What's New in Version 13931 See changelog
Released
- Fixed npcs not targeting other npcs with `Allow Npcs To Target Other Npcs`
- Fixed players active state being lost after reconnecting from a disconnect while inside of an event
- Fixed keylock and codelock options and added keylock options to profiles for TC, boxes and lockers
- Fixed issues with `/rb invite` command
- Fixed issue with owner being prematurely reset when disconnected
- Fixed issue with owner not being awarded after returning from a disconnect
- Fixed command shown in BuyRefundableBaseSpawnedAt and BuyCancellationsBaseSpawnedAt messages
- Fixed `Protect Loot Bags From Raid Boxes For X Seconds After Base Despawns`
- Fixed `SamSite Requires Power Source` not giving power when false
- Fixed newly built deployables being destroyed on tugboats
- Fixed auto turret and samsite not dropping loot when allowed after raid completion
- Fixed `Max Amount Of Players Allowed To Enter Each Difficulty`
- Fixed refund not applying item skin
- Fixed skins not working for small boxes
- Skin overhaul - additions, fixes, and replaced some options
- Replaced `Force All Doors To Have Same Skin` with `Use Identical Skins` in config
- Renamed `Include Workshop Skins` to `Use Workshop Skins` (this is retroactive)
- Added `Use Approved Workshop Skins Only` (false)
- Added `Use Imported Random Skins` (true)
- Added `Use Imported Workshop Skins` (true)
- Added `Use Identical Skins` for boxes and doors in config
- Added `Use Identical Skins For Stackable Items` (true)
- Added `Use Identical Skins For Non-Stackable Items` (false)
- Added `Boxes Preset Skins` which can contain skins for every box type
- Added support for `Preset Door Skins` to be able to contain skins for every door type
- Added separate skins settings for npcs
- Added `Use Adobe Skin` (false) - under Change Building Material Tier To in the profiles
- Added `Use Brick Skin` (false)
- Added `Use Shipping Container Skin` (false)
- Added `Show Message For Block Damage Outside Of The Dome To Players Inside` (false)
- Added several messages related to refunds to the language file
- Added `Eject Mounts => Tugboats` (false)
- Added `Amount Of Items To Spawn Increased By Item Splits` (false) - this makes the dynamic change from 2.7.3 optional
- Added `Block Custom Loot Plugin` (true)
- Added `Kill These Prefabs After Paste` (empty)
- Added `Damage Scale` to profiles where you can scale damage for any attacker entity with Attack Helicopter scaled to 0 damage by default
- Added `Commands To Run With Assign Rank After X Completions`
- Added `Commands To Run On Event Completion`
- Reimplemented `Health For Murderers` and `Health For Scientist` without limits - this change is retroactive
- Moved SamSite settings to profiles - this change is retroactive
- 3.1.5 589 Current
- 3.1.3 2077
- 3.1.2 2
- 3.1.1 2
- 3.0.9 1
- 3.0.8 0
- 3.0.7 0
- 3.0.6 0
- 3.0.5 0
- 3.0.4 0
- 3.0.3 0
- 3.0.2 0
- 3.0.1 0
- 3.0.0 0
- 2.9.9 0
- 2.9.8 0
- 2.9.7 0
- 2.9.6 0
- 2.9.5 0
- 2.9.4 1
- 2.9.3 0
- 2.9.2 0
- 2.9.1 0
- 2.9.0 0
- 2.8.9 0
- 2.8.8 0
- 2.8.7 0
- 2.8.6 0
- 2.8.5 0
- 2.8.4 1
- 2.8.3 0
- 2.8.2 1
- 2.8.1 0
- 2.8.0 0
- 2.7.9 0
- 2.7.8 0
- 2.7.7 0
- 2.7.4 0
- 2.7.4 0
- 2.7.3 0
- 2.7.2 0
- 2.7.1 0
- 2.7.0 0
- 2.6.9 0
- 2.6.8 1
- 2.6.5 0
- 2.6.4 0
- 2.6.3 0
- 2.6.2 0
- 2.6.1 0
- 2.6.0 0
- 2.5.0 0
- 2.4.9 0
- 2.4.8 0
- 2.4.7 0
- 2.4.6 0
- 2.4.5 0
- 2.4.4 0
- 2.4.3 0
- 2.4.2 0
- 2.4.1 0
- 2.4.0 0
- 2.3.0 0
- 2.2.9 0
- 2.2.8 0
- 2.2.7 0
- 2.2.6 0
- 2.2.5 0
- 2.2.2 0
- 2.2.1 0
- 2.2.0 0
- 2.1.9 0