items To Spawn For Buyable Events (0 = Use Default Value)` (0)
- Added `Radius (Map Size 3600 Or Less)` (0.2) to address issue where smaller maps require larger radii
- Added text colors for each difficulty in Buyable UI
- Updated spawn mananger to permanently discard useless spawn points
- Updated `Extra Distance To Spawn From Monuments` default from 0 to 25
- Updated `Amount Of Spawn Position Checks Per Frame` from 50 to 25
- Updated IsOwner check to once again exclude raids that are completed
- Updated seabed spawn feature to be more integrated with the functionality of the plugin
- Update despawn method to prioritize high external walls last to help prevent turrets killing unsuspecting players
- Removed `Distance To Spawn Bought Raids From Player` as it will always spawn at the closest distance now
- Removed `Teleport Entities Underworld Before Despawning`
- 3.1.5 589 Current
- 3.1.3 2077
- 3.1.2 2
- 3.1.1 2
- 3.0.9 1
- 3.0.8 0
- 3.0.7 0
- 3.0.6 0
- 3.0.5 0
- 3.0.4 0
- 3.0.3 0
- 3.0.2 0
- 3.0.1 0
- 3.0.0 0
- 2.9.9 0
- 2.9.8 0
- 2.9.7 0
- 2.9.6 0
- 2.9.5 0
- 2.9.4 1
- 2.9.3 0
- 2.9.2 0
- 2.9.1 0
- 2.9.0 0
- 2.8.9 0
- 2.8.8 0
- 2.8.7 0
- 2.8.6 0
- 2.8.5 0
- 2.8.4 1
- 2.8.3 0
- 2.8.2 1
- 2.8.1 0
- 2.8.0 0
- 2.7.9 0
- 2.7.8 0
- 2.7.7 0
- 2.7.4 0
- 2.7.4 0
- 2.7.3 0
- 2.7.2 0
- 2.7.1 0
- 2.7.0 0
- 2.6.9 0
- 2.6.8 1
- 2.6.5 0
- 2.6.4 0
- 2.6.3 0
- 2.6.2 0
- 2.6.1 0
- 2.6.0 0
- 2.5.0 0
- 2.4.9 0
- 2.4.8 0
- 2.4.7 0
- 2.4.6 0
- 2.4.5 0
- 2.4.4 0
- 2.4.3 0
- 2.4.2 0
- 2.4.1 0
- 2.4.0 0
- 2.3.0 0
- 2.2.9 0
- 2.2.8 0
- 2.2.7 0
- 2.2.6 0
- 2.2.5 0
- 2.2.2 0
- 2.2.1 0
- 2.2.0 0
- 2.1.9 0