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Raidable Bases 3.1.5

$40.00 $30.00
   (76 reviews)

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  • 844.5k
  • 49.3k
  • 529.95 kB
  • Update details
    v3.1.5
    Released
    Download size529.95 kB
    Total versions72
    Time between versions 119 days
    Typical update pace About every 24 days
    Freshness Updated today

What's New in Version 13931   See changelog

Released

  • Fixed npcs not targeting other npcs with `Allow Npcs To Target Other Npcs`
  • Fixed players active state being lost after reconnecting from a disconnect while inside of an event
  • Fixed keylock and codelock options and added keylock options to profiles for TC, boxes and lockers
  • Fixed issues with `/rb invite` command
  • Fixed issue with owner being prematurely reset when disconnected
  • Fixed issue with owner not being awarded after returning from a disconnect
  • Fixed command shown in BuyRefundableBaseSpawnedAt and BuyCancellationsBaseSpawnedAt messages
  • Fixed `Protect Loot Bags From Raid Boxes For X Seconds After Base Despawns`
  • Fixed `SamSite Requires Power Source` not giving power when false
  • Fixed newly built deployables being destroyed on tugboats
  • Fixed auto turret and samsite not dropping loot when allowed after raid completion
  • Fixed `Max Amount Of Players Allowed To Enter Each Difficulty`
  • Fixed refund not applying item skin
  • Fixed skins not working for small boxes
  • Skin overhaul - additions, fixes, and replaced some options
  • Replaced `Force All Doors To Have Same Skin` with `Use Identical Skins` in config
  • Renamed `Include Workshop Skins` to `Use Workshop Skins` (this is retroactive)
  • Added `Use Approved Workshop Skins Only` (false)
  • Added `Use Imported Random Skins` (true)
  • Added `Use Imported Workshop Skins` (true)
  • Added `Use Identical Skins` for boxes and doors in config
  • Added `Use Identical Skins For Stackable Items` (true)
  • Added `Use Identical Skins For Non-Stackable Items` (false)
  • Added `Boxes Preset Skins` which can contain skins for every box type
  • Added support for `Preset Door Skins` to be able to contain skins for every door type
  • Added separate skins settings for npcs
  • Added `Use Adobe Skin` (false) - under Change Building Material Tier To in the profiles
  • Added `Use Brick Skin` (false)
  • Added `Use Shipping Container Skin` (false)
  • Added `Show Message For Block Damage Outside Of The Dome To Players Inside` (false)
  • Added several messages related to refunds to the language file
  • Added `Eject Mounts => Tugboats` (false)
  • Added `Amount Of Items To Spawn Increased By Item Splits` (false) - this makes the dynamic change from 2.7.3 optional
  • Added `Block Custom Loot Plugin` (true)
  • Added `Kill These Prefabs After Paste` (empty)
  • Added `Damage Scale` to profiles where you can scale damage for any attacker entity with Attack Helicopter scaled to 0 damage by default
  • Added `Commands To Run With Assign Rank After X Completions`
  • Added `Commands To Run On Event Completion`
  • Reimplemented `Health For Murderers` and `Health For Scientist` without limits - this change is retroactive
  • Moved SamSite settings to profiles - this change is retroactive
  • Like 25
  • Sad 2
  • Love 49

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