What's New in Version 14665 See changelog
Released
- Fixed issue where npcs could become immune to damage when event locks to another player
- Fixed issues with queue that would cause it to not work properly for maintained, scheduled and buyable events
- Lockers now accept ammo, guns, medical supplies and attire. Food is accepted if there are no fridges
- Added `Divide Locker Loot When Enabled` (true)
- Added `Show If Purchased On Map Marker` (false, in config)
- Added `Show Direction To Coordinates` (false, in config)
- Added `Decrease Damage Linearly From Npcs With A Maximum Effective Range Of` (0, disabled) - does not affect damage if dealt within the event
- Added `Decrease Damage Linearly From Players With A Maximum Effective Range Of` (0, disabled)
- Added `Sphere Colors (0 None, 1 Blue, 2 Cyan, 3 Green, 4 Magenta, 5 Purple, 6 Red, 7 Yellow)` (None, in profiles)
- Improved `/rbe active` information specific to each event and type
- 3.1.5 589 Current
- 3.1.3 2077
- 3.1.2 2
- 3.1.1 2
- 3.0.9 1
- 3.0.8 0
- 3.0.7 0
- 3.0.6 0
- 3.0.5 0
- 3.0.4 0
- 3.0.3 0
- 3.0.2 0
- 3.0.1 0
- 3.0.0 0
- 2.9.9 0
- 2.9.8 0
- 2.9.7 0
- 2.9.6 0
- 2.9.5 0
- 2.9.4 1
- 2.9.3 0
- 2.9.2 0
- 2.9.1 0
- 2.9.0 0
- 2.8.9 0
- 2.8.8 0
- 2.8.7 0
- 2.8.6 0
- 2.8.5 0
- 2.8.4 1
- 2.8.3 0
- 2.8.2 1
- 2.8.1 0
- 2.8.0 0
- 2.7.9 0
- 2.7.8 0
- 2.7.7 0
- 2.7.4 0
- 2.7.4 0
- 2.7.3 0
- 2.7.2 0
- 2.7.1 0
- 2.7.0 0
- 2.6.9 0
- 2.6.8 1
- 2.6.5 0
- 2.6.4 0
- 2.6.3 0
- 2.6.2 0
- 2.6.1 0
- 2.6.0 0
- 2.5.0 0
- 2.4.9 0
- 2.4.8 0
- 2.4.7 0
- 2.4.6 0
- 2.4.5 0
- 2.4.4 0
- 2.4.3 0
- 2.4.2 0
- 2.4.1 0
- 2.4.0 0
- 2.3.0 0
- 2.2.9 0
- 2.2.8 0
- 2.2.7 0
- 2.2.6 0
- 2.2.5 0
- 2.2.2 0
- 2.2.1 0
- 2.2.0 0
- 2.1.9 0