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Raidable Bases 3.1.5

$40.00 $30.00
   (76 reviews)

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  • 844.5k
  • 49.3k
  • 529.95 kB
  • Update details
    v3.1.5
    Released
    Download size529.95 kB
    Total versions72
    Time between versions 119 days
    Typical update pace About every 24 days
    Freshness Updated today

What's New in Version 3578   See changelog

Released

  • Temporarily disabled npcs due to Rust update
  • Fixed custom spawn points not working for profiles
  • Fixed EjectController.DestroyMe.NullReferenceException
  • Fixed `Use Imported Workshop Skins File` typo in filename `Skins` that should be named `ImportedWorkshopSkins`
  • Fixed issue with buyraid not working with complete stacksizes or over one stacksize
  • Fixed items being duplicated when not allowed
  • Fixed amountMin (0) being spawned when not enough loot is randomly chosen to be spawned
  • Fixed external walls spawning higher on powerlines (this *is* intended on rocks and rock formations)
  • Blocked LifeSupport at events and when affected by PVP delay
  • Blocked automatic spawn of bases while a base is despawning
  • Eject players while base is pasting in addition to loading
  • Reimplemented `SamSite Range (350.0 = Rust default)` (75 meters) - SamSite will target but not shoot until within range
  • Primary TC is now TC closest to center of the base (multi-TC is NOT supported yet)
  • Moved FauxAdmin check earlier in method to prevent players from entering then using noclip afterwards
  • Added `SamSite Requires Power Source` (false)
  • Like 25
  • Sad 2
  • Love 49

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